Search found 15 matches
- Fri Jan 05, 2024 9:03 pm
- Forum: News
- Topic: Friday Facts #392 - Parametrised blueprints
- Replies: 133
- Views: 25237
Re: Friday Facts #392 - Parametrised blueprints
this is amazing on my current save im mostly only outposting anymore, since i design all my actual blueprints in godmode as my train station design relays its content to the circuit network of my base (including the contents of the requester chests), i cannot use a constant combinator to set the req...
- Sat Feb 06, 2021 12:35 am
- Forum: News
- Topic: Friday Facts #365 - Future plans
- Replies: 298
- Views: 167238
Re: Friday Facts #365 - Future plans
shut up and take my money
- Wed Feb 03, 2021 11:42 pm
- Forum: Technical Help
- Topic: [1.1.12] Crash Report (GraphicsInterfaceDX11::swapBuffers)
- Replies: 8
- Views: 1792
Re: [1.1.12] Crash Report (GraphicsInterfaceDX11::swapBuffers)
the only thing unprofessional are emojis but i can see past that your interaction with the community is remarkable (why do you even respond to me on a sunday?!) and you deserve all the praise you can get for it imo i play a lot of games many of which are aaa games and right now i feel like a big por...
- Sun Jan 31, 2021 12:19 am
- Forum: Technical Help
- Topic: [1.1.12] Crash Report (GraphicsInterfaceDX11::swapBuffers)
- Replies: 8
- Views: 1792
Re: [1.1.12] Crash Report (GraphicsInterfaceDX11::swapBuffers)
it also happend only once which leads me to believe it was a rare edge case and can be neglected
- Tue Jan 26, 2021 7:28 am
- Forum: Technical Help
- Topic: [1.1.12] Crash Report (GraphicsInterfaceDX11::swapBuffers)
- Replies: 8
- Views: 1792
Re: [1.1.12] Crash Report (GraphicsInterfaceDX11::swapBuffers)
is this still being pursued?
otherwise ill go ahead and close the tab and probably not look into this thread again
i appreciate the work you do for the game but i dont usually dont hang out in the forum as much unless i have to bug to report
otherwise ill go ahead and close the tab and probably not look into this thread again
i appreciate the work you do for the game but i dont usually dont hang out in the forum as much unless i have to bug to report
- Sat Jan 16, 2021 2:23 pm
- Forum: Technical Help
- Topic: [1.1.12] Crash Report (GraphicsInterfaceDX11::swapBuffers)
- Replies: 8
- Views: 1792
Re: [1.1.12] Crash Report (GraphicsInterfaceDX11::swapBuffers)
Hello, try to disable in-game overlay in Discord i do not have the discord overlay enabled also this was the first time this ever happend and i took the steps to reproduce this many times before and nothing happend after i finished the crash report i resumed playing with my friend and he streamed m...
- Sat Jan 16, 2021 12:59 pm
- Forum: Technical Help
- Topic: [1.1.12] Crash Report (GraphicsInterfaceDX11::swapBuffers)
- Replies: 8
- Views: 1792
[1.1.12] Crash Report (GraphicsInterfaceDX11::swapBuffers)
factorio crashed with this message: https://cdn.discordapp.com/attachments/458202167027695616/799988429177749514/Unbenannt.png i dont know if it had something to do with it, but in the moment of the crash i opened a discord stream of factorio, streamed by a friend in a private call other factors i c...
- Sun Sep 01, 2019 1:41 am
- Forum: Pending
- Topic: sync mods with save
- Replies: 2
- Views: 959
sync mods with save
i was playing on a moded save where i have the creative mod enabled. after saving i proceeded with loading my unmoded save with the "sync mods with save"-feature as i already did many times. but this time i tabbed out into my browser and upon closing the game didn't open up again. when try...
- Fri Sep 21, 2018 6:35 pm
- Forum: News
- Topic: Friday Facts #261 - Performance + New player interaction
- Replies: 94
- Views: 41120
Re: Friday Facts #261 - Performance + New player interaction
new players i have played with (my sister, my dad and my grandfather), while being together in one room, have struggled with "far away" and the error sound. there updates are really going to help!
- Sun Aug 19, 2018 11:16 pm
- Forum: News
- Topic: Friday Facts #256 - The little things 3
- Replies: 111
- Views: 47867
Re: Friday Facts #256 - The little things 3
the last two fffs were so amazing i cant decide what i want more: the next fff or 0.17!
- Sun Aug 19, 2018 10:51 pm
- Forum: News
- Topic: Friday Facts #254 - No research queue for you
- Replies: 223
- Views: 83636
Re: Friday Facts #254 - No research queue for you
i think the research queue would have been a great feature to have new players simply would have to use it
- Sun Aug 19, 2018 9:53 pm
- Forum: News
- Topic: Friday Facts #249 - Dead end exploration
- Replies: 206
- Views: 70976
Re: Friday Facts #249 - Dead end exploration
i like the "game blueprints" that are exclusive to one save
couldnt this be kept for the temporary blueprints and the global section is for blueprints between saves?
couldnt this be kept for the temporary blueprints and the global section is for blueprints between saves?
- Sun Aug 19, 2018 8:48 pm
- Forum: News
- Topic: Friday Facts #243 - New GUI tileset
- Replies: 167
- Views: 60029
Re: Friday Facts #243 - New GUI tileset
why are there slider buttons AND switches?
- Tue Aug 15, 2017 2:25 pm
- Forum: News
- Topic: Friday Facts #203 - Logistic buffer chest
- Replies: 152
- Views: 70955
Re: Factorio Friday Friday Facts #203 - Logistic buffer chest
if logistic bots fill a requester chest or a buffer chest, does the storage chest have a bigger priority than the passive provider chest for pulling out, so do bots prioritize the storage chests when getting items? and with the buffer-chest: who gets prioritized now when supllying a normal requeste...
- Mon Aug 14, 2017 9:09 pm
- Forum: News
- Topic: Friday Facts #203 - Logistic buffer chest
- Replies: 152
- Views: 70955
Re: Factorio Friday Friday Facts #203 - Logistic buffer chest
if logistic bots fill a requester chest or a buffer chest, does the storage chest have a bigger priority than the passive provider chest for pulling out, so do bots prioritize the storage chests when getting items? and with the buffer-chest: who gets prioritized now when supllying a normal requester...