Search found 19 matches
- Fri Mar 06, 2020 7:53 am
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: Rail based Mega Refinery
- Replies: 4
- Views: 9436
Re: Rail based Mega Refinery
Why isn't there more comments on this post. Its the best build I've ever seen!!!!!
- Tue Oct 22, 2019 8:52 am
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: My Uranium Porocess
- Replies: 4
- Views: 3461
- Mon Sep 30, 2019 2:10 am
- Forum: Railway Setups
- Topic: Unloading 96 blue belts
- Replies: 8
- Views: 10400
Re: Unloading 96 blue belts
I like it.
- Sat Sep 14, 2019 3:34 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: My Uranium Porocess
- Replies: 4
- Views: 3461
My Uranium Porocess
Through I would post my Uranium Process. The Process need to be manually started by placing some Uranium - 235 in the first centrifuge on blue belt on the left hand side. Or jsut put a few steel chest to collect a few thousand Uranium -238. Here is the Blueprint if your interested 0eNrtvdtuZEmSJPgrC...
- Thu Sep 12, 2019 4:43 am
- Forum: Railway Setups
- Topic: Unloading 96 blue belts
- Replies: 8
- Views: 10400
Re: Unloading 96 blue belts
I'm using the unloader now. Great system. Thanks.
- Sat Aug 31, 2019 6:26 am
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: 18K SPM WIP
- Replies: 1
- Views: 2449
Re: 18K SPM WIP
That's a lot of steel
- Tue Aug 06, 2019 11:48 am
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: End of infinity how did i get to the end of the world.
- Replies: 12
- Views: 9080
- Sun Aug 04, 2019 6:26 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: End of infinity how did i get to the end of the world.
- Replies: 12
- Views: 9080
Re: End of infinity how did i get to the end of the world.
Wow.
What was the ore density per tile???
What was the ore density per tile???
- Mon Dec 24, 2018 2:14 pm
- Forum: Show your Creations
- Topic: plateβ15.6k/m yellobelts, 39Γ34, nomods, nocombi,nospacetech
- Replies: 5
- Views: 4178
- Sun Dec 16, 2018 1:13 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: nuclear H
- Replies: 3
- Views: 3789
Re: nuclear H
Nice. What the power output. ?
And blueprint please. You can never have to much nuclear power.
And blueprint please. You can never have to much nuclear power.
- Sat Nov 24, 2018 10:14 pm
- Forum: Ideas and Suggestions
- Topic: Make Nuclear power easier on UPS
- Replies: 16
- Views: 4945
Make Nuclear power easier on UPS
The title says it all.
I would rather nuclear than solar.
And make the fuel cells harder to make. I modded so that 1 uranium makes 3 fuel cells instead of the 10.
I would rather nuclear than solar.
And make the fuel cells harder to make. I modded so that 1 uranium makes 3 fuel cells instead of the 10.
- Tue Nov 20, 2018 12:56 am
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: The biggest factory 10 000 science/min.
- Replies: 18
- Views: 21995
Re: The biggest factory 10 000 science/min.
I have a 12k SPM and vanilla default settings. All belts except ores, ores are brought in by long trains. Around 9UPS when fully running, 45UPS when science is stopped. I probably have one of the biggest cleared/walled areas. 280x550 chunks. Did you get 12k by using belts ? Its hard to see from the...
- Mon Nov 19, 2018 3:06 am
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: The biggest factory 10 000 science/min.
- Replies: 18
- Views: 21995
Re: The biggest factory 10 000 science/min.
What is the iron ore and copper ore usage ?
- Sat Oct 06, 2018 9:26 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: The biggest factory 10 000 science/min.
- Replies: 18
- Views: 21995
Re: The biggest factory 10 000 science/min.
Got any blue prints for the rail ways ?
- Fri Aug 17, 2018 5:27 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: Rail based Mega Refinery
- Replies: 4
- Views: 9436
Re: Rail based Mega Refinery
By the power of Greyskull that's a big factory
- Sat May 14, 2016 4:28 pm
- Forum: Mods
- Topic: [0.11.22] Automated Red Alert harvesters 0.1.0
- Replies: 67
- Views: 68089
Re: [0.11.22] Automated Red Alert harvesters 0.1.0
Good point. Thanks
- Sat May 14, 2016 7:49 am
- Forum: Mods
- Topic: [0.11.22] Automated Red Alert harvesters 0.1.0
- Replies: 67
- Views: 68089
Re: [0.11.22] Automated Red Alert harvesters 0.1.0
Hey,
The mod looks good, but I get a error when I try to use it.
"Error in assign ID, entity with name " huge - explosion" does not exit.
I have the Version 0.12.33. I have a few other mods and they are working, just not this one.
Any ideas why ??
The mod looks good, but I get a error when I try to use it.
"Error in assign ID, entity with name " huge - explosion" does not exit.
I have the Version 0.12.33. I have a few other mods and they are working, just not this one.
Any ideas why ??
- Wed Jun 10, 2015 2:10 am
- Forum: General discussion
- Topic: Changing the Resource size or richness on saved game
- Replies: 3
- Views: 8997
Changing the Resource size or richness on saved game
Hi. i have made about 21 rocket defense units now on the on one map. How ever I only put the resources on normal size and normal richness, when your using about 80K raw resources per 10 minute the mines don't last long. Is there any way of changing the setting on a saved map to increase the resource...
- Fri Apr 18, 2014 12:23 pm
- Forum: General discussion
- Topic: Increasing the range of lasers
- Replies: 0
- Views: 2400
Increasing the range of lasers
Hey, can any one help me with a simple problem. I was screwing around with the range of the laser turret in the "turrets" file As below ammo_category = "electric", cooldown = 20, damage = 2, projectile_center = {0, 0}, projectile_creation_distance = 0.6, range = 2000, But for som...