Search found 31 matches
- Fri Apr 26, 2024 7:11 pm
- Forum: News
- Topic: Friday Facts #408 - Statistics improvements, Linux adventures
- Replies: 148
- Views: 14300
Re: Friday Facts #408 - Statistics improvements, Linux adventures
I second that the 5s option is not so useful, 10 or 15 would be more useful. Or have it at least remember the selected one. Another thing related to statistics: it would be great if you press P while having an assembly machine dialog open, that it opens the production statistics page with the recipe...
- Fri Apr 12, 2024 6:20 pm
- Forum: News
- Topic: Friday Facts #406 - Space Age Music
- Replies: 151
- Views: 19841
Re: Friday Facts #406 - Space Age Music
I love the new soundtracks! Really gave me Jesper Kyd (Hitman 1ā4) vibes (electronic + orchestra) with a bit of Trent Reznor/Atticus Ross/Nine Inch Nails. Love it! Love it! Love it!
- Fri Mar 29, 2024 1:53 pm
- Forum: News
- Topic: Friday Facts #404 - Frustration not found
- Replies: 112
- Views: 15633
Re: Friday Facts #404 - Frustration not found
I would love to see when you pipette ore, that by default you get the burner mining drill, but then it should change to an electric mining drill after your first crafted electric mining drill?
Thanks a lot for all the great updates.
Thanks a lot for all the great updates.
- Sat Mar 09, 2024 1:18 am
- Forum: Duplicates
- Topic: [1.1.104] Big power pole wire disappears when zooming in in radar-view
- Replies: 1
- Views: 186
[1.1.104] Big power pole wire disappears when zooming in in radar-view
1. Zooming in on vertically-placed big power pole wires (while in radar-view-mode). 2. The wire disappears. 3. I think it should stay visible. 4. Always, but only when the wire is (nearly) vertical, and the poles are at maximum extent. 5. In sandbox mode: place two big power pole vertically from eac...
- Fri Mar 08, 2024 4:12 pm
- Forum: News
- Topic: Friday Facts #401 - New terrain, new planet
- Replies: 102
- Views: 20868
Re: Friday Facts #401 - New terrain, new planet
This all looks fantastic. I love the hinting at more adjustable parameters in the post.
My wish would be that the map generator had some presets like those in Age of empires e.g.: "Lakes", "Archipelago", "Islands", "Desert", "Serengeti", etcā¦
My wish would be that the map generator had some presets like those in Age of empires e.g.: "Lakes", "Archipelago", "Islands", "Desert", "Serengeti", etcā¦
- Fri Feb 09, 2024 2:54 pm
- Forum: News
- Topic: Friday Facts #397 - Factoriopedia
- Replies: 119
- Views: 17795
Re: Friday Facts #397 - Factoriopedia
Since when does a substation have a Rocket capacity ?
- Fri Feb 02, 2024 8:29 pm
- Forum: News
- Topic: Friday Facts #396 - Sound improvements in 2.0
- Replies: 98
- Views: 13764
Re: Friday Facts #396 - Sound improvements in 2.0
Bush is drawn in front of tank. Literally unplayableā¦
- Fri Jan 26, 2024 4:01 pm
- Forum: News
- Topic: Friday Facts #395 - Generic interrupts and Train stop priority
- Replies: 138
- Views: 17872
Re: Friday Facts #395 - Generic interrupts and Train stop priority
I think this is needed because in multiplayer one player could in Spanish and the other in English. So 'iron' would then not work in e.g. Spanishā¦ icons prevents this entire problem.burninghey wrote: āFri Jan 26, 2024 2:51 pmI never used icons in stop names, making that a necessity sounds like a terrible idea
- Fri Jan 12, 2024 5:24 pm
- Forum: News
- Topic: Friday Facts #393 - Putting things on top of other things
- Replies: 229
- Views: 47515
Re: Friday Facts #393 - Putting things on top of other things
I feel weird that we now have 3 concept of 'stacks':
Maybe rethink some of this naming. I guess for veterans there is no issue, but for new players this must be utterly confusingā¦
- Fri Dec 08, 2023 2:39 pm
- Forum: News
- Topic: Friday Facts #388 - Smaller things for 2.0
- Replies: 149
- Views: 25385
- Fri Dec 01, 2023 3:59 pm
- Forum: News
- Topic: Friday Facts #387 - Swimming in lava
- Replies: 170
- Views: 40473
- Fri Nov 03, 2023 4:29 pm
- Forum: News
- Topic: Friday Facts #383 - Super force building
- Replies: 172
- Views: 30343
Re: Friday Facts #383 - Super force building
If you mine landfill, does it become *fresh* water? If so, you could make an automated fillā¦ unfillā¦ to get fresh water every time, that can absorb new pollutionā¦ There is no difference in pollution absorption between water and polluted water. I thought it would 'saturate', aah wellā¦ then there is ...
- Fri Nov 03, 2023 4:27 pm
- Forum: Ideas and Suggestions
- Topic: Production statistics shortcut from assembly machine
- Replies: 0
- Views: 278
Production statistics shortcut from assembly machine
TL;DR Pressing 'p' while having an assembly machine dialogue open, open the production statistics showing only that item What It would be great that if you have the dialog of an assembly machine or refinery or so open, and when you press 'p' that it would still open the production statistics as bef...
- Fri Nov 03, 2023 3:29 pm
- Forum: News
- Topic: Friday Facts #383 - Super force building
- Replies: 172
- Views: 30343
Re: Friday Facts #383 - Super force building
If you mine landfill, does it become *fresh* water? If so, you could make an automated fillā¦ unfillā¦ to get fresh water every time, that can absorb new pollutionā¦
- Fri Oct 13, 2023 7:06 pm
- Forum: News
- Topic: Friday Facts #380 - Remote view
- Replies: 181
- Views: 31041
Re: Friday Facts #380 - Remote view
In the middle large train yard: what is the icon between the flying robot frame and brick?
- Fri Sep 22, 2023 12:38 pm
- Forum: News
- Topic: Friday Facts #377 - New new rails
- Replies: 217
- Views: 50809
Re: Friday Facts #377 - New new rails
Looks exquisite! great job! I like that it can squeeze now in between structure a little bit better
- Fri Sep 15, 2023 11:46 am
- Forum: News
- Topic: Friday Facts #376 - Research and Technology
- Replies: 364
- Views: 58140
Re: Friday Facts #376 - Research and Technology
For the steam-power research (50 iron plates); would it show the progress then? so if you crafted 20 or so, it would be 40% filled? The top-right only shows one research technology, but now multiple can be 'researched' at onceā¦
- Fri Sep 15, 2023 11:44 am
- Forum: News
- Topic: Friday Facts #376 - Research and Technology
- Replies: 364
- Views: 58140
Re: Friday Facts #376 - Research and Technology
https://cdn.factorio.com/assets/blog-sync/fff-376-rocket-control-unit-productivity.png The number of science packs looks strange. Perhaps we will have a new type of progression, different from linear and exponential. From one data point you can't say it is different from linear or exponential, or a...
- Fri Aug 25, 2023 5:55 pm
- Forum: News
- Topic: Friday Facts #373 - Factorio: Space Age
- Replies: 267
- Views: 71599
Re: Friday Facts #373 - Factorio: Space Age
[...] Hard to see even for non colorblind people :) https://forums.factorio.com/images/ext/5a6fd1337ddeb4cdab5053b04ee1abf0.png ā¦A different shape to the flask wouldn't help much eitherā¦ The flasks are actually slightly different. While the original were Erlenmeyer flasks, the new ones are round-bo...
- Fri Aug 25, 2023 4:41 pm
- Forum: News
- Topic: Friday Facts #373 - Factorio: Space Age
- Replies: 267
- Views: 71599
Re: Friday Facts #373 - Factorio: Space Age
That would be a great new achievement, some sciencepacks/minute. Would make speedrunners rethink their strategy as well. New challenges.serhatozgel wrote: āFri Aug 25, 2023 4:26 pmExcellent news!
ā¦ā¦Something to make me say āI did itā other than seeing 1000 on a graphā¦ā¦