Search found 7 matches
- Wed Apr 10, 2024 9:12 pm
- Forum: News
- Topic: Friday Facts #405 - Whole belt reader, New logistics GUI
- Replies: 138
- Views: 15731
Re: Friday Facts #405 - Whole belt reader, New logistics GUI
Seeing all the "Network #X" it is fairly obvious to ask, is it possible to change network names?
- Sat Dec 16, 2023 3:49 pm
- Forum: News
- Topic: Friday Facts #389 - Train control improvements
- Replies: 151
- Views: 26774
Re: Friday Facts #389 - Train control improvements
(Written without reading all 6 pages before me...) Thanks! Finally getting rid of mega-base (near) mandatory Train-refueling mods. After seeing the logistic groups I was wondering whether those were also possible for trains. "I would be interested to know if other people encountered this proble...
- Sat Jun 13, 2020 8:59 am
- Forum: News
- Topic: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing
- Replies: 199
- Views: 74379
Re: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing
I quite like the new Beacon design. Yes it takes getting used to, but every change will. The only thing i was wondering about, in the first design without the tower in it, one can clearly see "copper pipes" on the north and south side of the beacon. What about giving beacons the possibilit...
- Fri Aug 02, 2019 1:08 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1399092
Re: Development and Discussion
Electric boilers are far less efficient than fuel boilers (Almost 40% less steam I believe), but if you require massive quantities of steam that even fuel burners can't provide then you might want to consider nuclear for that. Reactors help generate remarkable amounts of steam to handle over a hund...
- Thu Aug 01, 2019 4:20 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1399092
Re: Development and Discussion
Hey to all, first yay Github Second is there any way to mass produce Steam? I want to use some recepies with steam in them and I Speedmodded all the factories and no amount of (electric or other) boilers can keep up with craftingspeeds beyond a few hundred... Is there a way to speedmod boilers as we...
- Thu Jul 04, 2019 11:27 am
- Forum: Technical Help
- Topic: [0.17.53] Savegame vanishes
- Replies: 0
- Views: 637
[0.17.53] Savegame vanishes
Hello to all, yesterday and today I wanted to keep on playing on my local map, but the Savefile is an old one? So on Tuesday I played the game normally over steam with a litte older version (maybe 17.50), I closed the game and waited for Steam to Syncronize and save all the Stuff. So I was pretty sa...
- Sun Jan 20, 2019 10:47 am
- Forum: News
- Topic: Friday Facts #278 - The new quickbar
- Replies: 176
- Views: 66373
Re: Friday Facts #278 - The new quickbar
While reading through, I stumbled across
For me you should always pick the stack with smalles amount of sth, if you got [50, 50, 10] inserters, the stack with 10 should be cleared first, to not clogg inventory space.Clicking the shortcut, will grab the first available stack from the inventory