Search found 46 matches

by Tyr4el
Sun Oct 18, 2015 4:03 am
Forum: Gameplay Help
Topic: Is This Practical?
Replies: 10
Views: 15054

Re: Is This Practical?

What would be a more efficient way to do it while still having specialized towns and trains?
by Tyr4el
Sat Oct 17, 2015 5:49 pm
Forum: Gameplay Help
Topic: Is This Practical?
Replies: 10
Views: 15054

Re: Is This Practical?

Yeah Mangled Pork. I don't think he's doing it quite like I described though. But I'm not sure lol.
by Tyr4el
Sat Oct 17, 2015 4:07 pm
Forum: Gameplay Help
Topic: Is This Practical?
Replies: 10
Views: 15054

Re: Is This Practical?

How would you do it better?
by Tyr4el
Sat Oct 17, 2015 2:06 pm
Forum: Gameplay Help
Topic: Is This Practical?
Replies: 10
Views: 15054

Is This Practical?

My friend and I are starting over and this time we'd like to utilize trains and specialized towns sort of. We're thinking that we'd have one main smelting area and transport the copper and iron and coal via train to the other towns. But I'm thinking about it and how practical is that? Would it work?
by Tyr4el
Mon Oct 05, 2015 7:49 pm
Forum: Gameplay Help
Topic: Trains vs. Robots
Replies: 2
Views: 6621

Trains vs. Robots

In your games do you make use of both or just one usually? I can't think of the difference between the two other than that one can travel a great distance fairly quickly and the other can still travel great distances but may need to recharge in between and has fewer slots for transport. Can anyone h...
by Tyr4el
Mon Oct 05, 2015 12:47 pm
Forum: Gameplay Help
Topic: Does Sharing Belts Limit Production?
Replies: 4
Views: 10032

Re: Does Sharing Belts Limit Production?

We upgraded to red belts and pretty much solved the problem. I added a buffer storage which keeps things running for a little bit but most times, we end up with a backlog of iron now, which is what we were aiming for. But yes, we will be upgrading to electric soon.
by Tyr4el
Mon Oct 05, 2015 2:53 am
Forum: Gameplay Help
Topic: Does Sharing Belts Limit Production?
Replies: 4
Views: 10032

Does Sharing Belts Limit Production?

In a game with a friend we are using one belt down the middle of the furnaces for iron ore and coal. We're noticing that we're having iron problems despite having a lot of miners. Is there anything we can do to combat this?
by Tyr4el
Sat Oct 03, 2015 2:15 pm
Forum: Technical Help
Topic: [12.9] Flickering During MP Session
Replies: 1
Views: 3795

[12.9] Flickering During MP Session

I started a game recently with a friend who lives in Belgium. I set up the multiplayer game and he can join just fine and it doesn't seem to be like there's any lag but we both keep getting a flickering of the screen every so often. Sometimes it's every few seconds and sometimes it stops for a few m...
by Tyr4el
Thu Jun 04, 2015 12:12 pm
Forum: Multiplayer
Topic: ONE DAY ONLY!
Replies: 0
Views: 2956

ONE DAY ONLY!

I don't get to play often. So for one day only (cuz that's all I have), I'll be opening up a multiplayer game to NORTH AMERICA players only (sorry, rest of the world). Let's see how far we can get and have some fun together. I'm going to limit this to 2 other players not including myself. I plan on ...
by Tyr4el
Wed Jun 03, 2015 4:55 pm
Forum: Gameplay Help
Topic: Poor Planning...
Replies: 6
Views: 4726

Re: Poor Planning...

Depends really just on how you want to play, what you get enjoyment from and well, how bad you messed up. :p If you can fix most the issues with either adding on better setups alongside them, or redoing your belt layout in some places, or just upgrading your smelting, then I say stick with it. But ...
by Tyr4el
Wed Jun 03, 2015 1:56 pm
Forum: Gameplay Help
Topic: Poor Planning...
Replies: 6
Views: 4726

Poor Planning...

When you find that you've poorly planned for future operations, do you start over or pick up whatever you need to fix and replace it? I feel that depending on how messed up it is, starting over would look like a good option, but should I just stick it out and pick everything up and place it back dow...
by Tyr4el
Wed Jun 03, 2015 1:45 pm
Forum: Show your Creations
Topic: playing a little :D
Replies: 7
Views: 13498

Re: playing a little :D

Your bases make ours look so puny, ja.
by Tyr4el
Wed Jun 03, 2015 12:48 am
Forum: General discussion
Topic: Iron Plate Maintenance
Replies: 16
Views: 9665

Re: Iron Plate Maintenance

I have no words...

That's incredible, really.
by Tyr4el
Tue Jun 02, 2015 10:26 am
Forum: General discussion
Topic: Iron Plate Maintenance
Replies: 16
Views: 9665

Re: Iron Plate Maintenance

Yeah that's another good option. I may do it that way as well.
by Tyr4el
Mon Jun 01, 2015 7:13 pm
Forum: General discussion
Topic: Iron Plate Maintenance
Replies: 16
Views: 9665

Re: Iron Plate Maintenance

That helps some! I think I know how I'm going to redo the layout though. One belt down with furnaces on both sides. I think that will be easiest. It will clean up a lot too.
by Tyr4el
Mon Jun 01, 2015 5:04 pm
Forum: General discussion
Topic: Iron Plate Maintenance
Replies: 16
Views: 9665

Re: Iron Plate Maintenance

Yup just have your output belt go down the middle of two lines of furnaces, works much better. :) For future reference though, one easy to get items going from one side of the belt to both sides is using a splitter. Stick a splitter on the belt in question, and place it so the other output of the s...
by Tyr4el
Mon Jun 01, 2015 12:50 pm
Forum: General discussion
Topic: Iron Plate Maintenance
Replies: 16
Views: 9665

Re: Iron Plate Maintenance

We're going to have to completely redesign the entire layout because of the amount of space the electric furnaces take up. So instead of two columns of furnaces placing on two different belts on one side, we'll take those two columns and use one belt and place on both sides. Because we won't need co...
by Tyr4el
Mon Jun 01, 2015 11:53 am
Forum: General discussion
Topic: Iron Plate Maintenance
Replies: 16
Views: 9665

Re: Iron Plate Maintenance

Umm... if you have enough mining and processing, but one side of the belt can carry all of that, why not put the plates on both sides? Simply move half the furnaces to the other side of the belt, to use both sides. I think that's what we'll do lol. Idk why I didn't think of that. We're going to be ...
by Tyr4el
Mon Jun 01, 2015 11:29 am
Forum: General discussion
Topic: Iron Plate Maintenance
Replies: 16
Views: 9665

Iron Plate Maintenance

A friend and I started a multiplayer game over the weekend and we're looking to continue it. I'll try to explain this as best as I can without a picture (at work). Right now we have about....10-12 (maybe more) steel furnaces all producing iron plates (and sometimes stone due to an electric drill bei...
by Tyr4el
Fri Apr 10, 2015 12:04 am
Forum: Releases
Topic: Version 0.11.21
Replies: 48
Views: 54102

Re: Version 0.11.21

I'm getting that same error but not from Factorio, from Windows.

Go to advanced search