Search found 16 matches

by Upserter
Fri May 03, 2024 11:34 am
Forum: News
Topic: Friday Facts #409 - Diminishing beacons
Replies: 155
Views: 17134

Re: Friday Facts #409 - Diminishing beacons

"the expansion seemed to be getting feature complete"

Exciting!
by Upserter
Fri Apr 26, 2024 1:04 pm
Forum: News
Topic: Friday Facts #408 - Statistics improvements, Linux adventures
Replies: 150
Views: 14571

Re: Friday Facts #408 - Statistics improvements, Linux adventures

May I take the opportunity to say how much I appreciate the excellent Linux support. It's a big part of why I'm so enthusiastic about recommending the game to others.
by Upserter
Fri Apr 12, 2024 4:01 pm
Forum: News
Topic: Friday Facts #406 - Space Age Music
Replies: 152
Views: 19880

Re: Friday Facts #406 - Space Age Music

Gieba is Czech for "nope". Maybe it's not for a planet at all, but for what might be found in space... Anyway, I thought the final 7-minute long piece was brilliant - exactly the orchestral-electro fusion described. It opens with hints of Sim City 3000 and a "cute forest creatures&quo...
by Upserter
Fri Mar 22, 2024 2:12 pm
Forum: News
Topic: Friday Facts #403 - Train stops 2.0
Replies: 129
Views: 17576

Re: Friday Facts #403 - Train stops 2.0

What if you run out of fuel on a bridge, and there's another stopped train in front of you? Does pushing push that one too, or damage it, or are you still stuck?
by Upserter
Fri Mar 15, 2024 1:38 pm
Forum: News
Topic: Friday Facts #402 - Lightspeed circuits
Replies: 168
Views: 23650

Re: Friday Facts #402 - Lightspeed circuits

Found the teaser! Notice this excavator-claw-looking arm... thing on the player, hidden behind the UI window? ;) Whoa, I didn't even notice! Usually I at least see what they're hiding/teasing even if I'm not 100% sure. I checked the original foundry video and yeah, its not in there. I think you are...
by Upserter
Mon Mar 04, 2024 9:48 am
Forum: News
Topic: Friday Facts #400 - Chart search and Pins
Replies: 73
Views: 12414

Re: Friday Facts #400 - Chart search and Pins

Advanced search please!

Code: Select all

SELECT itemname, quality, count(*)
FROM nauvis.items
WHERE quality > 4
GROUP BY 1, 2
by Upserter
Fri Feb 23, 2024 3:28 pm
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 289
Views: 37544

Re: Friday Facts #399 - Trash to Treasure

The fact that ancient alien scrap contains circuits identical to and compatible with the engineer's tech suggests that the engineer spent a long time in hypersleep on the way to Nauvis, and is actually discovering the ruins of his own civilization.
by Upserter
Fri Jan 05, 2024 1:50 pm
Forum: News
Topic: Friday Facts #392 - Parametrised blueprints
Replies: 133
Views: 25303

Re: Friday Facts #392 - Parametrised blueprints

I really appreciate the effort that goes into improving the game experience for power users. I hate to come across negative, but part of me does feel that this goes too far, while also not going far enough. Something about it reminds me of "low code / no code" tools, or perhaps GUI query b...
by Upserter
Fri Dec 22, 2023 9:13 pm
Forum: News
Topic: Friday Facts #390 - Noise expressions 2.0
Replies: 69
Views: 14454

Re: Friday Facts #390 - Noise expressions 2.0

‘Twas the night before Christmas, and all through Nauvis Not a biter was stirring, nor even a fish; The steam plants were placed by the boilers with care, In hopes that the Engineer soon would be there; The spitters were nestled all snug in their nests; While visions of smelter stacks danced in thei...
by Upserter
Sat Dec 16, 2023 11:10 pm
Forum: News
Topic: Friday Facts #389 - Train control improvements
Replies: 151
Views: 26763

Re: Friday Facts #389 - Train control improvements

Next planet prediction: a resource that decays rapidly once mined, meaning time is of the essence to get it to its destination. Thus calling for… assembler wagons! With interrupts that fire once the recipe is complete.
by Upserter
Sat Nov 25, 2023 11:21 pm
Forum: News
Topic: Friday Facts #386 - Vulcanus
Replies: 124
Views: 25613

Re: Friday Facts #386 - Vulcanus

But I'm not entirely sure about the name. Doesn't exactly fly off the tongue. I can't really tell anyone about Volcanus unless I want them to roll on the floor laughing irl. Vul-can-us. Don't let the A be long or let the c get grouped with the first syllable :) It’s not too late to change it to Vul...
by Upserter
Sat Nov 18, 2023 9:53 am
Forum: News
Topic: Friday Facts #385 - Asteroid Collector
Replies: 57
Views: 13750

Re: Friday Facts #385 - Asteroid Collector

I love the little bit of kickback in the prototype harpoon animation.
by Upserter
Sun Nov 12, 2023 8:50 am
Forum: News
Topic: Friday Facts #384 - Combinators 2.0
Replies: 329
Views: 47258

Re: Friday Facts #384 - Combinators 2.0

Indexing and selecting seems like a nice, useful, orthogonal piece of functionality. The rest of the items (like stack size and rocket capacity) seem unrelated. I wonder if you should break those out into a separate “Utility Combinator” that could be the holding pen for miscellaneous combinator func...
by Upserter
Fri Oct 20, 2023 12:47 pm
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 209
Views: 43613

Re: Friday Facts #381 - Space Platforms

Another great update - this one definitely raises at least as many questions as it answers! Do multiple space platforms exist on different surfaces or can they interact with each other? Do thrusters always have to go at the bottom, or could you build a platform with thrusters on the left that moves ...
by Upserter
Sat Oct 14, 2023 8:49 pm
Forum: News
Topic: Friday Facts #380 - Remote view
Replies: 181
Views: 31102

Re: Friday Facts #380 - Remote view

https://images2.imgbox.com/3a/ff/ISFnSlbu_o.jpg Sorry... :o At first I was like "Wait, it can read THAT?". But then I realized that the entries don't even match the length of the blurred bits, so it just read the "Space map" headline and hallucinated fitting names. Classic large...
by Upserter
Fri Oct 06, 2023 8:42 pm
Forum: News
Topic: Friday Facts #379 - Abstract rewiring
Replies: 153
Views: 27000

Re: Friday Facts #379 - Abstract rewiring

A trick I learned only recently is to set the output filter on a splitter to the deconstruction planner. This is useful when you only have one side of the splitter output connected up, because it prevents items from passing through to the end of the belt on the unconnected side where they would just...

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