Search found 16 matches
- Wed Jun 20, 2018 7:10 pm
- Forum: Mod Packs / Libs / Special Interest
- Topic: [0.16.37] Starfall: Amator Phasma's Modpack (BETA)
- Replies: 53
- Views: 45630
Re: [0.16.37] Starfall: Amator Phasma's Modpack (BETA)
Got it working! The problem was installing the correct dependencies!! Be very careful when downloading the mods, as the "download" button for each mod will download the latest version of that mod, and that's not the same with the mod version required by this modpack. Amator, please upload ...
- Wed Jun 20, 2018 6:32 pm
- Forum: Mod Packs / Libs / Special Interest
- Topic: [0.16.37] Starfall: Amator Phasma's Modpack (BETA)
- Replies: 53
- Views: 45630
Re: [0.16.37] Starfall: Amator Phasma's Modpack (BETA)
I get the same error. Any help so far?lockie2000 wrote:I get this message when trying to launch the game with all the mods installed
I have also tried deleting the mod-settings but that didnt do anything .
- Thu Apr 20, 2017 6:53 pm
- Forum: Gameplay Help
- Topic: Biter bases
- Replies: 9
- Views: 10254
Re: Biter bases
None of the spawn biter base command work for me, why??? I get this: ErrorLuaScript doesn't contain key get.surface
- Thu Apr 20, 2017 6:42 pm
- Forum: Gameplay Help
- Topic: Changing the frequency of alien bases of existing game
- Replies: 7
- Views: 5012
Re: Changing the frequency of alien bases of existing game
Warlord1981NL from the Biter bases topic i learned thats possible to spawn enemies through the console. Open console with tilde (~) and type: /c game.get_surface(1).create_entity{name="biter-spawner", position={game.local_player.position.x, game.local_player.position.y-50},force=game.forc...
- Tue Apr 18, 2017 10:43 am
- Forum: Balancing
- Topic: How can i limit the number of enemies on the map?
- Replies: 1
- Views: 1089
Re: How can i limit the number of enemies on the map?
Did I just say over 10 000 enemies? Well, looks like i have around 3.4 MILLIONs entities, with 100 000 of them being active. Any help pls? After searching this problem I found out that the poluttion is keeping chunck active even i i didn't explore them, but my pollution is beyond repair now, it's ab...
- Tue Apr 18, 2017 9:00 am
- Forum: Balancing
- Topic: How can i limit the number of enemies on the map?
- Replies: 1
- Views: 1089
How can i limit the number of enemies on the map?
Hi. I'm playing Farlands modpack and my base is really large. But then, at some point, the number of biters was slowing my game, so i switched to peaceful mode and everything was fine. Now I want biters back in small numbers. I think the game was spawning over 10 000 enemies, the number of biter bas...
- Sun Apr 16, 2017 4:47 pm
- Forum: Mods
- Topic: V0.14 Void Chest MOD
- Replies: 4
- Views: 2097
Re: V0.14 Void Chest MOD
With that link i get this when i try to log on "This account doesn't have a sufficient membership. If you bought the game on Steam, you need to connect your Steam account to your factorio.com account."
- Sun Apr 16, 2017 2:09 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Compression Chests: virtually unlimited storage
- Replies: 93
- Views: 93100
Re: [MOD 0.12.x] Compression Chests: virtually unlimited storage
When i try to log in , it says this "This account doesn't have a sufficient membership. If you bought the game on Steam, you need to connect your Steam account to your factorio.com account." Do you have another link please?
- Sun Apr 16, 2017 1:43 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Compression Chests: virtually unlimited storage
- Replies: 93
- Views: 93100
Re: [MOD 0.12.x] Compression Chests: virtually unlimited storage
Can you post a download link for the 0.14 version??
- Sun Apr 16, 2017 12:21 pm
- Forum: Mods
- Topic: V0.14 Void Chest MOD
- Replies: 4
- Views: 2097
V0.14 Void Chest MOD
Can someone please link this mod here? I can't find it anywhere. And i don't have a steam account.
- Fri Apr 07, 2017 3:40 pm
- Forum: Gameplay Help
- Topic: TRAIN SIGNALS PLS HELP
- Replies: 10
- Views: 3287
Re: TRAIN SIGNALS PLS HELP
Wow, what a nice reply, thank you for your time!
- Fri Apr 07, 2017 3:45 am
- Forum: Gameplay Help
- Topic: TRAIN SIGNALS PLS HELP
- Replies: 10
- Views: 3287
Re: TRAIN SIGNALS PLS HELP
I mean the robots are flying all over the base, and a can't collect them all, unless i want to remove every requester chest on the base, which i can not, since there are more than 50... Is there a command i can give to all my robots to stop any work and return to their roboports so i can pick them up?
- Fri Apr 07, 2017 1:40 am
- Forum: Gameplay Help
- Topic: TRAIN SIGNALS PLS HELP
- Replies: 10
- Views: 3287
Re: TRAIN SIGNALS PLS HELP
BTW, i have about 600 MK2 robots and i want to upgrade all to MK3, do you know how i can manage that? Because none of them are in the roboports...
- Fri Apr 07, 2017 1:24 am
- Forum: Gameplay Help
- Topic: TRAIN SIGNALS PLS HELP
- Replies: 10
- Views: 3287
Re: TRAIN SIGNALS PLS HELP
Well, never mind, i tried a brute force aproach and it worked. What i did is spam every junction in the network with signals. ))) Not i can finally remove the roboports wich were informing me of train crashes. Thx for the reply, didn't expect someone to answer that quick, not at this hour.
- Thu Apr 06, 2017 11:59 pm
- Forum: Gameplay Help
- Topic: TRAIN SIGNALS PLS HELP
- Replies: 10
- Views: 3287
Re: TRAIN SIGNALS PLS HELP
there is only one single train on each line, and that very train just stops in the middle of the junction. here is a picture of the train stop, but that's all there is on each line. a train and two stations. and like i said, every singe combination of normal and chain signals is the same result. htt...
- Thu Apr 06, 2017 11:44 pm
- Forum: Gameplay Help
- Topic: TRAIN SIGNALS PLS HELP
- Replies: 10
- Views: 3287
TRAIN SIGNALS PLS HELP
Hi, please look at this junction, and tell me why did the train stopped? each line is two way, every trains has 2 locomotives. After trying every single combination possible, normal, chain signals, everything i can think off, i come to the same problem, the train enters the junction but never exits....