Search found 36 matches

by PandaGOD
Fri Apr 05, 2019 6:11 pm
Forum: Ideas and Suggestions
Topic: Richness % unclear
Replies: 1
Views: 764

Richness % unclear

TL;DR Preview size/richness of ores What ? Just like when we are inside a game we can hover over a ore patch and check how much is there. Why not allow that in the preview of the world? The current richness settings is a bit vague and without actualy going inside the map and check how much there is...
by PandaGOD
Sun Jan 15, 2017 2:20 pm
Forum: Multiplayer
Topic: [14.20] Supplies for Christmas
Replies: 4
Views: 2658

Re: [14.20] Supplies for Christmas

What are the current mods? can someone update the main post?
by PandaGOD
Thu Dec 29, 2016 4:06 pm
Forum: Gameplay Help
Topic: [HELP] Power Switch State Check
Replies: 7
Views: 4098

Re: [HELP] Power Switch State Check

Can u guys explain me better? Images?

im kinda noob in circuit network :p
by PandaGOD
Wed Dec 28, 2016 11:21 pm
Forum: Gameplay Help
Topic: [HELP] Power Switch State Check
Replies: 7
Views: 4098

[HELP] Power Switch State Check

Soo, im trying to make some "visual" way of knowing if a power switch is on or off, but since i cant take any output from the power switch directly, i got to use the circuit network. However, i tryed many ways and i cant find a way (without using accumulators or inserter-chest types of che...
by PandaGOD
Fri Dec 09, 2016 6:59 pm
Forum: News
Topic: Friday Facts #168 - Nightvision Nightmare
Replies: 188
Views: 74324

Re: Friday Facts #168 - Nightvision Nightmare

If i would follow realism, i would say that light areas should be "impossible" to walk if u got nightvision on. NightVision should increase the ammount of light u take, there for, the more light the worst since u cant see anything. (Maybe a auto deactivate goggles on light areas? Or keybin...
by PandaGOD
Sat Dec 03, 2016 8:14 pm
Forum: Multiplayer
Topic: [14.20] Supplies for Christmas
Replies: 4
Views: 2658

Re: [14.20] Supplies for Christmas

Server offline?
by PandaGOD
Sun Nov 13, 2016 1:07 pm
Forum: Multiplayer
Topic: RSO/Bob+angels
Replies: 52
Views: 16477

Re: RSO/Bob+angels

Ip is factorio4.i-craft.de:40001?

just tryed to join and i couldnt
by PandaGOD
Sat Nov 12, 2016 12:34 am
Forum: Multiplayer
Topic: RSO/Bob+angels
Replies: 52
Views: 16477

Re: RSO/Bob+angels

Kaz please update the 2 mods and we are are getting Desync loop every 5 minutes -.-
Outdated Mods:
- Text Places
- Smart Trains

Bring old ip back pls, its way more stable
by PandaGOD
Fri Aug 19, 2016 10:10 pm
Forum: News
Topic: Friday Facts #152 - Team production challenge
Replies: 46
Views: 25658

Re: Friday Facts #152 - Team production challenge

Loewchen wrote:I am really excited for this, multiplayer challenges made by the community could become a big new part of factorio.

"Exited", u mean Excited? (im soo annoying >.<)
by PandaGOD
Fri Aug 19, 2016 8:59 pm
Forum: News
Topic: Friday Facts #152 - Team production challenge
Replies: 46
Views: 25658

Re: Friday Facts #152 - Team production challenge

" Albert is in Spain, and some pople have holidays.", Pople? or People? xD, just pointing that out.

Awesome FF
by PandaGOD
Sat Jul 23, 2016 1:29 am
Forum: Resolved Problems and Bugs
Topic: [0.13.6] Power Switch Crashing Server / All Clients inside
Replies: 13
Views: 4163

Re: [0.13.6] Power Switch Crashing Server / All Clients inside

its gonna be hard to reproduce since we got no idea what hapenned.

i was playing with the switch, connecting and disconnecting wires and removing and placing again, and then this happens, but we can try to reproduce it
by PandaGOD
Sat Jul 23, 2016 1:27 am
Forum: Resolved Problems and Bugs
Topic: [0.13.6] Power Switch Crashing Server / All Clients inside
Replies: 13
Views: 4163

Re: [0.13.6] Power Switch Crashing Server / All Clients inside

Rseding91 wrote:Can you still trigger this issue on 0.13.8?
Just tryed to trigger the issue on 0.13.10.

Still crashes game if i try to remove it

Anexed the log
by PandaGOD
Fri Jul 08, 2016 9:00 pm
Forum: Resolved Problems and Bugs
Topic: [0.13.6] Power Switch Crashing Server / All Clients inside
Replies: 13
Views: 4163

Re: [0.13.6] Power Switch Crashing Server / All Clients inside

The map was created yesterday, soo it might have been 0.13.6 using RSO and YARM as mods for the server we used (Bisa Server)

We try to use the most recent updates as much as possible
by PandaGOD
Fri Jul 08, 2016 4:30 pm
Forum: Resolved Problems and Bugs
Topic: [0.13.6] Power Switch Crashing Server / All Clients inside
Replies: 13
Views: 4163

Re: [0.13.6] Power Switch Crashing Server / All Clients inside

thank you for the fast answer, i hope we can fix this up fast :)

keep this game amazing
by PandaGOD
Fri Jul 08, 2016 4:20 pm
Forum: Resolved Problems and Bugs
Topic: [0.13.6] Power Switch Crashing Server / All Clients inside
Replies: 13
Views: 4163

Re: [0.13.6] Power Switch Crashing Server / All Clients inside

Uploaded the save file, the power switch in question is the one near the Oil Refinery where the concrete is placed (there are 2), its the one on the right
by PandaGOD
Fri Jul 08, 2016 3:54 pm
Forum: Resolved Problems and Bugs
Topic: [0.13.6] Power Switch Crashing Server / All Clients inside
Replies: 13
Views: 4163

[0.13.6] Power Switch Crashing Server / All Clients inside

Soo, i was playing multiplayer, and there is 1 power switch that i placed, but now whenever i try to interact with it (removing or add wires), my game just crashes. it was working fine for a couple of times, but now i cant do anything with it EDIT: After some test: - We cant destroy the power switch...
by PandaGOD
Sat Mar 26, 2016 6:17 pm
Forum: News
Topic: Friday Facts #131 - Roadmap shuffle
Replies: 114
Views: 56718

Re: Friday Facts #131 - Roadmap shuffle

Well, im takin a degree in Multimedia wich includes Blender Classes, but im not rly that "pro" in Blender xD

(Altough i had some plans to make some factorio stuff on it :D )

Awesome FFF :D
by PandaGOD
Thu Feb 25, 2016 12:52 pm
Forum: Multiplayer
Topic: [Public/Europe] Dedicated Server
Replies: 331
Views: 138728

Re: [Public/Europe] Dedicated Server [0.12.24/Vanilla]

Ignore, apparently factorio updated to 0.12.23, i got the 0.12.24 and i can enter server again :)
by PandaGOD
Thu Feb 25, 2016 12:49 pm
Forum: Multiplayer
Topic: [Public/Europe] Dedicated Server
Replies: 331
Views: 138728

Re: [Public/Europe] Dedicated Server [0.12.24/Vanilla]

Soo, last night my factorio had an update (Scenario pack version 999.999.999), since then i cannot enter server, probably server isnt updated to that one?
by PandaGOD
Mon Feb 22, 2016 7:35 pm
Forum: Multiplayer
Topic: [Public/Europe] Dedicated Server [0.12.35/Modded]
Replies: 175
Views: 71301

Re: [Public/Europe] Dedicated Server [0.12.22/Bobathon]

Map is finished :D, all researched and 8 rockets launched soo far xD

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