Search found 32 matches

by darksparks
Tue Oct 06, 2015 2:32 pm
Forum: Show your Creations
Topic: Plot of stored resources over time using lamps
Replies: 4
Views: 10790

Re: Plot of stored resources over time using lamps

amazing! very well done!
by darksparks
Sun Oct 04, 2015 1:54 am
Forum: Not a bug
Topic: [12.10] Bots not repairing
Replies: 6
Views: 9352

Re: [12.10] Bots not repairing

What will happen if you put repair packs in the chest? Not having a passive provider or storage chest with repair packs is against the nature of robots anyways, because of: who fills robo-ports manually? many people had a requester chest feeding the robo-port or an assembler.. it was once a thing.....
by darksparks
Sat Oct 03, 2015 1:39 pm
Forum: Mods
Topic: [MOD 0.12.21] Wind Turbine
Replies: 32
Views: 62335

Re: [MOD 0.12.x] Wind Turbine

got the mod and made 3.. but they are not working =/ temp stays @ 0 for last few days.. i ran /c game.always_day=true and mod was added after game start
by darksparks
Sat Oct 03, 2015 12:33 pm
Forum: Mods
Topic: [MOD 0.15.2+]Useful Space Industry[0.2.8]
Replies: 63
Views: 59092

Re: [MOD 0.12.7]Useful Space Industry[0.2.1](3rd October)

wtf.. you fixed it too fast.. please take longer to fix issues in the future.. O.o

<3
by darksparks
Sat Oct 03, 2015 3:25 am
Forum: Not a bug
Topic: [12.10] Bots not repairing
Replies: 6
Views: 9352

Re: [12.10] Bots not repairing

This is definitely a bug.. is a temporary workaround putting them in passive provider chests like Kane mentioned or is wide area repair network just completely broken? =P
If they are broken then devs will probably fix..
by darksparks
Sat Oct 03, 2015 2:31 am
Forum: Mods
Topic: [MOD 0.15.2+]Useful Space Industry[0.2.8]
Replies: 63
Views: 59092

Re: [MOD 0.12.7]Useful Space Industry[0.2.0](12th September)

i also found mp with this mod causes rolling desync
by darksparks
Sat May 23, 2015 1:25 am
Forum: News
Topic: Friday Facts #87 - Visitors
Replies: 40
Views: 35054

Re: Friday Facts #87 - Visitors

what about when your in a car if you hold a key or click or something you can force the car to align with the mouse.. so that you can easy steer the car by holding the mouse on the road in-front of the car.. even turning the car will be easier if done with the mouse imho
by darksparks
Thu Mar 12, 2015 10:46 pm
Forum: Resolved Problems and Bugs
Topic: 0.11.18 [cube] update fail "unexpected content" bug
Replies: 12
Views: 6822

Re: 0.11.18 update fail "unexpected content" bug

working full download.. updater download is the ussue.. if you cant wait download full version.. problem solved
by darksparks
Thu Mar 12, 2015 10:45 pm
Forum: Releases
Topic: Version 0.11.18
Replies: 28
Views: 42001

Re: Version 0.11.18

its working linux.. but not the updater.. only the manual full download.
by darksparks
Thu Mar 12, 2015 8:52 pm
Forum: Resolved Problems and Bugs
Topic: 0.11.18 [cube] update fail "unexpected content" bug
Replies: 12
Views: 6822

Re: 0.11.18 update fail "unexpected content" bug

here is my directory as it stands
by darksparks
Thu Mar 12, 2015 8:06 pm
Forum: Resolved Problems and Bugs
Topic: 0.11.18 [cube] update fail "unexpected content" bug
Replies: 12
Views: 6822

0.11.18 [cube] update fail "unexpected content" bug

it fails on linux mint 64bt.. throws error "unexpected content" but i have a standard directory and just updated to 11.17 1.jpg i have many mods.. and a while back i edited a caimpaign mission to so that i could play with dytech and still build stuff that needed stone gears.. but its been ...
by darksparks
Thu Feb 19, 2015 8:24 pm
Forum: Releases
Topic: Version 0.11.16
Replies: 69
Views: 64313

Re: Version 0.11.16

gmae is awesome. great work..
by darksparks
Mon Feb 16, 2015 6:39 am
Forum: News
Topic: Friday Facts #73 - Minds versus bytes.
Replies: 63
Views: 43703

Re: Friday Facts #73 Minds versus bytes.

i wonder if they will still add oil power generators and/or oil-tanker rail-transport? .. i dont think liquid power has even been done in a mod.. might also be nice to have wind gens (vairable power).. but i spose mods could do all that..
by darksparks
Wed Dec 17, 2014 12:16 am
Forum: Mods
Topic: modpacks .. get permission pls
Replies: 5
Views: 5355

Re: modpacks are immoral? / stealing? =( sorry

It was really not intended by me to stop anyone from having fun. Really sorry. i believe you.. you sound like a kind man. who is not trying to hurt anyone.. i feel your involvement is an attempt to maintain the peace and offer information. thanks. all is forgiven.. and thanks again. :D perhaps dist...
by darksparks
Tue Dec 16, 2014 8:57 am
Forum: News
Topic: Friday Facts #64 - The plans
Replies: 89
Views: 69525

Re: Friday Facts #64 The plans

cpy wrote: One more thing, we have cars but no ships and planes?
everyone who ever got flight research was disappointed.. its a picture of a plane.. and there is no plane.. but if they gonna add spaceships mby we can fly those or maybe its just a re-skinned terrain that makes it look like your on a ship.. =P
by darksparks
Tue Dec 16, 2014 2:52 am
Forum: Mods
Topic: modpacks .. get permission pls
Replies: 5
Views: 5355

modpacks .. get permission pls

the posts written bellow are in context to a mod-pack and conversation with me that was removed.. if your going to make a mod-pack please get permission from the mod owners.
by darksparks
Fri Dec 12, 2014 11:34 pm
Forum: News
Topic: Friday Facts #64 - The plans
Replies: 89
Views: 69525

Re: Friday Facts #63 The plans

space ship building is cool.. but money meh.. money is a way to buy a new hero item.. it.. in.. itself is not a hero's goal.. just a means to an end.. a hero gets gold to buy new Armour.. even if it is realistically greedy.. O.o a game where i kill the natives, pollute the planet, and get greedy ric...
by darksparks
Thu Dec 11, 2014 9:42 am
Forum: Mods
Topic: [0.11.5]Belt Switchers
Replies: 32
Views: 43712

Re: [MOD 0.11.5]Belt Switchers

elmi wrote:mhh ok, I did not know


new upload :) i hope thats better

good job! :)
soo much better.. that way some noobs who might click an add unknowingly will now not get virus.
by darksparks
Wed Dec 10, 2014 11:21 am
Forum: Mods
Topic: [0.11.5]Belt Switchers
Replies: 32
Views: 43712

Re: [MOD 0.11.5]Belt Switchers

!!!WARNING!!! i got ?misdirected? via the link to download a suspect .exe maybe a virus.. since its not a .zip mod like almost all other mods.... if it is legit be careful of website.. and scan to be sure EDIT: ok its a false alarm.. just be careful of adds.. they are cause.. download website is dod...
by darksparks
Sun Dec 07, 2014 2:14 am
Forum: Gameplay Help
Topic: Tips, Designs, & Tricks
Replies: 210
Views: 259940

Re: Tips & Tricks

From what I figured, which Dytech kinda boosted this idea a bit, is that the pipes have a limit to the rate of how much water can go through the pipes per second. Doesn't matter how many pumps you put on the line, the pipe isnt big enough to handle more than that limit. Kinda like a big straw vs sk...

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