Search found 29 matches
- Wed May 14, 2014 8:53 pm
- Forum: General discussion
- Topic: massive biter base clearing
- Replies: 11
- Views: 8889
Re: massive biter base clearing
inb4: Destruction drones are broken :D if you get to the point of crafting destruction drones, bitter bases stop being a threat. Also combat shotgun + piercing shells are waaay more powerful than everything else and can destroy spawners in 3~4 shots (except those devil drones) yeah, combat needs a f...
- Wed May 14, 2014 7:56 pm
- Forum: Gameplay Help
- Topic: Intersecting two unrelated train tracks, stop collisions?
- Replies: 11
- Views: 6442
Re: Intersecting two unrelated train tracks, stop collisions
One question: if the signals are too close to the intersection and the trains happen to come at almost same time, there's still a collision risk?
- Tue May 13, 2014 2:52 pm
- Forum: Cheatsheets / Calculators / Viewers
- Topic: Tech Tree
- Replies: 45
- Views: 53827
Re: Tech Tree
Oh wow, that looks really good. Totally going to use that to plan my next world!
- Tue May 13, 2014 2:49 pm
- Forum: General discussion
- Topic: The Car
- Replies: 22
- Views: 7541
Re: The Car
We softened the controls for the car a little bit for 0.10.0 :-) Nice! I remember when i was playing the last mission of the demo and every time bitters attacked the mining base I would hop on the car and go for the rescue... and crash into a big electric pole and disable all the turrets for a whil...
- Mon May 12, 2014 3:03 pm
- Forum: Balancing
- Topic: car vs cargo wagon
- Replies: 18
- Views: 20614
Re: car vs cargo wagon
Or we can have two. The normal car with VERY nerfed storage, and a truck for those remote places when a train is too much hassle I like that too! Also i don't think cargo wagons needs more storage. My only problem was when transporting oil barrels, but that is going to be solved soon with oil wagon...
- Mon May 12, 2014 2:58 pm
- Forum: Ideas and Suggestions
- Topic: My (controls) suggestions after player 37 hours freeplay
- Replies: 11
- Views: 6799
Re: My (controls) suggestions after player 37 hours freeplay
stuff about stuff being crap Uncool man. A quickbar is something I want to design by myself with items I use most often... have you tried clicking with the middle mouse button on the quickbar slot? it's pretty handy I want my quickbar to tell me the true amount of items I have of that type in my in...
- Mon May 12, 2014 2:34 pm
- Forum: Gameplay Help
- Topic: Bitters Attack in peaceful mode
- Replies: 4
- Views: 2269
Re: Bitters Attack in peaceful mode
Just the ones near you. So you can destroy bases one by one without aggroing the entire map :D edit: one tip: don't go all rambo. when you decide to attack on peaceful mode it means you are pretty evolved yourself so big bitters are expected and those things are really hard to kill with mid game wea...
- Mon May 12, 2014 2:29 pm
- Forum: General discussion
- Topic: Resource depletion or infinite resources?
- Replies: 27
- Views: 15429
Re: Resource depletion or infinite resources?
I personally love when my initial resources get depleted so i can tear down the miners and use the free space :D when you get to the point of using trains, you'll have a fixed place to deliver the goods so you won't need to tear your base down anymore but then you need to expand and that can be roug...
- Mon May 12, 2014 2:17 pm
- Forum: Gameplay Help
- Topic: Bitters Attack in peaceful mode
- Replies: 4
- Views: 2269
Re: Bitters Attack in peaceful mode
On my peaceful world they never attack. But when I go near their bases they will sometimes attack me for no reason so maybe that's the case.
you are to close to the spawners.
you are to close to the spawners.