Search found 4 matches

by goduranus
Fri Jan 05, 2018 9:46 am
Forum: Ideas and Suggestions
Topic: Nuclear Artillery Shells
Replies: 32
Views: 11717

Re: Nuclear Artillery Shells

Guy from poison artillery shell thread. If we couldn't have both, I think poison artillery shells should come first, cuz IRL nuclear artillery is a gimmick thing that people have only experimented with, poison artillery was used on a large scale to great effect. Although admittedly, with nukes curre...
by goduranus
Sat Feb 14, 2015 11:19 am
Forum: News
Topic: Friday Facts #69 - Sympathy for the creeper
Replies: 34
Views: 33518

Re: Friday Facts #69 Sympathy for the creeper

You can see the point of view of Albert this time: https://www.factorio.com/blog/post/fff-69 This is what I first thought when I saw the game, you're playing as an genocidal alien invader who pillages a planet for its resources, and massacres the natives to skin them for your leather pillows. And t...
by goduranus
Sat Feb 14, 2015 10:44 am
Forum: General discussion
Topic: Instead of rescuing the colonists..
Replies: 3
Views: 2955

Instead of rescuing the colonists..

So the game has the player as resourceful, ambitious, conquistador type of guy who murders millions of natives for leather to make his sofa. The next version he will sit atop of a heavily armed industrial base and command a space battleship. When some one like this goes out to pick up helpless colon...
by goduranus
Sat Feb 14, 2015 9:16 am
Forum: Ideas and Suggestions
Topic: Pavement, to help the player see better
Replies: 2
Views: 1874

Pavement, to help the player see better

Sometimes I find the ground texture a bit messy and it's hard to see stuff. Would be nice if the player could pave over the ground with something uniform, that offers high visual contrast vs objects and scattered inventory items that the player forgot to pick up. Game wise, building the pavement wou...

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