Search found 5 matches

by Picks
Fri Dec 01, 2023 11:59 am
Forum: Modding help
Topic: [RESOLVED] Determine if a belt is a corner/turn belt
Replies: 3
Views: 477

Re: Determine if a belt is a corner/turn belt

Excellet, thanks for the responses. I look forward to LuaEntity::belt_shape for sure. I'm basically doing what you described currently. I can confirm that it is indeed quite annoying. For the second point, that's what I had presumed would be the way to do it. I'll work towards that solution. Thanks ...
by Picks
Fri Dec 01, 2023 3:25 am
Forum: Modding help
Topic: [RESOLVED] Determine if a belt is a corner/turn belt
Replies: 3
Views: 477

[RESOLVED] Determine if a belt is a corner/turn belt

First: Is there a function in the API or a characteristic of the belt entities that I can exploit to determine if a belt is a corner belt? For example, a West facing belt is, as far as I can find, programatically identical to a West facing belt with a South facing belt adjacent to its North side. Cu...
by Picks
Tue Oct 24, 2023 10:28 am
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 209
Views: 43658

Re: Friday Facts #381 - Space Platforms

There's something "off" about the thrusters visuals. I think it's the smoke. It moves backwards - shouldn't it just stay put (edit; or at least move away as fast as the platform is moving)? Maybe it works different in a vaccuum? I don't know. It looks weird, though, when the smoke is produ...
by Picks
Tue Sep 26, 2023 1:33 pm
Forum: News
Topic: Friday Facts #377 - New new rails
Replies: 217
Views: 50895

Re: Friday Facts #377 - New new rails

The new graphics look oddly colored. Also too "clean".
Is there a reason the visuals have been changed?
by Picks
Mon Sep 11, 2023 12:07 am
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 132610

Re: Friday Facts #375 - Quality

Not sure if it's been brought up yet (haven't read all 28 pages yet) but do we really have to have the usual suspects of "common", "uncommon", "rare", "epic" and "legendary"? Can you not do something else - something that makes sense in a manufacturi...

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