Search found 11 matches

by AmpsterMan
Sun Oct 04, 2015 1:48 pm
Forum: News
Topic: Friday Facts #106 - Brain satisfaction tool
Replies: 41
Views: 42315

Re: Friday Facts #106 - Brain satisfaction tool

Very interesting hypothesis you have there. I can agree on the splash image in the beginning at least. One of my favorite changes to 12.x is the image. As I'm still very new, seeing that helped me visualize my factory.
by AmpsterMan
Sat Oct 03, 2015 2:42 pm
Forum: General discussion
Topic: Poll: Faster crafting speed?
Replies: 58
Views: 31299

Re: Poll: Faster crafting speed?

I like how it is now. I just got to the point where i need to make blue science stuff. I stopped on that to really see everything that can be made with green science. I am used making everything in my pocket, so now the fact that it takes me 8+ seconds to make stuff has given me the incentive to and...
by AmpsterMan
Wed Sep 30, 2015 1:56 pm
Forum: Gameplay Help
Topic: Solid Fuel v. Coal
Replies: 8
Views: 34753

Re: Solid Fuel v. Coal

I guess i just haven't gotten very far in game. I JUST finished all green science modules. I'm preparing a blue science area, but i am doing everything green science allows me to do first to really learn the different interactions. I hadn't built solar power yet because I'm actually doing somewhat w...
by AmpsterMan
Mon Sep 28, 2015 4:00 pm
Forum: General discussion
Topic: Buying the (best thing yet besides Minecraft) game.
Replies: 4
Views: 9026

Re: Buying the (best thing yet besides Minecraft) game.

My friend described this game as 2d Minecraft with all the industrial mods. That's what sold me on it :p
by AmpsterMan
Thu Sep 24, 2015 1:24 pm
Forum: Gameplay Help
Topic: Implementing a Router
Replies: 7
Views: 13746

Re: Implementing a Router

DisSsha, would you mind explaining what the different terms (HUB) etc. Mean? I know little about networking, but in my experience, learning the terms for different concepts makes it much easier to understand certain things. I am struggling with Factorio atm precisely because i have no knowledge of n...
by AmpsterMan
Sun Sep 20, 2015 5:02 am
Forum: Gameplay Help
Topic: Stuck with Oil Refinery
Replies: 8
Views: 16811

Re: Stuck with Oil Refinery

Is there any way to pack up sulfuric acid into a solid container? I am getting ready for blue science but the battery requirement is killing me,
by AmpsterMan
Thu Sep 17, 2015 1:01 pm
Forum: Gameplay Help
Topic: Any issues with playing MP alone?
Replies: 5
Views: 11114

Re: Any issues with playing MP alone?

Problem number one about playing multiplayer alone, you're playing Multiplayer alone :p
by AmpsterMan
Wed Sep 16, 2015 4:52 pm
Forum: General discussion
Topic: So, how long will your Factory have power? I can help!
Replies: 3
Views: 7849

Re: So, how long will your Factory have power? I can help!

Using the energy values i think is a more robust way to do these calculations. That way, you can use things besides coal. Wood is 4 mJ Coal is 8 mJ Solid Fuel is 25 mJ Unless you have a high demand for Lubricant, using Solid Fuel from Heavy oil seems like a cool way to make your coal last longer sin...
by AmpsterMan
Wed Sep 16, 2015 1:46 pm
Forum: Gameplay Help
Topic: Inserters+chests VS Belts in assembly blocks
Replies: 4
Views: 10138

Re: Inserters+chests VS Belts in assembly blocks

At first, i was under the impression that inserter stack bonus would apply to pick up and deposit into a belt. If that is not the case, how does one maximise the benefit of the stack bonus? It seems it's only really useful if you have trains unloading into chests since the stack bonus can be used to...
by AmpsterMan
Wed Sep 16, 2015 1:18 pm
Forum: Gameplay Help
Topic: Solid Fuel v. Coal
Replies: 8
Views: 34753

Solid Fuel v. Coal

So I just started pumping oil in my game. I can't refine into other stuff yet so I've been refining the three different products into Solid Fuel. Does this make sense? I noticed Coal is nescessary for Plastic (Tough, then again, so is petrogas) but solid fuel has 25 mJ of energy v. 8 mJ. Do you guys...
by AmpsterMan
Tue Sep 15, 2015 11:23 pm
Forum: Gameplay Help
Topic: Single track, two-way, two trains. Is it possible?
Replies: 5
Views: 16789

Re: Single track, two-way, two trains. Is it possible?

One thing one should keep in mind is to make roundabouts at the stations and/or put engines on both sides of the train so it can go back and forth. Kinda obvious, but leaving no stone unturned and all that...

Also, are you on the KSP forums? Because we have a user by the same name over there :p

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