Search found 8 matches
- Fri May 16, 2014 7:43 pm
- Forum: News
- Topic: Friday Facts #34
- Replies: 59
- Views: 37820
Re: Friday Facts #34
Wow that radar looks great!
- Fri May 16, 2014 5:28 pm
- Forum: General discussion
- Topic: A quick notice
- Replies: 29
- Views: 11326
Re: A quick notice
I also bought the game after seeing sips play it...well about 3 minutes of it I quickly saw he would never do it justice and instead looked up elsewhere what the game was tried the demo and bought it :) If he cut it short it just means his numbers are low and his demographic is not interested in it...
- Fri May 16, 2014 4:27 pm
- Forum: General discussion
- Topic: New Hope #3 seems impossible
- Replies: 2
- Views: 5097
Re: New Hope #3 seems impossible
Your over thinking it, just run in and loot the thing and the mission ends, you don't need to kill anything really. This mission is actually very easy once you try it like this lol.
- Thu May 15, 2014 11:44 am
- Forum: General discussion
- Topic: A quick notice
- Replies: 29
- Views: 11326
Re: A quick notice
If he cut it short it just means his numbers are low and his demographic is not interested in it. Yogscast are a business with a large staff, so if a series isn't getting the views they need then they have to switch to something else that will get them the views and advertising revenue they need to ...
- Tue May 13, 2014 4:43 pm
- Forum: Implemented Suggestions
- Topic: Change names for labs, train stops etc - Station names
- Replies: 23
- Views: 13557
Re: Change names for labs, train stops etc.
I actually really like how all the train stations have unique names. Leave it be.
- Tue May 13, 2014 4:36 pm
- Forum: Ideas and Suggestions
- Topic: Alien/Critter Overhaul
- Replies: 8
- Views: 5395
Re: Alien/Critter Overhaul
Literally all your "ideas" are just rip offs from star craft. This is an indy game so please come up with some original ideas and not just cherry pick things from other games.
- Wed May 07, 2014 1:35 pm
- Forum: Duplicates
- Topic: Accumulator effects
- Replies: 13
- Views: 9928
Re: Accumulator effects
I'm no programmer but I would guess that it isn't actually the graphics being the problem, it's more like the game is doing some complex calculations to sort out where to fill gaps in the power system when the accumulators are called into action (most like during a biter attack and the lasers are d...
- Wed May 07, 2014 4:02 am
- Forum: Duplicates
- Topic: Accumulator effects
- Replies: 13
- Views: 9928
Accumulator effects
Hello gang I bought Factorio about a week ago and am enjoying it very much! Ive noticed when I build a large number of accumulators the graphics most notability when they are discharging really cause a lot of cpu slowdown for me and for other players(I watch a lot of twitch streams). Perhaps the gra...