Search found 14 matches

by Apocalypse
Sun Jul 19, 2015 11:05 am
Forum: Resolved Problems and Bugs
Topic: [0.12.0] [kovarex] [latency-hiding] Using Repair packs whle moving
Replies: 3
Views: 1351

[0.12.0] [kovarex] [latency-hiding] Using Repair packs whle moving

Using a Repair pack while moving results in character lags / repositioning of the character.
Should be easy to reproduce this bug :)
by Apocalypse
Mon Nov 03, 2014 8:01 am
Forum: Resolved Problems and Bugs
Topic: [0.11.1] Some multiplayer feedback
Replies: 6
Views: 2596

Re: [0.11.1] Some multiplayer feedback

1. We have a lot of problems when tried to play with more then 2 players simultaniously. Actually game freezed every 3-5 minutes. I have the same problem while playing with my friend. The game freezes sometimes after an autosave (!). (i forgot the error code, sry :( ) edit: if we load the autosave ...
by Apocalypse
Fri Sep 12, 2014 6:03 pm
Forum: News
Topic: Friday Facts #51 - First MP Game
Replies: 46
Views: 31281

Re: Friday Facts #51 - First MP Game

shouting at each other over the room
oh... i wish you had this on video... btw: /vote 4 VLog! ;P
by Apocalypse
Thu Oct 24, 2013 10:55 pm
Forum: Releases
Topic: Factorio Roadmap for 1.0.
Replies: 801
Views: 1000400

Re: Factorio Roadmap

Still missing the multiplayer :(
by Apocalypse
Sun Jun 16, 2013 7:27 pm
Forum: Ideas and Suggestions
Topic: Rail Signals
Replies: 13
Views: 18460

Re: Rail Signals

The purpose of that thing would be always allowing trains in and letting them crash if they have bad timing. I see this as a challange to create the perfect train-network :D what i would do with this thing: factorio_rail_signals_2.png AND... i got another idea: Signals which work like the "int...
by Apocalypse
Sun Jun 16, 2013 3:47 pm
Forum: Ideas and Suggestions
Topic: Rail Signals
Replies: 13
Views: 18460

Re: Rail Signals

ps. I want multi platform station and presignals Thats a nice idea too. I got one more: Repair-rails which repairs the locomotive/wagon standing on the rail (or something like this) -> I have often the problem that my train kills some creeper and then he is damaged and i have to compleatle replace ...
by Apocalypse
Sun Jun 16, 2013 11:30 am
Forum: Ideas and Suggestions
Topic: Rail Signals
Replies: 13
Views: 18460

Rail Signals

The rail signals need something like an "end-signal" where the signal stops blocking the whole route. ATM you can do this with another signal... which means you have to put signals all over your route if you want multiple trains on one it. i hope you know what i mean :D if not... try to re...
by Apocalypse
Thu Jun 13, 2013 9:30 pm
Forum: Implemented Suggestions
Topic: Highlight Ranges
Replies: 7
Views: 11048

Re: Highlight Ranges

Weapons:
Placement: Show range of weapon. Hovered/Selected: Show range of weapon. When you are near enough it may show also the range of enemy weapons.
Thats exactly what i miss atm! I never know how far the rocket towers from enemys can shoot :(
by Apocalypse
Thu Jun 13, 2013 9:17 pm
Forum: General discussion
Topic: huh? can't find steel on my to-do list!
Replies: 11
Views: 15769

Re: huh? can't find steel on my to-do list!

Any idea how to prevent confusion like this? Hmm... i got an idea! Create something like an index for all items with a search function (like in "League of Legends"). The indexs shows the items you need to craft it/how to craft it and which technology you needed. (dont lol'z about my paint...
by Apocalypse
Thu Jun 13, 2013 6:02 pm
Forum: General discussion
Topic: Trains / Distance betwen wagons
Replies: 0
Views: 4115

Trains / Distance betwen wagons

It's asymmetric.
Please increase or lower the distance betwen the wagons so the train can be symmetric.
I know... its not a real problem or something like this... but i like symmetry :P
by Apocalypse
Sun May 26, 2013 2:19 pm
Forum: Ideas and Suggestions
Topic: Little things :D
Replies: 16
Views: 19721

Re: Little things :D

That sounds great! Want this in the game! :P
by Apocalypse
Sat May 25, 2013 4:19 pm
Forum: Ideas and Suggestions
Topic: Little things :D
Replies: 16
Views: 19721

Re: Little things :D

And more ideas 7: There should be faster spliters (like the red and blue transport belt) 8: compact spliters for single way belts Sometimes all my items are on one side of the belts... there should be something to put these items to both sides of the belts (like the spliter but only for one belt) 9:...
by Apocalypse
Tue May 21, 2013 3:22 pm
Forum: Ideas and Suggestions
Topic: Some ideas for more usefull trains.
Replies: 21
Views: 20994

Re: Some ideas for more usefull trains.

Here is the solution: Create an electronic locomotive ... not with electric rails... more like the accumulators :) The locomotive can charge on the stations. Full charged the locomotive should drive ~ 1-2 min :D I really thing this is a great ider which dosn't need tonns of work... (i hope) And cal ...
by Apocalypse
Tue May 21, 2013 9:03 am
Forum: Ideas and Suggestions
Topic: Little things :D
Replies: 16
Views: 19721

Little things :D

A few ideas: 1: Switches between the power lines A switch which you can craft for activating/deactivating the power on the power line. use = unknwon... atm :D 2: Electric doors A door you can place betwen walls. The door dan be closed with electrical power (oh... there is the usage for the switch :D...

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