One coal train is longer than the other, see image. The longer train is from "Coal 11" station.
Save for download, note it is a save from 0.12.35 version loaded in 0.13 https://drive.google.com/open?id=0B9f6G ... Whtd3IyUWM
Search found 78 matches
- Mon Jun 27, 2016 9:06 pm
- Forum: Not a bug
- Topic: [0.13.0] Train length not consistent
- Replies: 1
- Views: 1113
- Sat Jun 11, 2016 9:43 pm
- Forum: News
- Topic: Friday Facts #142 - Playtesting
- Replies: 132
- Views: 62972
Re: Friday Facts #142 - Playtesting
The crane thing is new graphics for train station confirmed by V453000 here on reddit.
- Fri Jun 03, 2016 7:32 pm
- Forum: News
- Topic: Friday Facts #141 - Mod Portal
- Replies: 190
- Views: 81344
Re: Friday Facts #141 - Mod Portal
I would not mind a system like on nexusmods.com or similar features. I never had a problem finding a mod there, imo the best mod site.
- Tue Apr 19, 2016 3:02 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Mod Iconizer
- Replies: 26
- Views: 17741
Re: [MOD 0.12.x] Mod Iconizer
Good job with the new version, all is working fine. The user interface is so much nicer without the ugly text icons, this mod goes on my top 10 mod list, thanks again.
- Mon Apr 18, 2016 2:47 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Mod Iconizer
- Replies: 26
- Views: 17741
Re: [MOD 0.12.x] Mod Iconizer
Roktaal, on github I have posted a issue with the mod, I hope you can have a look at it and help me.
Thanks
Thanks
- Sat Apr 16, 2016 1:22 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Mod Iconizer
- Replies: 26
- Views: 17741
Re: [MOD 0.12.x] Mod Iconizer
Really great mod! I can't wait for more supported mods. Mainly this mod I use Orbital Ion Cannon it's in the text form at the moment
- Fri Apr 08, 2016 11:02 pm
- Forum: News
- Topic: Friday Facts #133 - The train struggle
- Replies: 175
- Views: 74895
Re: Friday Facts #133 - The train struggle
To be honest, vertical and horizontal difference is not an issue and in some cases is part of puzzle. With that we have choice to make longer station with more inserters or shorter that require less space. Don't take away that possibilities. The main issue is wagons position that don't fit grid and...
- Fri Apr 08, 2016 10:02 pm
- Forum: News
- Topic: Friday Facts #132 - Side Project
- Replies: 118
- Views: 66377
Re: Friday Facts #132 - Side Project
End of the world, no Friday Facts... what we will do now?
- Fri Mar 25, 2016 5:31 pm
- Forum: News
- Topic: Friday Facts #131 - Roadmap shuffle
- Replies: 114
- Views: 57506
Re: Friday Facts #131 - Roadmap shuffle
I am looking forward to this
All the other things were revealed already except the "Ease of use", but this is something new and exciting!
.Graphical gui redesign - one of the big things that just had to be done sooner or later, we will definitely talk about it in detail in the future FFF
All the other things were revealed already except the "Ease of use", but this is something new and exciting!
- Fri Mar 25, 2016 5:27 pm
- Forum: News
- Topic: Friday Facts #131 - Roadmap shuffle
- Replies: 114
- Views: 57506
Re: Friday Facts #131 - Roadmap shuffle
i have one question. The inifity research you are planning. Will it be in 0.13 or 0.14? I don't know of any infinite research. Do you have a link / statement from the devs? I think he means this... From http://www.factorio.com/blog/post/fff-129 I can imagine, that one of the solutions could be to a...
- Sat Mar 12, 2016 9:48 am
- Forum: Mods
- Topic: [MOD 0.17.x] Modular Armor Revamp
- Replies: 327
- Views: 143557
Re: [MOD 0.12.x] Modular Armor Revamp
Is there a way how to disable the annoying "NO FUSION FUEL" warning? http://imgur.com/ONL4NcY Thanks! Two methods. Get fusion fuel, remove fusion reactor. If you don't have fusion fuel, then you would be better off using that space for something else. It would be possible, but I have no i...
- Fri Mar 11, 2016 9:05 pm
- Forum: Mods
- Topic: [MOD 0.17.x] Modular Armor Revamp
- Replies: 327
- Views: 143557
Re: [MOD 0.12.x] Modular Armor Revamp
Is there a way how to disable the annoying "NO FUSION FUEL" warning?
http://imgur.com/ONL4NcY
Thanks!
http://imgur.com/ONL4NcY
Thanks!
- Sat Mar 05, 2016 11:29 am
- Forum: Mods
- Topic: [MOD 0.12.17+] Train tracker 1.0.0
- Replies: 6
- Views: 12924
Re: [MOD 0.12.17+] Train tracker 1.0.0
Great mod, thanks!
- Fri Mar 04, 2016 5:54 pm
- Forum: News
- Topic: Friday Facts #128 - Back down to earth
- Replies: 422
- Views: 208365
Re: Friday Facts #128 - Back down to earth
I do would like a new type of radar for long train tracks to see where your trains are instead of placing toms of " normal " radars along the track There is a mod which adds radar that does exactly what you asked. Train tracker 1.0.0 https://forums.factorio.com/viewtopic.php?f=92&t=18...
- Fri Mar 04, 2016 5:27 pm
- Forum: News
- Topic: Friday Facts #128 - Back down to earth
- Replies: 422
- Views: 208365
Re: Friday Facts #128 - Back down to earth
NO Loader, I think it is too OP or make it very limited, for example can be used only for raw ore (iron, copper, coal) so basically just for unloading/loading trains and even in this case I would limit the speed maybe just to saturate yelow belt. As others said, make it expensive and late game resea...
- Fri Dec 11, 2015 9:06 pm
- Forum: News
- Topic: Friday Facts #116 - Strategy Guide
- Replies: 58
- Views: 44507
Re: Friday Facts #116 - Strategy Guide
Well somehow I am against the idea of selling that guide. I mean an optional donation may be fine to cover some of the work that went into it but outright selling a strategy guide as the only way to obtain a semi-official guide is something I am not really that fond of. ... I think you're forgettin...
- Sun Dec 06, 2015 2:08 pm
- Forum: General discussion
- Topic: Performance comparison for CPUs
- Replies: 68
- Views: 51075
Re: Performance comparison for different computer setups
So here is mine.. Factorio Version: 0.12.19 Specs: OS: Win 10 Pro x64 CPU: Core i7 6700K @ 4,5 GHz GPU: GTX 980 Ti RAM: 16GB DDR4 2666 MHz Storage: 1TB SSD (Samsung 850 Evo) Average UPS: 40000 Average FPS: 40 Factorio.jpg Update: All the above with more OC CPU: Core i7 6700K @ 4,6 GHz Average UPS: ...
- Tue Dec 01, 2015 2:39 pm
- Forum: General discussion
- Topic: Performance comparison for CPUs
- Replies: 68
- Views: 51075
Re: Performance comparison for different computer setups
So here is mine..
Factorio Version: 0.12.19
Specs:
OS: Win 10 Pro x64
CPU: Core i7 6700K @ 4,5 GHz
GPU: GTX 980 Ti
RAM: 16GB DDR4 2666 MHz
Storage: 1TB SSD (Samsung 850 Evo)
Average UPS: 40000
Average FPS: 40
Factorio Version: 0.12.19
Specs:
OS: Win 10 Pro x64
CPU: Core i7 6700K @ 4,5 GHz
GPU: GTX 980 Ti
RAM: 16GB DDR4 2666 MHz
Storage: 1TB SSD (Samsung 850 Evo)
Average UPS: 40000
Average FPS: 40
Screenshot