Search found 19 matches

by ReijMan
Thu Sep 10, 2015 7:00 pm
Forum: Releases
Topic: Version 0.12.7
Replies: 16
Views: 37931

Re: Version 0.12.7

Last version there was no start-server command for me, no way to start the game a gui-less linux install. Is this back?
by ReijMan
Fri Aug 28, 2015 10:38 pm
Forum: Releases
Topic: Version 0.12.5
Replies: 42
Views: 50220

Re: Version 0.12.5

anyone able to start a headless server?
by ReijMan
Thu Aug 20, 2015 7:27 am
Forum: Won't fix.
Topic: [0.12.4][posila] Desync-prone map on headless server
Replies: 6
Views: 13286

Re: [0.12.4 Modded] Desync-prone map when used with headless server

My ShadowMega server had the same desync problem.
Was fixed after I went from the 3.8 to 4.0 version of the pack.... See if you can update your mods?
by ReijMan
Mon Aug 17, 2015 12:44 pm
Forum: Releases
Topic: Version 0.12.4
Replies: 36
Views: 50762

Re: Version 0.12.4

... This game can be called a full (almost) triple A game and from what the #devs are saying, with the new finishing touches to the GUI they, in my opinion, can sell the game as it is now. I would buy it (but I have already) and I'm planning to introduce it to the hebrew speaking crowd so they will...
by ReijMan
Wed Jul 29, 2015 6:20 pm
Forum: Ideas and Suggestions
Topic: Rail that pathfinding sees as 100 units long instead of 1
Replies: 17
Views: 6251

Re: Rail that pathfinding sees as 100 units long instead of 1

Maybe the pathfinding algorithm could be tweaked by having the train factor in how much other tracks he crosses or weighs 'tracks with crossings' more than those don't in the case when distance is almost equal?
by ReijMan
Tue Jul 28, 2015 7:47 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.1] No max length on community entered names
Replies: 2
Views: 1683

Re: [0.12.1] No max length on community entered names

The one and only Master of Biochemistry; the man who has found solace in organizing factories of his own into self sustaining, terraforming, alien obliterating megapolises; the man who never trolls and appreciates tools; the modern day alchemist herein immortalized as Michael Pratt doesn't like this...
by ReijMan
Tue Jul 28, 2015 6:23 pm
Forum: Multiplayer
Topic: Headless server speed
Replies: 3
Views: 8307

Re: Headless server speed

Doesn't seem to solve the desync issues, guess we've been doing to much exploring on the map :-(
by ReijMan
Mon Jul 27, 2015 9:19 pm
Forum: Multiplayer
Topic: Headless server speed
Replies: 3
Views: 8307

Re: Headless server speed

Thanks a lot Oxyd!
I'll try to update that WIKI a bit tomorrow :-)
by ReijMan
Mon Jul 27, 2015 8:35 pm
Forum: Multiplayer
Topic: Headless server speed
Replies: 3
Views: 8307

Headless server speed

Heya factory workers! I'm hosting a game on a dedicated linux server on my lan. The game keeps desyncing when one of my friends join via internet. Is ther any way to set the 'update speed' or the latency in order to make my friends' computers and connection keep up with our multiplayer game? My head...
by ReijMan
Mon Jul 27, 2015 7:53 pm
Forum: Resolved Problems and Bugs
Topic: [12.1][Twinsen] attempt to clone none empty blueprint
Replies: 1
Views: 2342

[12.1][Twinsen] attempt to clone none empty blueprint

I believe the game crashes when a blue inserter tries to get a blueprint from a train wagon into a storage chest.
by ReijMan
Mon Jul 27, 2015 4:26 pm
Forum: Ideas and Requests For Mods
Topic: A request, Red Sci trains.
Replies: 2
Views: 4805

Re: A request, Red Sci trains.

As an (OPEN)TTD fan, I love all energy put into trains!
I think its a bit strange that inserters go electric fairly quick but trains don't.. never.
by ReijMan
Sat Jul 25, 2015 4:27 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.1] No max length on community entered names
Replies: 2
Views: 1683

[0.12.1] No max length on community entered names

Apparently there is no limit to the length of the name you can enter when you've bought the game on certain tier.
Made it a tad hard to interact with the train as the UI was covering it so interaction was impossible.
by ReijMan
Fri Jul 24, 2015 10:56 am
Forum: Texture Packs
Topic: [Done] 5Dim's Trains
Replies: 24
Views: 48079

Re: [Request] 5Dim's Trains

Mod sounds super useful and those pictures amazing dude!
by ReijMan
Sun Jul 19, 2015 4:45 pm
Forum: Resource Spawner Overhaul
Topic: [0.12.x] RSO Discussion thread
Replies: 458
Views: 181439

Re: [0.12.x] RSO Alpha

Thanks again!
by ReijMan
Sun Jul 19, 2015 3:34 pm
Forum: Resource Spawner Overhaul
Topic: [0.12.x] RSO Discussion thread
Replies: 458
Views: 181439

Re: [0.12.x] RSO Alpha

:? Sorry to bother again, I've encountered some other problem on my quest to regenerate our map :-) I created this world in version 0.12 with this RSO alpha added. I try to use: remote.call("RSO", "regenerate", true) After I changed some settings in config.lua file so we can have...
by ReijMan
Sun Jul 19, 2015 12:56 am
Forum: Resource Spawner Overhaul
Topic: [0.12.x] RSO Discussion thread
Replies: 458
Views: 181439

Re: [0.12.x] RSO Alpha

I do not wait, I automate. ;-) Game froze and after 10 or so seconds I killed it. Will give it longer tomorrow.
by ReijMan
Sat Jul 18, 2015 7:42 pm
Forum: Resource Spawner Overhaul
Topic: [0.12.x] RSO Discussion thread
Replies: 458
Views: 181439

Re: [0.12.x] RSO Alpha

hhmz, game crashes when I call that function, no error to be found just freezes..
Tried in both single and multiplayer.
Should I wait long for the game to reload the map, got a high spec pc and server.
by ReijMan
Sat Jul 18, 2015 3:25 pm
Forum: Resource Spawner Overhaul
Topic: [0.12.x] RSO Discussion thread
Replies: 458
Views: 181439

Re: [0.12.x] RSO Alpha

Heya, I run a headless server with mod installed. I do not like the ore distribution on the map, there are to many small patches and I want to have fun with trains. How do I go about? From 'client' I try to call: remote.call("RSO", "regenerate") but I get: Cannot execute command....
by ReijMan
Fri Jul 17, 2015 5:56 pm
Forum: Resource Spawner Overhaul
Topic: [0.12.x] RSO Discussion thread
Replies: 458
Views: 181439

Re: [0.12.x] RSO Alpha

Wow so quick!
I'm gonna start my new headless server and have a hell of a weekend!
Thanks

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