Search found 3 matches

by Grax
Tue Nov 24, 2015 12:56 pm
Forum: Mods
Topic: [MOD 0.12.x] Terraforming - Bridges, Moats & Drawbridges
Replies: 62
Views: 71834

Re: [MOD 0.12.x] Terraforming - Bridges, Moats & Drawbridges

If you want just bridges, you don't need this mod.
Edit demo-item.lua
line 15
condition = { "water-tile" }

change it to condition = { "floor-layer" }

And voila. No need to restart/regenerate map.
by Grax
Sun Nov 22, 2015 4:52 pm
Forum: Bob's mods
Topic: [0.12.x][v0.12.7] Bob's Enemies Mod
Replies: 123
Views: 101103

Re: [0.11.22/0.12.x][v0.12.6] Bob's Enemies Mod

Just can't.
They're coming like river after nuke bombarding. ;-)

Image
by Grax
Fri Nov 20, 2015 10:56 am
Forum: Bob's mods
Topic: [0.12.x][v0.12.7] Bob's Enemies Mod
Replies: 123
Views: 101103

Re: [0.11.22/0.12.x][v0.12.6] Bob's Enemies Mod

Maybe slightly offtopic, but... Is there any method to don't stuck with low FPS when too many enemies became angered and entity_update takes 48 of 60 fps?

12.15 and bob's mods and some other.

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