Search found 3 matches

by CapnCrinklepants
Thu Dec 09, 2021 6:27 pm
Forum: Modding interface requests
Topic: [new method req] LuaSurface.can_place_tile
Replies: 0
Views: 660

[new method req] LuaSurface.can_place_tile

surface.can_place_entity works really nicely in that you just have to pass it an entity name and a position and it'll spit back whether you can place the thing according to its various bounding boxes and collision masks etc. There doesn't seem to be the same for tiles in the API right now. I can em...
by CapnCrinklepants
Fri Jul 05, 2019 3:01 pm
Forum: Ideas and Suggestions
Topic: Empty Module Slots and Upgrade Planner - Let's Talk
Replies: 21
Views: 6968

Re: Empty Module Slots and Upgrade Planner - Let's Talk

Support! The tedium of module replacement is why I ignore modules and beacons until I get module 3s. If it were easy to do, I would be hard pressed to give any more excuses.
by CapnCrinklepants
Sat Jun 22, 2019 6:05 pm
Forum: Mod and installation managers
Topic: ModMyFactory - mod manager and more
Replies: 466
Views: 211966

Re: ModMyFactory - mod manager and more

Would it be possible to add a non-steam version that launched through steam anyway? I really love this mod manager, but I'm also a weirdo about my "hours played" stats. I'm getting into bob's/angel's and don't want to lose all those hours! I understand that I can just change over my steam ...

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