Search found 27 matches

by aul1999
Sun Mar 03, 2019 6:17 pm
Forum: General discussion
Topic: Terrain Generator Question
Replies: 0
Views: 771

Terrain Generator Question

Hey guys,

If i continou playing on Version 0.16 Savegame with Version 0.17 will be already the new overworked Terrain Generator used? (on not generated terrain)
by aul1999
Sun May 21, 2017 9:55 am
Forum: General discussion
Topic: Gates won't open - SpaceBooks
Replies: 1
Views: 946

Gates won't open - SpaceBooks

Hello I use SpaceBooks to seperate my and my friends research tree. I put him in an another force and maked the forces friendly to each other... Now i have the Problem that he can't open my gates or i cant open his gates. Is there an alternative to seperate research trees but not Structures or is th...
by aul1999
Wed May 03, 2017 6:28 pm
Forum: General discussion
Topic: Alternative Design
Replies: 4
Views: 1953

Re: Alternative Design

Are there also more designs for this balancers?

2 Belt

Image

4 Belt

Image
by aul1999
Wed May 03, 2017 6:21 pm
Forum: General discussion
Topic: Alternative Design
Replies: 4
Views: 1953

Re: Alternative Design

Thanks :) , if there are more , just post them here
by aul1999
Wed May 03, 2017 6:09 pm
Forum: General discussion
Topic: Alternative Design
Replies: 4
Views: 1953

Alternative Design

Is there an prettier design of this Belt Balancer (Balanced to Unbalanced for 1 Belt) ? I dont like these underground belts as ... buffer thing

Image

Greetings aul1999
by aul1999
Sun Apr 30, 2017 2:23 pm
Forum: 1 / 0 magic
Topic: [15.4-5] Spike Laggs
Replies: 3
Views: 1426

Re: [15.4-5] Spike Laggs

Why my computer don't uses opengl without the starting parameter? Because you run on Windows and in general we have less issues with DirectX than with OpenGL. Try to turn on v-sync in game settings and remove --force-opengl Mhh ok thanks i dont have anymore the laggs. But why turning V-Sync on fixe...
by aul1999
Sun Apr 30, 2017 2:08 pm
Forum: Resolved Problems and Bugs
Topic: [gfx] [for 0.16] [0.15.1] Chemical lab pipe graphical issue
Replies: 5
Views: 4356

Re: [0.15.1][gfx] Chemical lab pipe graphical issue

Hey , yeah i saw this bug too , hopefully it gets fixed
by aul1999
Sun Apr 30, 2017 1:57 pm
Forum: 1 / 0 magic
Topic: [15.4-5] Spike Laggs
Replies: 3
Views: 1426

Re: [15.4-5] Spike Laggs

After using the Starting parameter "--force-opengl" it runs fine...

Why my computer don't uses opengl without the starting parameter?
by aul1999
Sun Apr 30, 2017 1:46 pm
Forum: 1 / 0 magic
Topic: [15.4-5] Spike Laggs
Replies: 3
Views: 1426

[15.4-5] Spike Laggs

Since the 15.4 i have spike laggs , in the version 15.3 i dind't have thoose laggs. In the 15.5 the laggs are still there. The laggs are coming after 3-5 Minutes after loading the Savegame. After some time it stops , then after some time it comes back again... Mods that i use: SpaceBooks (V: 1.0.27)...
by aul1999
Sun Apr 30, 2017 11:02 am
Forum: Gameplay Help
Topic: Speaker
Replies: 3
Views: 1603

Speaker

Hello, I want to program my Programmable Speaker that he only makes One to Three Sounds and show the alert down on the Toolbelt if my Reaktor is running low on Uran. I have all done ,but the only thing is that the speaker makes permanently sounds , i just want so 1-3 loops and then only the alert on...
by aul1999
Sun Apr 30, 2017 9:40 am
Forum: General discussion
Topic: Vehicle Fuel Type
Replies: 5
Views: 2357

Re: Vehicle Fuel Type

Wow rocket fuel in an Train XD.

Thx for the info :)
by aul1999
Sat Apr 29, 2017 8:39 pm
Forum: General discussion
Topic: Vehicle Fuel Type
Replies: 5
Views: 2357

Re: Vehicle Fuel Type

Oh wow i dind't saw that , thx :)
by aul1999
Sat Apr 29, 2017 8:22 pm
Forum: General discussion
Topic: Vehicle Fuel Type
Replies: 5
Views: 2357

Vehicle Fuel Type

Patch Note from 0.15

Fuel type now affects vehicle acceleration and top speed.

Anybody has some more detailed Infos ?

Whats the best fuel for the Train and more... maybe some numbers like this: Coal: Max Speed: XXX ...

Greetings Paul
by aul1999
Sat Apr 29, 2017 9:51 am
Forum: Resolved Problems and Bugs
Topic: [15.1] Crash after start
Replies: 8
Views: 2489

Re: [15.1] Crash after start

Yeah thx for the Tip. :D First i use the MSI Afterburner and the Riva Tool. I check all Tools for Updates. No all is up to date. I disabled all tools before i started factorio , and it worked without the startparameter "--foreceopengl". Thx for the Tip , its good to know what causes the Pr...
by aul1999
Tue Apr 25, 2017 8:46 pm
Forum: Resolved Problems and Bugs
Topic: [15.1] Crash after start
Replies: 8
Views: 2489

Re: [15.1] Crash after start

Ok yeah that worked , but do i need to keep this in the starting parameter or a fix will come? Or is there a way to permanently enable opengl
by aul1999
Tue Apr 25, 2017 5:53 pm
Forum: Resolved Problems and Bugs
Topic: [15.1] Crash after start
Replies: 8
Views: 2489

Re: [15.1] Crash after start

You have an another problem as me , i don,t came into the game with the standalone , you have a problem with loading a save , we have different problem. :lol:
by aul1999
Tue Apr 25, 2017 4:09 pm
Forum: Resolved Problems and Bugs
Topic: [15.1] Crash after start
Replies: 8
Views: 2489

Re: [15.1] Crash after start

Yeah also first i downloaded the game on the Factorio page, i like the standalone more, after the crash i used the steam version, and then ... there it works fine ...
by aul1999
Tue Apr 25, 2017 3:23 pm
Forum: Resolved Problems and Bugs
Topic: [15.1] Crash after start
Replies: 8
Views: 2489

[15.1] Crash after start

Hello dear Factorio Team, I started the game and it crashed after a pair of seconds. It was nothing much to see before the crash , only a white screen (on the screenshot). I don't used any mods or savegames. It was the fresh downloaded and extracted game. Scroll down to see the Log File. I used the ...
by aul1999
Fri Sep 23, 2016 5:16 pm
Forum: Gameplay Help
Topic: Forces...
Replies: 2
Views: 1243

Forces...

I have the Problem that i want to be with my friend in one force but we want to have seperate Research Trees ... Is this possible?

IF i make it with Space Book he can have an seperate Research but hes an enemy and as enemy he dont can walk though my gates and dont can open my chests etc.
by aul1999
Mon Sep 19, 2016 1:35 pm
Forum: Show your Creations
Topic: Research Belt Loop
Replies: 8
Views: 5976

Re: Research Belt Loop

Uxi wrote:

I really like your lamps :D

/Uxi
Thx i too :D

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