Search found 185 matches
- Mon Jun 27, 2016 9:20 pm
- Forum: Modding discussion
- Topic: Mod changes in 0.13
- Replies: 79
- Views: 28731
Re: Mod changes in 0.13
And be careful - mods disabled in this way that fullfill the base requirement are still running their control.lua - lots of fun to be had there. Why shouldn't they? Did I miss something important? I read, that the 'require "defines"' is not longer needed, but other than that? Could you ex...
- Mon Jun 27, 2016 8:30 pm
- Forum: Modding discussion
- Topic: Mod changes in 0.13
- Replies: 79
- Views: 28731
Re: Mod changes in 0.13
Why are my Mods saying, that they are for Version 0.12 and therefor not compatible with the current version of the game? I get this message in the mods menu ingame. What do I have to do, to change this?
- Sat Mar 12, 2016 12:37 am
- Forum: Mods
- Topic: [MOD 0.18.X] Air Filtering
- Replies: 134
- Views: 172885
Re: [MOD 0.12.X] Air Filtering
Thanks for the info! I didn't actually know this. Links habe been updated!seronis wrote:Please update dropbox link so that instead of dl=0 you have dl=1. This skips the pageload and makes it an actual download link without the spam.
- Tue Mar 08, 2016 8:04 am
- Forum: Mods
- Topic: [MOD 0.18.X] Air Filtering
- Replies: 134
- Views: 172885
Re: [MOD 0.12.X] Air Filtering
Hi jouki,
thanks for testing! I will give these numbers a try and probably use them
For recycling the filters: I will leave it as it is. You are free to use your own recipes.
Greetings,
Schorty
thanks for testing! I will give these numbers a try and probably use them
For recycling the filters: I will leave it as it is. You are free to use your own recipes.
Greetings,
Schorty
- Sun Mar 06, 2016 4:53 pm
- Forum: Mods
- Topic: [MOD 0.18.X] Pollution detector
- Replies: 42
- Views: 51118
Re: [MOD 0.12.X] Pollution detector
Mod has been updated. It will work now. Sorry for the inconvinience!
Greetings,
Schorty
Greetings,
Schorty
- Sun Mar 06, 2016 3:50 pm
- Forum: Mods
- Topic: [MOD 0.18.X] Pollution detector
- Replies: 42
- Views: 51118
Re: [MOD 0.12.X] Pollution detector
Thanks for pointing that out. I've overlooked the last hint on this. Will have a look at the bug!
- Fri Mar 04, 2016 5:18 pm
- Forum: Mods
- Topic: [MOD 0.18.X] Air Filtering
- Replies: 134
- Views: 172885
Re: [MOD 0.12.X] Air Filtering
No worries. I don't know why it hasn't worked. Maybe you added an old machine which should be converted. Who knows
- Thu Mar 03, 2016 1:06 pm
- Forum: Mods
- Topic: [MOD 0.18.X] Air Filtering
- Replies: 134
- Views: 172885
Re: [MOD 0.12.X] Air Filtering
Hello again, just tested and it works just fine. Do you have a savegame for me? The problem might come from converting from an old version of air-filtering. You could try to rebuild the already placed filtering machines. But I'd like to have a look myself, so if you can provide the save file.. ;) Gr...
- Thu Mar 03, 2016 10:45 am
- Forum: Mods
- Topic: [MOD 0.18.X] Air Filtering
- Replies: 134
- Views: 172885
Re: [MOD 0.12.X] Air Filtering
Hi,
I haven't had the time to test it. Might look into it soon™
I haven't had the time to test it. Might look into it soon™
- Thu Dec 24, 2015 4:28 pm
- Forum: Off topic
- Topic: The Ctrl+V Game
- Replies: 218
- Views: 115711
Re: The Ctrl+V Game
Code: Select all
Tristrun-011
- Tue Nov 03, 2015 9:48 pm
- Forum: Mods
- Topic: [MOD 0.18.X] Air Filtering
- Replies: 134
- Views: 172885
Re: [MOD 0.12.X] Air Filtering
Of course, I'm okay with that! But please notice, that there is some balancing work to do
- Wed Oct 21, 2015 6:27 pm
- Forum: Releases
- Topic: Version 0.12.12
- Replies: 17
- Views: 34874
Re: Version 0.12.12
You guys remember last year, when we were waiting for the 0.11.0 release, which came 31.10.? That was kinda funny
- Fri Oct 09, 2015 1:09 pm
- Forum: Mods
- Topic: [MOD 0.18.X] Air Filtering
- Replies: 134
- Views: 172885
Re: [MOD 0.12.X] Air Filtering
I'll add this soon. Thanks buddy
- Sat Sep 19, 2015 8:08 pm
- Forum: Mods
- Topic: [MOD 0.18.X] Air Filtering
- Replies: 134
- Views: 172885
Re: [MOD 0.12.X] Air Filtering
Ahoi Captain!
Thanks for the files. I already took them and released version 0.3.2! I find it amazing, how kind the factorio community is, with sharing and helping with such things!
Thanks for the files. I already took them and released version 0.3.2! I find it amazing, how kind the factorio community is, with sharing and helping with such things!
- Sun Sep 06, 2015 9:37 am
- Forum: Mods
- Topic: [MOD 0.18.X] Pollution detector
- Replies: 42
- Views: 51118
Re: [MOD 0.12.X] Pollution detector
Yeah, go ahead man.
- Sun Aug 23, 2015 8:21 pm
- Forum: Gameplay Help
- Topic: Train Sidings, what am i doing wrong?
- Replies: 9
- Views: 15249
Re: Train Sidings, what am i doing wrong?
It might be because of the signals. They are indicating, that you can go in, but not out. Place a signal parallel to the ones already placed and you should be fine
- Thu Aug 20, 2015 3:12 pm
- Forum: Show your Creations
- Topic: SP Replay Factorio 0.12.4 full automated research in 6 hours
- Replies: 14
- Views: 16759
Re: SP Replay Factorio 0.12.4 full automated research in 6 hours
You are right. In my opinion, it should be done with default settings. Then you can go two ways: peaceful vor non-peaceful. But other people habe other opinions
- Wed Aug 19, 2015 4:09 pm
- Forum: Mods
- Topic: [MOD 0.18.X] Pollution detector
- Replies: 42
- Views: 51118
Re: [MOD 0.12.X] Pollution detector
Aaaaaand its fixed. At least its working for me now. Please let me know if its working for you, aswell
- Wed Aug 19, 2015 1:53 pm
- Forum: Mods
- Topic: [MOD 0.18.X] Pollution detector
- Replies: 42
- Views: 51118
Re: [MOD 0.12.X] Pollution detector
Oh, haven't noticed this. I'll have a look into this. Thanks for the report
- Mon Aug 17, 2015 2:44 pm
- Forum: Mod and installation managers
- Topic: FactorioMods.com an open source web app to host mods!
- Replies: 27
- Views: 52647
Re: FactorioMods.com an open source web app to host mods!
Dude, this site is amazing and the fact, that it is programmed using rails, makes me happy, as I'm a rails developer myself :) I just wanted to say, that I now may handle my mods myself on your site. Also I just noticed a little typo: After editing a mod for the first time, the little alert message ...