Search found 31 matches

by Legoman165
Tue Feb 11, 2020 6:04 pm
Forum: Releases
Topic: Version 0.18.5
Replies: 2
Views: 8149

Re: Version 0.18.5

Oh no now i have to play Factorio and Satisfactory at the same time!
by Legoman165
Tue Jun 11, 2019 3:09 pm
Forum: Releases
Topic: Version 0.17.48
Replies: 13
Views: 11466

Re: Version 0.17.48

FactorioBot wrote: ↑
Tue Jun 11, 2019 2:14 pm
  • Added a sanity check to LuaForce::chart() that errors on large sizes instead of trying to use 71,000 gigabytes of RAM.
That is a hell of a lot of ram, servers dont even have that much!
by Legoman165
Thu May 30, 2019 3:33 pm
Forum: Releases
Topic: Version 0.17.44
Replies: 20
Views: 13023

Re: Version 0.17.44

FactorioBot wrote: ↑
Thu May 30, 2019 3:15 pm
Changes
  • Inserters with stack bonus are now smarter when picking up items, and thus slightly faster. (66973)
I am always up for faster inserters!
by Legoman165
Thu May 16, 2019 4:33 pm
Forum: Releases
Topic: Version 0.17.40
Replies: 20
Views: 12898

Re: Version 0.17.40

Every little update gets me more excited for the full release!
by Legoman165
Thu Mar 07, 2019 1:12 am
Forum: Releases
Topic: Version 0.17.7
Replies: 26
Views: 19729

Re: Version 0.17.7

mocg402 wrote: ↑
Wed Mar 06, 2019 9:00 pm

It's not mandatory you update for every versions.
http://prntscr.com/mu9tmb
Not everyone uses steam for Factorio (i don't because i don't want to see how many hours i have played :P )
by Legoman165
Sun Aug 12, 2018 4:41 am
Forum: Technical Help
Topic: Game will not even start to load
Replies: 2
Views: 1344

Re: Game will not even start to load

Loewchen wrote:Update your graphics driver.
That did it thanks!
by Legoman165
Sat Aug 11, 2018 9:57 pm
Forum: Technical Help
Topic: Game will not even start to load
Replies: 2
Views: 1344

Game will not even start to load

My laptop will not even launch the game recently I didn't do anything (as far as i know) it just stopped being able to launch. I tried reinstalling and still had this problem. Even the log is super short and i dont really know what to make of it. Pastebin link: https://pastebin.com/W7Z1mHGv 0.003 20...
by Legoman165
Tue Apr 25, 2017 11:52 pm
Forum: Pending
Topic: [0.15.2] Crash when loading old save
Replies: 4
Views: 1850

Re: [0.15.2] Crash when loading old save

Rseding91 wrote:There's no crash in the log file you uploaded.
I uploaded the right file :?
by Legoman165
Tue Apr 25, 2017 9:55 pm
Forum: Pending
Topic: [0.15.2] Crash when loading old save
Replies: 4
Views: 1850

[0.15.2] Crash when loading old save

Decided to load an old save (0.13.0) to see what would happen and it crashed. So here is the log!

Reloaded the world and it crashed again and here is that log. (i think because i relaunched to check the version the world was on that it was the wrong log, derp :? )
by Legoman165
Tue Apr 25, 2017 9:50 pm
Forum: Releases
Topic: Version 0.15.2
Replies: 50
Views: 37727

Re: Version 0.15.2

FactorioBot wrote:
Bugfixes
  • The "Kovarex enrichment process" is no longer usable with productivity modules. (44635)
NOOOOOOOOOO
by Legoman165
Fri Nov 18, 2016 7:55 pm
Forum: News
Topic: Friday Facts #165 - Death by a thousand cuts
Replies: 101
Views: 45283

Re: Friday Facts #165 - Death by a thousand cuts

I have only one problem with this post....


THE PICTURE ISNT DESKTOP SIZED :lol:

Anyways I can't wait for the update :D :D :D
by Legoman165
Fri Jul 01, 2016 7:33 pm
Forum: 1 / 0 magic
Topic: [0.13.2] Unable to Update
Replies: 7
Views: 3397

Re: [0.13.2] Unable to Update

does the 0.13.2 installer work? Yes, I installed the new version with the 0.13.2 installer, and everything was fine. I'll file this under magic then. Guess what!! the auto installer still didnt work from 0.13.2-0.13.3! same issue. I'm going to do a complete delete everything install. Update: uninst...
by Legoman165
Fri Jul 01, 2016 7:05 pm
Forum: 1 / 0 magic
Topic: [0.13.2] Unable to Update
Replies: 7
Views: 3397

Re: [0.13.2] Unable to Update

kinnom wrote:does the 0.13.2 installer work?
Yes, I installed the new version with the 0.13.2 installer, and everything was fine.
by Legoman165
Fri Jul 01, 2016 3:57 pm
Forum: 1 / 0 magic
Topic: [0.13.2] Unable to Update
Replies: 7
Views: 3397

Re: [0.13.2] Unable to Update

kinnom wrote:When I updated to 0.13.2, it gave an error, but it installed properly. does factorio start in 0.13.2 after updating?
No everytime i start factorio it is in 0.13.1 and it tries to install 0.13.2 again. :(
by Legoman165
Fri Jul 01, 2016 2:16 am
Forum: 1 / 0 magic
Topic: [0.13.2] Unable to Update
Replies: 7
Views: 3397

[0.13.2] Unable to Update

Hello, Just want to inform that i have been unable to update to version 0.13.2. It downloads the .zip fine, then it checks the file and the error report pops up. I have even tried installing 0.13.1 and updating again and it still didnt work. Here is a link to the log: https://www.dropbox.com/s/u9smg...
by Legoman165
Thu Jun 30, 2016 11:43 pm
Forum: Duplicates
Topic: [0.13.1] World not loading after update
Replies: 5
Views: 1712

Re: [0.13.1] World not loading after update

Rseding91 wrote:Did you save that map in 0.13.0? If so, there's a high chance that it's corrupt and you'll need to load a save from 0.12 in 0.13.1 to continue.
Yes I did save it in 0.13.0. I just wanted to get my log out there so other people don't have the same issues :D . Also I hoped it was recoverable. :(
by Legoman165
Wed Jun 29, 2016 4:38 pm
Forum: Duplicates
Topic: [0.13.1] World not loading after update
Replies: 5
Views: 1712

[0.13.1] World not loading after update

Basically I updated to 0.13.1 and now my world won't load. All I did was update and try to load the world. I have tried twice and it has happened both times. Save: https://www.dropbox.com/s/s6rphx62m23yjjb/Survival.zip?dl=0 Log 1: https://www.dropbox.com/s/u9smgg7vel5krsp/factorio-current.log?dl=0 L...
by Legoman165
Sat Feb 13, 2016 12:29 am
Forum: News
Topic: Friday Facts #125 - Achievements
Replies: 119
Views: 89329

Re: Friday Facts #125 - Achievements

A suggestion for a exploration achievement could be like minecraft's travel 1km in one direction on rails. For factorio it would have to be further since factorio trains are self powered. Maybe something like 100km.
by Legoman165
Fri Aug 21, 2015 4:31 pm
Forum: Energy Production
Topic: Night switch for steam engines based on combinators
Replies: 22
Views: 25245

Re: Night switch for steam engines based on combinators

Reticality wrote: Remember you can shift right click power poles to disconnect them and use the copper cable item to connect specific poles.
I didn't know that was a thing!
by Legoman165
Fri Jul 24, 2015 1:51 pm
Forum: News
Topic: Friday Facts #96 - The fixing phase
Replies: 51
Views: 37634

Re: Friday Facts #96 - The fixing phase

Well hopefully there we wont see 22 patches for this new update. I played it for a bit and it seems much better in stability and resource management, its an amazing update to an amazing game! Also can we use that picture like the other artwork like is it free to use for videos and such?

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