Search found 5 matches

by Kenshaiso
Tue Aug 19, 2014 6:28 pm
Forum: Mods
Topic: [MOD 0.10.x] Tanks 0.1.1
Replies: 21
Views: 19345

Re: [MOD 0.10.x] Tanks

Help! I'm being a noob! I copied the mod into the mod folder and get this error --------------------------- Error --------------------------- Filename of mod C:/Users\Paul\AppData\Roaming\Factorio\mods\tanks doesn't match the expected Tanks_0.1.0 (case sensitive!) --------------------------- OK ---...
by Kenshaiso
Mon Aug 18, 2014 8:58 pm
Forum: Mods
Topic: [MOD 0.10.x] Tanks 0.1.1
Replies: 21
Views: 19345

Re: [MOD 0.10.x] Tanks

Help! I'm being a noob! I copied the mod into the mod folder and get this error --------------------------- Error --------------------------- Filename of mod C:/Users\Paul\AppData\Roaming\Factorio\mods\tanks doesn't match the expected Tanks_0.1.0 (case sensitive!) --------------------------- OK ----...
by Kenshaiso
Sat Jul 26, 2014 10:15 am
Forum: News
Topic: Friday Facts #44 - Decision making
Replies: 62
Views: 45890

Re: Friday Facts #44 - Decision making

I Like #3 then #8 and finally #7. Tanks should definitely be modular, that way you could build a lumbering behemoth with amour and heavy weaponry (large caliber or lasers?) or a smaller, lighter recon tank, like the car, but not as fast. also the concept of artillery would be nice in multiplayer gam...
by Kenshaiso
Wed Jun 25, 2014 5:15 pm
Forum: Ideas and Suggestions
Topic: Shield bubbles!
Replies: 0
Views: 1754

Shield bubbles!

See I was thinking a shield bubble would be good - obviously it would come at a huge power cost and possibly tie into drawing more and more aggro from the biters. Also, to make it less OP some kind of flying biter/biters that will spawn either as a kind of mobile biter nest/brood mother or just larg...
by Kenshaiso
Wed Jun 25, 2014 5:09 pm
Forum: Releases
Topic: Factorio Roadmap for 1.0.
Replies: 801
Views: 1003042

Re: Factorio Roadmap for 0.10 + 0.11 + 0.12

Tanks (not storage tanks).

That is all i neeeeeeed

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