Thanks Rseding91 - you guys are so great...as always!!Rseding91 wrote:Thanks for noticing. They're both now fixed for the next version of 0.15.
Search found 22 matches
- Fri May 26, 2017 3:50 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] 15.13 No longer able to right-click & drag in blueprints
- Replies: 4
- Views: 4479
Re: [Rseding91] 15.13 No longer able to right-click & drag in blueprints
- Fri May 26, 2017 2:39 am
- Forum: Releases
- Topic: Version 0.15.13
- Replies: 49
- Views: 32562
Re: Version 0.15.13
I could've sworn you could right click, hold, and drag to remove items. I also thought you could right click one of the items under "components" and it would remove all that item from the BP. It's not doing either of those anymore. anyone else notice this? Or has it never done it and I'm j...
- Tue May 16, 2017 6:26 pm
- Forum: Releases
- Topic: Version 0.15.11
- Replies: 100
- Views: 51946
Re: Version 0.15.11
Obviously not a problem, but popping open my save from last night, I get a dialogue box, reading: " Migrated content Removed decoratives red-desert-decal 34 " I'm assuming some of the decal graphics changed and what have you... Just figured I'd post here in case this was unexpected (so at...
- Fri May 05, 2017 9:35 pm
- Forum: Gameplay Help
- Topic: 12-to-8 Belt Design? Anyone?
- Replies: 1
- Views: 2299
12-to-8 Belt Design? Anyone?
I need a belt balancer/compressor that has an input of 12 lanes and outputs onto 8 lanes.
Anybody?
Anybody?
- Fri May 05, 2017 9:34 pm
- Forum: Gameplay Help
- Topic: Am im the only one noticing this?
- Replies: 6
- Views: 2274
Re: Am im the only one noticing this?
Why play on such an old version? Update to the new versions and the above mentioned issues...won't be an issue.
- Thu Sep 29, 2016 8:01 pm
- Forum: General discussion
- Topic: The fire means it's working...right?
- Replies: 3
- Views: 2372
The fire means it's working...right?
Okay...so we were trying to figure out combinators. I think we finally figured it out!
- Wed Mar 02, 2016 10:24 pm
- Forum: Resource Spawner Overhaul
- Topic: [0.12.x] RSO Discussion thread
- Replies: 458
- Views: 181488
Re: [0.12.x] RSO Discussion thread
Here is the reason why Colonelwill, DeamonEngineer, d3phoenix, Xeteth, HS_Gaming_Group, Wormmus, MachtigeMik3, TimmPure, pigella, DutchJer, rootnegative, myself, and many others use RSO Verion 1.0.3 "Version 1.0.3 was the last version by the original author and is considered a good balance betw...
- Tue Feb 23, 2016 2:55 pm
- Forum: News
- Topic: Steam Keys available
- Replies: 83
- Views: 40890
Re: Steam Keys available
I'm unable to get the "get Steam key" button - so I'm guessing all 20000 have already been scooped up? Click the button and scroll down again. your key will be below the button. No Steam key that I can see...and I've clicked the button a few times. Omg.. you need to go to your profile.. t...
- Tue Feb 23, 2016 2:51 pm
- Forum: News
- Topic: Steam Keys available
- Replies: 83
- Views: 40890
Re: Steam Keys available
Ah-ha got it! Went to my profile and clicked on THAT "get steam key" button. Got my steam key! Woot!
- Tue Feb 23, 2016 2:50 pm
- Forum: News
- Topic: Steam Keys available
- Replies: 83
- Views: 40890
Re: Steam Keys available
No Steam key that I can see...and I've clicked the button a few times.Ojelle wrote:Click the button and scroll down again. your key will be below the button.mbritb wrote:I'm unable to get the "get Steam key" button - so I'm guessing all 20000 have already been scooped up?
- Tue Feb 23, 2016 2:35 pm
- Forum: News
- Topic: Steam Keys available
- Replies: 83
- Views: 40890
Re: Steam Keys available
I'm unable to click the "get Steam key" button.
I've tried Chrome on two different computers, safari on my phone, and just downloaded Firefox and tried through there. It's not letting me click the button? Why must this button hate me so?
I've tried Chrome on two different computers, safari on my phone, and just downloaded Firefox and tried through there. It's not letting me click the button? Why must this button hate me so?
- Tue Feb 23, 2016 2:32 pm
- Forum: News
- Topic: Steam Keys available
- Replies: 83
- Views: 40890
Re: Steam Keys available
The amount of keys is limited for now to 20000 Limit supply get your key now! Also spelling error in the posts Title "Steam Keys Avaiable", should be "Steam Keys available" Seriosuly?! Don't be that guy. Actually it was correct to begin with. It's a title of a post, much like th...
- Sat Feb 20, 2016 1:14 am
- Forum: News
- Topic: Friday Facts #124 - Steam Status I
- Replies: 121
- Views: 107894
Re: Friday Facts #124 - Steam Status I
Absolutely agreed. I would have not bought the game in early access, hoping for additional content as a "backer" if I knew it will be out later for cheaper. Honestly, I simply would have pirated it. That is terrible! These guys are working hard on this game. The developers are actually li...
- Fri Feb 19, 2016 6:39 pm
- Forum: News
- Topic: Friday Facts #126 - Steam Status II and Trains Stuff
- Replies: 69
- Views: 37136
Re: Friday Facts #126 - Steam Status II and Trains Stuff
Colonelwill!!! Screenshot 4 of 22 - that's ME!!! In YOUR Mega Base!!!! *squeals of excitement*
Question: With this new being able to see all trains - will we be able to remotely control them as well?
Question: With this new being able to see all trains - will we be able to remotely control them as well?
- Sun Jan 31, 2016 12:09 am
- Forum: Mods
- Topic: [MOD 0.14] Filtered Deconstruction Planner 0.4.10
- Replies: 73
- Views: 48559
Re: [MOD 0.12.22] Filtered Deconstruction Planner 0.2.1
You can use a deconstruction planner to pick up alien artifact and trees. But not stone. (in base game)mophydeen wrote:It is not possible to target:
- alien artifact
wood (for trees)
stone (for rocks) // using minable rock mod
- Sat Jan 30, 2016 6:13 am
- Forum: Mods
- Topic: [MOD 0.14] Filtered Deconstruction Planner 0.4.10
- Replies: 73
- Views: 48559
Re: [MOD 0.12.22] Filtered Deconstruction Planner 0.2.1
NearlyDutch - Fix it, Fix it, Fix it! Sooooo, I downloaded your mod! Soooo excited. So I was playing around with it and thought about giving it the ultimate test. Removing concrete under structures. Yea, it won't remove concrete...period. FISSSS IT!!! :D On another note: I love this...I love you!!!!...
- Fri Oct 30, 2015 10:44 pm
- Forum: Mods
- Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
- Replies: 348
- Views: 271385
Re: [MOD 0.12.x] The Fat Controller. Remote train management
OMG! Thank you so much Choumiko!!! I'm sorry we keep you guys so busy! Very Very grateful for all you guys have done for us!! Y'all are awesome!!
- Fri Oct 30, 2015 8:25 pm
- Forum: News
- Topic: Friday Facts #110 - Tech art finished
- Replies: 52
- Views: 40454
Re: Friday Facts #110 - Tech art finished
Icons look great!!! Search feature is pretty sweet as well!! Oh and Keep Talking and Nobody Explodes...great game!!
Thanks so much Factorio Team! You guys are doing such an amazing job with this game! <3
Thanks so much Factorio Team! You guys are doing such an amazing job with this game! <3
- Fri Oct 30, 2015 5:03 pm
- Forum: Mods
- Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
- Replies: 348
- Views: 271385
Re: [MOD 0.12.x] The Fat Controller. Remote train management
I have a question: I loaded Colonelwill's map with version 12.15 and this new version of Fat Controller. It takes a few minutes to find about half of the trains then stops. Found out that it's because any train that is manually stopped, can't update so therefore TFC can't find them. Is there a scrip...
- Fri Oct 30, 2015 4:58 pm
- Forum: Mods
- Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
- Replies: 348
- Views: 271385
Re: [MOD 0.12.x] The Fat Controller. Remote train management
Thank you, that totally fixed the error!!! <3