Copper Cable
Iron Wheel gear
Copper Plate
Solid Fuel.
Download link:
https://dl.dropboxusercontent.com/u/557 ... 4icons.rar
Search found 63 matches
- Sat Feb 22, 2014 3:40 am
- Forum: Texture Packs
- Topic: 4 new icons
- Replies: 14
- Views: 23478
- Fri Feb 21, 2014 8:51 pm
- Forum: Ideas and Suggestions
- Topic: Optimized .png
- Replies: 6
- Views: 2590
Optimized .png
With the introduction of large quantity of trees i got the game freezing for 1-2 sec every 1-2 minutes of play ( i put autosave to 30 mins so is not the problem ) Maybe i found a solution to that optimizing all the .png in the graphics folder. the size is now 1/3 of original with no visual quality l...
- Fri Feb 21, 2014 8:46 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.9.1] Barrel to Oil Conversion
- Replies: 7
- Views: 5953
[0.9.1] Barrel to Oil Conversion
The barrel to oil conversion is not working.
the chemichal plant is not giving any output neither the fluid neither the empty barrel.
the chemichal plant is not giving any output neither the fluid neither the empty barrel.
- Fri Feb 21, 2014 8:42 pm
- Forum: Releases
- Topic: Version 0.9.1
- Replies: 26
- Views: 33841
Re: Version 0.9.1
Very nice And fast update.
I found an istant bug.
The barrel to oil conversion is not working.
the chemichal plant is not giving any output neither the fluid neither the empty barrel.
I found an istant bug.
The barrel to oil conversion is not working.
the chemichal plant is not giving any output neither the fluid neither the empty barrel.
- Fri Feb 21, 2014 5:33 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.9.0]Small stutter every few seconds
- Replies: 17
- Views: 7787
Re: [0.9.0]Small stutter every few seconds
Here is the link to get the compressed trees. (If it is a problem to post it i'll remove it ) 1) Uncompress the folder with winrar o similar software. 2) Copy the uncompressed folder in the subfolder of your game installation located in : \Factorio\data\base\graphics\entity Overwriting the files. Te...
- Fri Feb 21, 2014 4:44 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.9.0]Small stutter every few seconds
- Replies: 17
- Views: 7787
Re: [0.9.0]Small stutter every few seconds
There must be something wrong or too heavy with the graphich engine. cause i asked me , why in 0.8.8 all was smooth and in 0.9.0 there is this shuttering every 30-50 sec ? And then i tought that all the new items insered in 0.9.0 maybe where too "big" In reality the items themself are not ...
- Fri Feb 21, 2014 4:37 am
- Forum: Balancing
- Topic: Are bitters too hard to kill in end game?
- Replies: 59
- Views: 50177
Re: Are bitters too hard to kill in end game?
There is to put a limit also to very-end game i'm at lvl 13 of following robot tech. lvl 14 is in progress. (for sure i could finish the game very earlier. But i'm testing all. Going to study all tech and then compare weapon and so on ) at lvl 13 i can spawn 63 destroyer robots following me. I can a...
- Fri Feb 21, 2014 1:27 am
- Forum: Show your Creations
- Topic: EndGame testing 0.9.0
- Replies: 4
- Views: 8196
Re: EndGame testing 0.9.0
Big factory :) But it seems that you are mostly relying on logistic bots to transport all your intermediate products. Personally I try to build production chains that don't have to rely on logistic bots too much in order to make everything faster/more effective. i did it in late game destroying par...
- Fri Feb 21, 2014 12:32 am
- Forum: Resolved Problems and Bugs
- Topic: [0.9] Inserter ( Blue) vs Train
- Replies: 0
- Views: 2246
[0.9] Inserter ( Blue) vs Train
Casually i got in this bug.
Solved removing and replacingg the inserter.
The blue inserter is tring to reach the train that is gone away from station.
http://imageshack.com/a/img713/5974/m7we.jpg
Solved removing and replacingg the inserter.
The blue inserter is tring to reach the train that is gone away from station.
http://imageshack.com/a/img713/5974/m7we.jpg
- Fri Feb 21, 2014 12:29 am
- Forum: Ideas and Suggestions
- Topic: Improve 0.9.0 and Later
- Replies: 3
- Views: 2683
Re: Improve 0.9.0 and Later
Those loads of stuff... For 1 I see those problems: if the water goes down the pump will suddenly not work anymore. There are currently only 2 depths of water, and I can't see how that could work, so that it is logically explainable. They can make the water square +/- dense meaning a square cointai...
- Fri Feb 21, 2014 12:06 am
- Forum: Resolved Problems and Bugs
- Topic: [0.9.0]Small stutter every few seconds
- Replies: 17
- Views: 7787
Re: [0.9.0]Small stutter every few seconds
same here.
thought it was the 2 mins autosave timeout.
But then i set autosave to 30 mis , and the shutter still remains.
thought it was the 2 mins autosave timeout.
But then i set autosave to 30 mis , and the shutter still remains.
- Thu Feb 20, 2014 11:15 pm
- Forum: Show your Creations
- Topic: EndGame testing 0.9.0
- Replies: 4
- Views: 8196
Re: EndGame testing 0.9.0
Think is a matter of zoom...ficolas wrote:Looks pretty big, but the quality is so bad, not sure if it is because thr file is jpg or because the way you took the picture.
- Thu Feb 20, 2014 10:43 pm
- Forum: Show your Creations
- Topic: EndGame testing 0.9.0
- Replies: 4
- Views: 8196
EndGame testing 0.9.0
Here is my creation =) Full structure at 0.08 zoom http://imageshack.com/a/img845/1527/btjb.jpg Details : Core Production: http://imageshack.com/a/img534/8573/8ela.jpg Chemichal Processing http://imageshack.com/a/img585/3021/0cf8.jpg Solar Energy: http://imageshack.com/a/img32/9556/2ao3.jpg Smelting...
- Thu Feb 20, 2014 10:39 pm
- Forum: Gameplay Help
- Topic: Full Map ScreenShot
- Replies: 2
- Views: 4041
Re: Full Map ScreenShot
tnx.
Any way to make it permanent as mouse limit ?
Any way to make it permanent as mouse limit ?
- Thu Feb 20, 2014 10:33 pm
- Forum: Ideas and Suggestions
- Topic: Improve 0.9.0 and Later
- Replies: 3
- Views: 2683
Improve 0.9.0 and Later
After playing some maps on 0.8.8 and 0.9.0 i got some ideas that maybe can be usefull. Along with them also some fixes to existing items. 1) Make Water a finite resource: 1.1) Make Water transportable with barrels ( make it for any other kind of liquid ) 1.2 ) As the water is pumped out of a lake it...
- Thu Feb 20, 2014 9:11 pm
- Forum: Gameplay Help
- Topic: Full Map ScreenShot
- Replies: 2
- Views: 4041
Full Map ScreenShot
is there a way to take a full screenshot of a builded zone ?
Bigger of the maximun zoom out on screen?
Bigger of the maximun zoom out on screen?
- Thu Feb 20, 2014 5:35 pm
- Forum: Show your Creations
- Topic: Factorio Experimental Patch Overview 0.9.0
- Replies: 7
- Views: 14262
Re: Factorio Experimental Patch Overview 0.9.0
get rid of that music , or lower the volume of that.
And the reason robots do not put away things dismantled is because the have no storage chest to bring too to =)
And the reason robots do not put away things dismantled is because the have no storage chest to bring too to =)
- Tue Feb 18, 2014 9:23 pm
- Forum: Balancing
- Topic: [0.9] Crafting Queue
- Replies: 3
- Views: 6145
Re: [0.9] Crafting Queue
Not only , all the mats needed to craft shoul not been taken away from inventory but the quantity of 1 craft each time.
This will occurr in inventory player problem but right now is unreal how far i can go with tubes , for example , while crafting.
This will occurr in inventory player problem but right now is unreal how far i can go with tubes , for example , while crafting.
- Tue Feb 18, 2014 4:44 pm
- Forum: Balancing
- Topic: [0.9] Crafting Queue
- Replies: 3
- Views: 6145
[0.9] Crafting Queue
A problem with the crafting that I think should be revised. I do not know if it is specific to the 0.9 or if it was intentionally developed in this way. The example that I do is about the pipes: To craft 1 "pipe" is needed 1 "Iron Plate" Iron Plate stack is 128 items, instead pip...
- Mon Feb 17, 2014 2:19 am
- Forum: Resolved Problems and Bugs
- Topic: [0.9] Liquid input capacity is too large
- Replies: 6
- Views: 2559
Re: [0.9] Liquid input capacity is too large
Look also for some quantity calibration. to create the "petroleum gas" that is the most needed for other recipes in particular plastic ----> advanced circuit ( purple ones ) i produce tons and tons or better liters and liters of heavy and light oil. The problem is , if the oil is not taken...