Search found 4 matches

by deku
Tue Mar 06, 2018 11:17 am
Forum: Resolved Problems and Bugs
Topic: [16.27] Wrong artillery target with scrolling bound to middle click
Replies: 6
Views: 2954

Re: [0.16.x] Firing with the Artillery-Remote in Mapmode

This happens to me as well. I also rebound map drag to another mouse button, so that I can click and drag in order to fire at many targets easily with the remote. When I open the map and use the remote to fire artillery, it will also fire at places I click as if the map was not opened. So it will fi...
by deku
Tue Jan 26, 2016 5:11 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.22]Trains are getting a "No Path" error after updating
Replies: 8
Views: 25767

Re: [0.12.22]Trains are getting a "No Path" error after updating

Happened to me aswell. Fixed it by stopping/starting all of my trains

Edit: Just let me know if you need the save
by deku
Sun Jul 19, 2015 2:45 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.0] Car+transport belt crash
Replies: 8
Views: 4946

Re: [0.12.0] Car+transport belt crash

Have had this happening also. Game crashes instantly when I exit a car that stands on a transport belt.

Not using any mods.
by deku
Sat Jul 18, 2015 5:59 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.0] Game crash after rotating blueprint (reproducable)
Replies: 4
Views: 4981

[0.12.0] Game crash after rotating blueprint (reproducable)

0.001 2015-07-18 19:50:44; Factorio 0.12.0 (Build 103, win64) 0.001 Operating system: Windows 8 0.001 Read data path: C:/Program Files/Factorio/data 0.001 Write data path: C:/Users/kris/AppData/Roaming/Factorio 0.001 Binaries path: C:/Program Files/Factorio/bin 0.047 Initialised Direct3D: NVIDIA Ge...

Go to advanced search