Automated long range chunk revealing?JackTheSpades wrote: βFri May 10, 2024 11:30 amWith turrets and artillery in the circuit network, all that is left is being able to send target coordinates to a artillery unit. Why? No idea but it could be fun
Search found 5 matches
- Fri May 10, 2024 5:17 pm
- Forum: News
- Topic: Friday Facts #410 - Rocket turret & Target priorities
- Replies: 87
- Views: 10970
Re: Friday Facts #410 - Rocket turret & Target priorities
- Fri Mar 29, 2024 4:23 pm
- Forum: News
- Topic: Friday Facts #404 - Frustration not found
- Replies: 112
- Views: 15938
- Sun Feb 07, 2021 12:58 pm
- Forum: News
- Topic: Friday Facts #365 - Future plans
- Replies: 298
- Views: 167928
Re: Friday Facts #365 - Future plans
Also translates to 4.4 years to identify each bug! That's not bad!4.4 years of playtime per resolved bug report
- Mon Jan 11, 2021 11:12 pm
- Forum: Releases
- Topic: Version 1.1.8
- Replies: 26
- Views: 23695
Re: Version 1.1.8
New trains overview GUI. I had noticed this change (summarised status), but only by accessing it from a station, and was confused as it now lacks to context of what route each train is on. Which of these trains is on a different route? Station.PNG Is there any chance this can be expanded again when...
- Sun Aug 25, 2019 11:47 am
- Forum: News
- Topic: Friday Facts #309 - Controversial opinions
- Replies: 290
- Views: 113250
Re: Friday Facts #309 - Controversial opinions
Regarding weapon lock Even if you don't like this style, we already have it for some weapons (shotgun), and using it for some weapons but not all is inconsistent and confusing. This was *so* confusing when I first moved from machine gun to flame thrower. It took me a good 30 minutes before I figured...