Search found 8 matches

by slothman320
Sat Jan 20, 2018 10:54 pm
Forum: Technical Help
Topic: Couldn't establish network communication with server.
Replies: 14
Views: 88121

Re: Couldn't establish network communication with server.

yeah those steps didn't help. still getting the error.
by slothman320
Tue Nov 01, 2016 1:58 pm
Forum: Mods
Topic: [0.14] Reactors & Atomic Locomotives
Replies: 175
Views: 112150

Re: [0.14] Reactors

So if depleted uranium is gone how do we make depleted uranium ammo?
by slothman320
Sun Oct 30, 2016 1:49 am
Forum: Mods
Topic: [0.14] Reactors & Atomic Locomotives
Replies: 175
Views: 112150

Re: [0.14] Reactors

Ok how do I seperate the uranium slurry? I'm not seeing the option to do that anywhere. The tips for the refinement process really needs what buildings are associated with it.
by slothman320
Mon Mar 28, 2016 6:29 pm
Forum: Mods
Topic: [MOD 0.12.x] Tanks! for Bob!
Replies: 29
Views: 28656

Re: [MOD 0.12.x] Tanks! for Bob!

Is there a place where I can see what all this adds before I start putting this in my game?
by slothman320
Wed Mar 23, 2016 8:11 pm
Forum: Atomic Power
Topic: Support - Uranium Power
Replies: 470
Views: 200970

Re: Support - Uranium Power

I'm having an issue where the mod won't enable by the looks of it. No ore is spawning and i don't have research options for the nuclear mod structures.
by slothman320
Wed Mar 23, 2016 5:07 pm
Forum: Mods
Topic: [MOD 0.14] Nucular 1.0.4 - Nuclear Reactors and Weapons
Replies: 115
Views: 91914

Re: [MOD 0.12.26] Nucular 0.1.0 - Nuclear Reactors and Weapons

Does uranium how up in your world spawn even though its not showing up in world gen options?Or am I missing something here?
by slothman320
Mon Mar 21, 2016 8:56 pm
Forum: Mods
Topic: [Mod 0.11.22] CyberChest 0.9.0
Replies: 58
Views: 43718

Re: [Mod 0.11.22] CyberChest 0.9.0

This really needs updated
by slothman320
Mon Mar 21, 2016 8:35 pm
Forum: Modding help
Topic: Update broken mods?
Replies: 6
Views: 2471

Re: Update broken mods?

I was rooting through the files of the Harvesters mod when I found the issue with it booting. I removed the lines that required the huge explosion effect and replaced them with the updated medium explosion. It now boots. However there's an issue on attempting to start a game with the mod installed. ...

Go to advanced search