Search found 530 matches

by jorgenRe
Thu Jun 12, 2014 8:49 pm
Forum: Ideas and Suggestions
Topic: Increasing - Decreasing Indicator also for Power
Replies: 5
Views: 2384

Re: Increasing - Decreasing Indicator also for Power

That could be useful at some points, but it would be easy to see if you need to produce more when you are very low on elec circuits by the amount of it left, so i dont really find it very useful for the devs to spend their time on ;)
by jorgenRe
Tue Jun 10, 2014 1:38 pm
Forum: Mods
Topic: [Beta] PocketBots. Construction bots for your pocket
Replies: 5
Views: 10211

Re: [Alpha WIP] PocketBots. Robots for your pocket

Interesting ;)
Look:
Image

put:
http://giant.gfycat.com/GraveRewardingEchidna.gif

inside
(img)(/img)
whereas ( = [ and ) = ]
by jorgenRe
Tue Jun 10, 2014 1:35 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 574624

Re: Yuoki Industries

I love how you are making so many content updates to your mod, ps im hoping your steam engines arent making the game laggy as hell. As in my current version of factorio with dytech, have a bug that causes the game to lag alot(even with just 20 steam engines, usually i have 100+ without any notice of...
by jorgenRe
Mon Jun 09, 2014 1:44 pm
Forum: Off topic
Topic: Win an alienware!
Replies: 9
Views: 18112

Re: Win an alienware!

Did you post a link on a forum that increases your chance of winning? basically yes, but thats the reason for the competition to spread the word about the game Runescape, and so they reward you with 2 extra chances to win. ( cheap marketing for the game basically ) If so, that is kind of sleazy. (S...
by jorgenRe
Fri Jun 06, 2014 1:03 pm
Forum: Ideas and Suggestions
Topic: Robot Death Logs
Replies: 4
Views: 1530

Re: Robot Death Logs

Hmm i wonder if it can be done in the control.lua file. console: totalRoboDeaths() System printing: 150 Well its not like i do need that, because i do get alerts when some robots die :| At least im sure a modder could do what i just told. If its possible ofcourse, atleast lets hope the devs can add ...
by jorgenRe
Fri Jun 06, 2014 12:57 pm
Forum: Implemented Suggestions
Topic: Switch the names of the "news" and "updates" subforums.
Replies: 6
Views: 2313

Re: Switch the names of the "news" and "updates" subforums.

what an original idea :shock:
yea i support your idea. Its very odd that it's like that :lol:
by jorgenRe
Fri Jun 06, 2014 12:54 pm
Forum: Balancing
Topic: Trains vs conveyors?
Replies: 108
Views: 81472

Re: Trains vs conveyors?

The strong point of the trains compared to belts is that you can set a route for every train, even if they are using the same tracks. However, right now this strong point doesn't matter so much, because all you normally do with trains is to carry raw materials to your main base. I recently checked ...
by jorgenRe
Thu Jun 05, 2014 10:25 am
Forum: Off topic
Topic: Win an alienware!
Replies: 9
Views: 18112

Re: Win an alienware!

ssilk wrote:Nobody can avoid all mistakes, before he has done them. :)
True ;)
by jorgenRe
Thu Jun 05, 2014 8:47 am
Forum: Ideas and Suggestions
Topic: Dividers
Replies: 12
Views: 6924

Re: Dividers

The idea is great, but it have been suggested already a few times earlier and i'm sure the devs are probably already planning this: https://forums.factorio.com/forum/viewtopic.php?f=6&t=1278&p=8934&hilit=ratio#p8934 https://forums.factorio.com/forum/viewtopic.php?f=6&t=517&p=3493...
by jorgenRe
Thu Jun 05, 2014 8:42 am
Forum: Off topic
Topic: Win an alienware!
Replies: 9
Views: 18112

Re: Win an alienware!

Well I for one am NOT clicking a link supposedly about a competition run by Jagex but the link is woobox.com? Who knows that is waiting on the other end of that link.... Did a search on Jagex and found http://www.jagex.com/ but no mention of a competition. Most of these competitions (if the link is...
by jorgenRe
Thu Jun 05, 2014 8:39 am
Forum: Off topic
Topic: Win an alienware!
Replies: 9
Views: 18112

Re: Win an alienware!

Moderator speaking: I don't like this kind of "off-topic". In my eyes it is just advertising - even, if the poster had the best promises. But I currently don't know how to deal with it yet and in future. Some ideas? I am sorry ssilk if you thought i was evil :cry: I have removed my link a...
by jorgenRe
Wed Jun 04, 2014 7:23 pm
Forum: Ideas and Suggestions
Topic: Economical inserter
Replies: 6
Views: 1916

Re: Economical inserter

To make those eco inserters all you have to do is find this line "rotation_speed = x" wheras x is the speed. For normal inserters the speed is: 0.01 So to make an eco inserter all you have to do is just set the speed to lets say "rotation_speed = 0.001" so it is 1/10 of the speed...
by jorgenRe
Wed Jun 04, 2014 7:19 pm
Forum: Ideas and Suggestions
Topic: Better/more efficient power production?
Replies: 10
Views: 6674

Re: Better/more efficient power production?

So yea as the rules clearly says at: https://forums.factorio.com/forum/viewtopic.php?f=6&t=3394 By SSilk: 2. Does it already exist? You have the absolutely great idea about having a new type of splitter. You thought hours for that and are now keen to write about it. Really new?? There are tons o...
by jorgenRe
Wed Jun 04, 2014 4:14 pm
Forum: Ideas and Suggestions
Topic: Strategic decisions - Power supply
Replies: 6
Views: 2919

Re: Strategic decisions - Power supply

Hmm this sounds interesting :ugeek:
by jorgenRe
Wed Jun 04, 2014 12:56 pm
Forum: Off topic
Topic: Win an alienware!
Replies: 9
Views: 18112

Win an alienware!

Jagex are during this time running a competition where you can join and if you are lucky win an alienware. To enter is free, and the way to get more chances are by spreading the word about the competition to as many as possible. If you want to join just click this (Removed link because of an indirec...
by jorgenRe
Wed Jun 04, 2014 10:38 am
Forum: Bob's mods
Topic: [0.12.x][v0.12.8] Bob's Ore Mod.
Replies: 608
Views: 376247

Re: Bob's Ore Mod.

thank you so much i was bound to get this mod because my game crashes because of the meteors :cry:
Therefore i have them disabled, but this mod lets mee get all the ores in a more legit way rather than the way im doing it now........every ore can be made from gold :twisted:
by jorgenRe
Tue Jun 03, 2014 1:32 pm
Forum: Ideas and Suggestions
Topic: Large Hadron Collider (atom smasher)(endgame)(portals,etc)
Replies: 5
Views: 3550

Re: Large Hadron Collider (atom smasher)(endgame)(portals,et

My thing to add to this would be that you could make antimatter with the particle accellerator. This have already been done, and so i think this could be a possible end game fuel source.
http://van.physics.illinois.edu/qa/listing.php?id=1172
by jorgenRe
Mon Jun 02, 2014 5:50 pm
Forum: Gameplay Help
Topic: Game runs slow
Replies: 10
Views: 4803

Re: Game runs slow

you could also increase the amount of threads you allow factorio to use if you start to lag. ;)
by jorgenRe
Mon Jun 02, 2014 5:47 pm
Forum: Gameplay Help
Topic: What use are storage chests?
Replies: 12
Views: 4429

Re: What use are storage chests?

Well storage chests can be used for extra storage for the logistic system, but it would be alot more useful if you could set each spot in the storage chest for a set item. As of now the bots will just trye and put all they can in them.
by jorgenRe
Mon Jun 02, 2014 5:44 pm
Forum: Gameplay Help
Topic: Don't understand why my generator didn't work
Replies: 4
Views: 2076

Re: Don't understand why my generator didn't work

murillokb wrote:The above is right. The boiler needs to be connected to the center of the engine. Just move your boiler one square to the left and conect it to your water suply.
I would say to the right rather X D

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