Search found 6 matches

by guy-732
Fri May 03, 2024 12:21 pm
Forum: News
Topic: Friday Facts #409 - Diminishing beacons
Replies: 162
Views: 17734

Re: Friday Facts #409 - Diminishing beacons

Gergely wrote: ↑
Fri May 03, 2024 12:08 pm
Why is alt mode showing the modules "inside" the beacons now?
First image from FFF
That was always a thing, even in the current version.
There is a setting to make alt mode display modules in beacons that way.
by guy-732
Tue Jan 23, 2024 2:20 pm
Forum: News
Topic: Friday Facts #393 - Putting things on top of other things
Replies: 229
Views: 47728

Re: Friday Facts #393 - Putting things on top of other things

But for many taller items like barrels, stacking makes less sense, and for things like nuclear reactors it makes no sense. (It make no sense to even be able to put those on belts in the first place, but whatever. Also they probably should have a stack size of 1). Damn this post made my tummy hurt, ...
by guy-732
Sat Jan 20, 2024 10:32 am
Forum: Technical Help
Topic: [1.1.103] Updating from 1.1.102 (build 62103) results in a 16-bit executable?
Replies: 8
Views: 1257

Re: [1.1.103] Updating from 1.1.102 (build 62103) results in a 16-bit executable?

Wonder if the game actually works with 16 bit wordsize. How did it even compile to that actually? That's not what happened here. What happened is that an erroneous update package replaced the executable with a diff file, which the system doesn't recognize and cannot run. It only calls it a 16-bit a...
by guy-732
Sat Jan 20, 2024 7:23 am
Forum: Technical Help
Topic: [1.1.103] Updating from 1.1.102 (build 62103) results in a 16-bit executable?
Replies: 8
Views: 1257

Re: [1.1.103] Updating from 1.1.102 (build 62103) results in a 16-bit executable?

Wonder if the game actually works with 16 bit wordsize. How did it even compile to that actually?
by guy-732
Fri Jan 19, 2024 4:13 pm
Forum: News
Topic: Friday Facts #394 - Assembler flipping and circuit control
Replies: 133
Views: 22058

Re: Friday Facts #394 - Assembler flipping and circuit control

So now we're only missing reactor circuit control to get the temperature directly, instead of doing some detection logic based on steam and output of used fuel cells. But I guess that's coming as well in due time. Now that would allow for some very fuel efficient nuclear designs that do not have a ...
by guy-732
Fri Jan 19, 2024 1:27 pm
Forum: News
Topic: Friday Facts #394 - Assembler flipping and circuit control
Replies: 133
Views: 22058

Re: Friday Facts #394 - Assembler flipping and circuit control

Finally, we can put Chemical Plants for Oil Cracking next to each other without gaps between them while using less space with the pipes than... whatever mess we need to do right now.

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