Search found 4 matches

by Oke_oku
Sat Nov 26, 2016 10:19 am
Forum: Ideas and Requests For Mods
Topic: True Darkness Mod Request
Replies: 2
Views: 1037

Re: True Darkness Mod Request

Darkness is not modable directly in the game, only by changing the current time of day. Day has a darkness of 0 (where 0=bright as day and 1=pitch black) and it goes up to 0.85 at night, but this value is hardcoded into the game so you can never go above 0.85. See also these topics: Adjusting the D...
by Oke_oku
Fri Nov 25, 2016 11:24 am
Forum: Ideas and Requests For Mods
Topic: True Darkness Mod Request
Replies: 2
Views: 1037

True Darkness Mod Request

Hey, Oke_oku here. I was just wondering if someone could throw together a mod where night is actually pitch black. Ive done a little coding but not in lua, so i wouldnt know where to start, but i know that it could be really simple, or really difficult, depending on how the devs did the lighting. Th...
by Oke_oku
Sat Jan 24, 2015 8:58 pm
Forum: Modding help
Topic: Getting error on startup. "Error in assignID"
Replies: 1
Views: 1662

Getting error on startup. "Error in assignID"

Im making a mod where it adds boxes that can be transported on belts, At the moment im getting a error on startup saying 'Error in assignID, 'woodenBox' was not recognized id of entity'. I think the problem is that i haven't made a entity for the box, but i cant find where the entity data is for the...
by Oke_oku
Fri Oct 24, 2014 10:41 pm
Forum: News
Topic: Friday Facts #57 - One week left
Replies: 122
Views: 64849

Re: Friday Facts #57 - One week left

Does this mean that we get LAN multiplayer in a week??? :shock: :o :D

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