Search found 5 matches

by joepie91
Thu Mar 12, 2015 11:21 pm
Forum: Resolved Problems and Bugs
Topic: 0.11.18 [cube] update fail "unexpected content" bug
Replies: 12
Views: 6854

Re: 0.11.18 update fail "unexpected content" bug

Yep, can confirm - downloading it from the site and simply unpacking it over the old version, worked correctly.
by joepie91
Thu Mar 12, 2015 10:24 pm
Forum: Resolved Problems and Bugs
Topic: 0.11.18 [cube] update fail "unexpected content" bug
Replies: 12
Views: 6854

Re: 0.11.18 update fail "unexpected content" bug

Confirming same issue, openSUSE 13.1 x86_64 here. Just updated to 0.11.17 a few days ago from a clean download of the last 'stable' release, and no mods installed (yet!)
by joepie91
Mon Sep 08, 2014 10:16 am
Forum: 1 / 0 magic
Topic: Very slow on linux 64
Replies: 19
Views: 18566

Re: Very slow on linux 64

cube wrote:Isn't it related to this bug: https://forums.factorio.com/forum/vie ... f=7&t=5665 ?
(if you press F5, is the value of Flip high?)
Flip hovers between 5 and 7 for me, when running at the default resolution.
by joepie91
Mon Sep 08, 2014 5:38 am
Forum: Gameplay Help
Topic: How to change resource frequency after starting the game?
Replies: 2
Views: 1636

How to change resource frequency after starting the game?

After playing on a generated map for a while, I've found the frequency of resources - especially oil - to be a bit too low for my tastes. However, by now I've invested so much time into the map that it'd be a shame to start over. Is there some way to increase the frequency of resource fields during ...
by joepie91
Mon Sep 08, 2014 5:19 am
Forum: 1 / 0 magic
Topic: Very slow on linux 64
Replies: 19
Views: 18566

Re: Very slow on linux 64

I've been experiencing a similar issue. openSUSE 12.3 64-bits, Intel Core2Quad Q6600 2.4GHz, 8GB RAM, nVidia GeForce 8600 GT (don't ask...). Game runs correctly when only one monitor is enabled. However, when I have a second monitor enabled, the performance of Factorio will slow down to a crawl - ev...

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