Search found 2776 matches
- Wed May 08, 2024 5:34 pm
- Forum: Cheatsheets / Calculators / Viewers
- Topic: Code-Convention for circuit networks
- Replies: 2
- Views: 81
Re: Code-Convention for circuit networks
Made me think of chess moves notations. Took centuries for people to agree on one and there is arguably less information to encode that people could disagree on the format. I like the idea, but when reading the proposal, i'm even more lost than when trying to put things apart in editor mode to under...
- Tue May 07, 2024 9:07 pm
- Forum: News
- Topic: Friday Facts #409 - Diminishing beacons
- Replies: 155
- Views: 17136
Re: Friday Facts #409 - Diminishing beacons
but at the highest end, a single building fully beaconed with tier 5 speed modules would require cooling infrastructure on the scale of say, a 4-reactor setup. That when i start to consider how wide would be the coverage of this beacon, because if it is not at least the scale of the 4-reactor, it w...
- Tue May 07, 2024 8:40 pm
- Forum: Ideas and Suggestions
- Topic: New Research - Drone Charging Speed
- Replies: 22
- Views: 748
Re: New Research - Drone Charging Speed
I wonder how something like this could affect any of this if made vanilla? https://mods.factorio.com/mod/Robot_Battery_Research I don't have the time right now myself to really look into any of it, but if no one else does in the next... 6?... hours, I'll try crunching some numbers. I'm just not sur...
- Tue May 07, 2024 1:42 pm
- Forum: Mods
- Topic: Robotic Voice Sample For Speaker
- Replies: 0
- Views: 79
Robotic Voice Sample For Speaker
Robotic Voice Sample For Speaker https://mods.factorio.com/mod/Robotic-Voice-Sample-For-Speaker What : This mod aim at providing ways to make talking machines in game, using circuits and speakers, by providing short sample of single words, letters, numbers, or smalls expressions that are part of th...
- Tue May 07, 2024 1:38 pm
- Forum: News
- Topic: Friday Facts #409 - Diminishing beacons
- Replies: 155
- Views: 17136
Re: Friday Facts #409 - Diminishing beacons
Well, since heat exchangers can only generate steam (and thereby power) when at 500 degrees or above, simply having beacons get to at most 400 degrees would make it impossible to salvage any power from them. That's probably for the best, since any kind of energy recapture would be yet another beaco...
- Tue May 07, 2024 10:05 am
- Forum: Ideas and Suggestions
- Topic: Beacon Transmission Frequency Bands (Inspired by IRL Radio)
- Replies: 2
- Views: 149
Re: Beacon Transmission Frequency Bands (Inspired by IRL Radio)
The picture helped me much to understand, i was a bit lost with the original forum post. I like the idea, it make sense to me as something to adress the stated goal. I have not a conceptual, but more practical question, do you consider the area of effect of the beacon as circle or square in the idea...
- Tue May 07, 2024 2:17 am
- Forum: General discussion
- Topic: Quality level names poll
- Replies: 92
- Views: 8795
Re: Quality level names poll
The issue was one of understanding my point. Maybe, i'm still under the impression that you are comiting the same logic mistake, presenting the 3 same ideas in a different order. I must not have understood your newer explanations The reasonning that conclude : If a piece of software and quality con...
- Mon May 06, 2024 10:55 pm
- Forum: News
- Topic: Friday Facts #409 - Diminishing beacons
- Replies: 155
- Views: 17136
Re: Friday Facts #409 - Diminishing beacons
Yeah, that's why I was thinking that standard / "uncooled" beacons could be allowed to operate at the worst performance tier which would be the same as current vanilla, while different tiers of cooling would let them operate at superior levels. I like this, it open up the choices to make ...
- Sun May 05, 2024 11:16 am
- Forum: General discussion
- Topic: Quality level names poll
- Replies: 92
- Views: 8795
Re: Quality level names poll
All I can say is that was not, and still is not, how I interpret that. *shrug* I can understand that your interpretation differs from mine, to me interpretation is more subjective,if i was to try and interpret what i read, i could be getting to conclusions that goes beyond the written words which m...
- Sun May 05, 2024 4:09 am
- Forum: General discussion
- Topic: Quality level names poll
- Replies: 92
- Views: 8795
Re: Quality level names poll
The point that i thought was a flawed reasonning was saying that because playing factorio is similar to software engineering for some players it would make sense to give to the tanks or turrets or artillery shells or shotguns and other items in the game adjectives to describe their quality coming f...
- Sun May 05, 2024 12:50 am
- Forum: General discussion
- Topic: Quality level names poll
- Replies: 92
- Views: 8795
Re: Quality level names poll
While I don't think these are attempts at being "funny" or "sarcastic", at least in the case of the cars, this is an attempt to stand out from the rest and capitalize on the idea and concept of the word to today's society. It's marketing, pure and simple. I would be very comfort...
- Sat May 04, 2024 10:02 pm
- Forum: General discussion
- Topic: Quality level names poll
- Replies: 92
- Views: 8795
Re: Quality level names poll
Here :
We are not trying to name a piece of software, but rather physical items.
- Sat May 04, 2024 8:49 pm
- Forum: News
- Topic: Friday Facts #409 - Diminishing beacons
- Replies: 155
- Views: 17136
Re: Friday Facts #409 - Diminishing beacons
Going further with this idea, this something could for instance be cooling, maybe even with a heat pipe connection (since heat pipes are so underutilized now). Also, the idea of having to create coolant loops sounds rad, anything involving belt loops or things feeding into themselves is right up my...
- Sat May 04, 2024 8:33 pm
- Forum: General discussion
- Topic: Quality level names poll
- Replies: 92
- Views: 8795
Re: Quality level names poll
There seem to be confusion between naming scheme that apply to factorio ( or other software ) to desribe their quality and name scheme that apply to things that are made inside the video game factorio by factories to describe their qualities. Names that apply to software quality will not necessarily...
- Fri May 03, 2024 11:42 pm
- Forum: News
- Topic: Friday Facts #409 - Diminishing beacons
- Replies: 155
- Views: 17136
Re: Friday Facts #409 - Diminishing beacons
The ability to write not just numbers but whole numerical expression as input of combinators and the possibility to add description to them may alleviate the need for extra calculators, it will be easier to have some cheat cheets in game directly.
- Fri May 03, 2024 12:21 pm
- Forum: News
- Topic: Friday Facts #409 - Diminishing beacons
- Replies: 155
- Views: 17136
Re: Friday Facts #409 - Diminishing beacons
I like the detailed explanation that leads to the design choice, the story, the context, the problem to solve, the dreams, the protagonist that form a team, the big boss to convince, and the result, appreciating the use of a classic narrative structure ! The change sounds exciting to me and really w...
- Wed May 01, 2024 8:06 am
- Forum: Combinator Creations
- Topic: Precision generic fluid routing and splitting
- Replies: 17
- Views: 1124
Re: Precision generic fluid routing and splitting
For the most part i think i understand the 3 differents things you mention, but i also think your previous point is an example of the 2) where the fluid boxes have stopped transfering to one another, i wouldn't know how to make it happen in automated setup though :ugeek: My point is illustrated in ...
- Tue Apr 30, 2024 4:19 am
- Forum: Combinator Creations
- Topic: Robots generating endlessly new "music"
- Replies: 24
- Views: 1677
Re: Robots generating endlessly new "music"
Blueprint of the memory block forgotten earlier : 0eNrtXctuJLcV/ZWgl0mPUbx8D2DvvYizSVaGIehRM1OI1C20uh0PjPmA/EUW8Y/lS1Ld8oykKrJ4Ltkvj7gxMJZEdvPcF3kPD3+dXd1u2vtVt1jP3v46666Xi4fZ2x9/nT107xeXt9v/t/54387ezrp1ezebzxaXd9t/3bTX3U27enO9vLvqFpfr5Wr2aT7rFjftL7O34tNP81m7WHfrrn0cbfePjxeLzd1Vu+p/4cs42/nWl4v184Hms...
- Tue Apr 30, 2024 4:16 am
- Forum: Combinator Creations
- Topic: Precision generic fluid routing and splitting
- Replies: 17
- Views: 1124
Re: Precision generic fluid routing and splitting
I am referring to when this happens: trace_fluid_stuck.png I didn't think I needed to demonstrate it since it is such a widespread occurrence in regular fluid networks, and for precision fluid handling this can never be allowed to occur. This occurs in both fully automated systems and after manual ...
- Mon Apr 29, 2024 6:40 pm
- Forum: General discussion
- Topic: Fluid Mechanics Still Broken, 6 Years Later?
- Replies: 73
- Views: 5181
Re: Fluid Mechanics Still Broken, 6 Years Later?
You can do strawmans all day, I don't care. You both are literal years on my ignore list. My post was targeted towards the general forum audience, so that there is no appearance of a consesus of "old forum members". I didn't realized you were purposedly taking a stance you don't believe i...