Search found 55 matches
- Tue May 12, 2015 9:11 pm
- Forum: Resource Spawner Overhaul
- Topic: [MOD 0.10.2] Resource Spawner Overhaul - v1.0.2
- Replies: 191
- Views: 192266
Re: [MOD 0.10.2] Resource Spawner Overhaul - v1.0.2
Hi I've been using this mod together with Bob's suite with great pleasure. However i've been struggling finding bob's rutile, with only a few thousand units available under 5 min running in any direction as far as I can tell. SO ... this triggered a question : do you think it would be possible to cr...
- Tue May 12, 2015 7:33 pm
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.12] Bob's Metals, Chemicals and Intermediates
- Replies: 587
- Views: 291456
Re: [0.11.x][v0.7.10] Bob's Metals, Chemicals and Intermediates
I 've been using MK2 tree farms, it seems to do the job for me.
- Thu May 07, 2015 6:43 pm
- Forum: Energy Production
- Topic: Analog Circuits - Advanced power systems
- Replies: 34
- Views: 47927
Re: Analog Circuits - Advanced power systems
The stream engines consume 6 water/s, and pumps push or allow a max of 30 water/s. With the 'subtractor' pump fully powered, no water should ever make it to the boilers. The tank should always remain at a steady 15C unless you've screwed something up. Go ahead and try it :) I have noticed that upon...
- Thu May 07, 2015 8:09 am
- Forum: Energy Production
- Topic: Analog Circuits - Advanced power systems
- Replies: 34
- Views: 47927
Re: Analog Circuits - Advanced power systems
ok, got that... however as you're continuously pumping new water in the tank, and sending it down short cirtuiting the boilers , you're still sending the water through the engines, and then through the boilers before going back in the tank right ? so ... why don't the boilers heat it bfefore it retu...
- Wed May 06, 2015 10:49 pm
- Forum: Energy Production
- Topic: Analog Circuits - Advanced power systems
- Replies: 34
- Views: 47927
Re: Analog Circuits - Advanced power systems
I feel i'm being dense, but i don't understand how the pumps prevent the water from flowing from the tanks to the boilers, would anyone care to explain ?
- Tue May 05, 2015 8:01 pm
- Forum: Balancing
- Topic: Armor Batteries are underpowered, give them a boost
- Replies: 14
- Views: 29445
Re: Armor Batteries are underpowered, give them a boost
OTOH, figuring a guy running around with enough solar panels to power any significant device is quite funny I guess you can expect Hundreds of square meter worth ...
You'll say that running around with a portable fusion reactor is dubious too ... but it's more SF
You'll say that running around with a portable fusion reactor is dubious too ... but it's more SF
- Tue Apr 28, 2015 6:43 pm
- Forum: General discussion
- Topic: Oil collection - train or pipe?
- Replies: 22
- Views: 31483
Re: Oil collection - train or pipe?
OP, are you using pipes or underground pipes ? throughput decreases much faster with pipes
- Tue Apr 21, 2015 6:44 pm
- Forum: Questions, reviews and ratings
- Topic: HowTo Treefarm aka Q&A
- Replies: 17
- Views: 69792
Re: HowTo Treefarm v1.1.x aka Q&A
Hi Would it be possible to make MK2 Field behave like passive provider chests rather than active ones ? If you don't use ALL output, it eventually floods your logistic system and i can't see a way of limiting this. Writing it ... I guess i could have a smart inserter deliver the seeds but still, I b...
- Fri Apr 10, 2015 3:51 pm
- Forum: Mods
- Topic: [MOD 0.11.x] Resource-Monitor-Mod v0.5.2
- Replies: 105
- Views: 122187
Re: [MOD 0.11.x] Resource-Monitor-Mod v0.5.2
that would be nice. when doing some running around at times you can spot lots of deposits , but it's hard for me to remember where all are later on , especially for tiny deposits like dytech's rare ores that are hardly visible on the map. A Map highlight in map mode or a compass pointing to the depo...
- Mon Mar 10, 2014 8:47 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.9.2] Can't reseach automobilism (campaign)
- Replies: 7
- Views: 4245
Re: [0.9.2] Can't reseach automobilism (campaign)
if i'm correct, its fixable by updating $FACTORIO_HOME$/data/base/campaigns/beta/level-01/control.lua, adding
after this line
technologies["engine"].enabled = true
It fixed it for me, but you still have to restart the campaignlocal technologies = game.player.force.technologies
- Sun Mar 09, 2014 11:12 pm
- Forum: Releases
- Topic: Version 0.9.2
- Replies: 24
- Views: 27228
Re: Version 0.9.2
looks like we still can't research automobilism in campaign, it doesn't unlock after discovering logistics 2
- Sun Mar 02, 2014 9:42 am
- Forum: General discussion
- Topic: Need help with Train stop!!
- Replies: 5
- Views: 4152
Re: Need help with Train stop!!
you wont be able to unload your train on a diagonal track, and i don't think you'll be able to place the stop either
- Thu Feb 27, 2014 12:04 am
- Forum: General discussion
- Topic: Question on Gas flow…
- Replies: 19
- Views: 10755
Re: Question on Gas flow…
it doesn't seem unreasonable to me Hogweed. Each refinery will produce a cycle every 5 s, considering you don't have advanced oil processing, that's 4 petroleum/5s, which you're seem to be using up for your sulfur production. If you want to improve it, reearch advanced oil processing, use the other ...
- Mon Feb 24, 2014 7:03 pm
- Forum: General discussion
- Topic: [0.9] Rays step by step guide for a compact factory
- Replies: 17
- Views: 17303
Re: [0.9] Rays step by step guide for a compact factory
@ray4ever this is a very nice setup. In my latest game, while doing the push for the rocket defense I found that I had to have 8 or so circuit factories so that the circuit consuming factories (advanced circuit, modules ... I'm looking at you ! ) are not stalled. And I have the impression that you h...
- Fri Feb 21, 2014 8:57 pm
- Forum: Releases
- Topic: Version 0.9.1
- Replies: 26
- Views: 33964
Re: Version 0.9.1
Hi I love the game :) I just updated from 0.9.0 to 0.9.1 and factorio now crashes on startup with a boost::filesystem::remove:Acc error. edit : it may be related with the scenario pack 0.7.5 which was installed at the same time. I renamed the AppData\Roaming\Factorio and i can now start the game pro...