Search found 8 matches

by koliw_br
Sat Apr 27, 2024 1:29 am
Forum: News
Topic: Friday Facts #408 - Statistics improvements, Linux adventures
Replies: 149
Views: 14439

Re: Friday Facts #408 - Statistics improvements, Linux adventures

I love such technical descriptions and am a fan and daily Linux user myself. I have been using non-blocking asynchronous game saves for a long time. On a server in particular, this is useful. The only problem is that the syscall fork uses a lot of ram and in case OOM Killer kills the game saving pro...
by koliw_br
Fri Feb 23, 2024 1:37 pm
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 289
Views: 37472

Re: Friday Facts #399 - Trash to Treasure

Anyway. Love the new planet design but gotta ask one thing: This seems cool and all but... I remember when you first introduced the elevated rails you said they're toggle-able. This planet makes it seem like they're a mandatory part of the game (at least when playing Space Age), unless you're gonna...
by koliw_br
Fri Jan 19, 2024 12:10 pm
Forum: News
Topic: Friday Facts #394 - Assembler flipping and circuit control
Replies: 133
Views: 21952

Re: Friday Facts #394 - Assembler flipping and circuit control

Good post! I waited for mirroring Oil refineries a long time! Now just wait for someone to make one assembler run
by koliw_br
Fri Jan 05, 2024 12:50 pm
Forum: News
Topic: Friday Facts #392 - Parametrised blueprints
Replies: 133
Views: 25274

Re: Friday Facts #392 - Parametrised blueprints

Image
An interesting thing: these new symbols at the bottom of the signals tab. Maybe there will be something about it in the next FFF?
by koliw_br
Fri Dec 22, 2023 2:59 pm
Forum: News
Topic: Friday Facts #390 - Noise expressions 2.0
Replies: 69
Views: 14434

Re: Friday Facts #390 - Noise expressions 2.0

Verry technical this time but I love it! There is no such thing as a blog post that is too long.I like to understand the internal thinking of programmers, which then allows me to better understand the direction in which the game is going. Are you planning to do a podcast about the game someday? In C...
by koliw_br
Fri Sep 22, 2023 3:03 pm
Forum: News
Topic: Friday Facts #377 - New new rails
Replies: 217
Views: 50834

Re: Friday Facts #377 - New new rails

You mentioned manually laying railway sleepers for 3D models, wouldn't it be easier to write a script that lays sleepers, bends curved tracks and then renders it using blender?
by koliw_br
Fri Sep 08, 2023 4:15 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 132346

Re: Friday Facts #375 - Quality

Image

Splitter 1 puts all "Epic" items to the right and sends them to splitter 2 which has the filter set to "Epic". How do items get into Assembly Machine 3 ? (They get in because they are in box 4)
by koliw_br
Sat Nov 12, 2022 10:50 am
Forum: Ideas and Suggestions
Topic: alt+scroll to jump blueprint books
Replies: 2
Views: 614

Re: alt+scroll to jump blueprint books

good idea, mayby ctrl+scroll to cheange level of nested librares?

Go to advanced search