Here the savegame.
https://dl.dropboxusercontent.com/u/55253845/Bug.zip
Search found 410 matches
- Mon Mar 24, 2014 11:21 pm
- Forum: Resolved Problems and Bugs
- Topic: Right to bottom belt don't transport items on external side
- Replies: 4
- Views: 1416
- Mon Mar 24, 2014 4:33 pm
- Forum: Resolved Problems and Bugs
- Topic: Right to bottom belt don't transport items on external side
- Replies: 4
- Views: 1416
Right to bottom belt don't transport items on external side
On Factorio 0.9.4, Right to bottom belts don't transport items on external side if we can't place items on left side on the next belt, when transported, they are teleported to the next belt.
That's not realistic and don't let us to put an inserter to get items from that side.
That's not realistic and don't let us to put an inserter to get items from that side.
- Mon Mar 24, 2014 4:08 pm
- Forum: Resolved Problems and Bugs
- Topic: Laser turret research on New Hope Level 02 in 0.9.4
- Replies: 1
- Views: 869
Laser turret research on New Hope Level 02 in 0.9.4
Since laser turret need battery, it's an impossible research on New Hope Level 02 in Factorio 0.9.4.
That don't block us to finish the level, but it can be confusing for some players that wants new laser turrets ...
That don't block us to finish the level, but it can be confusing for some players that wants new laser turrets ...
- Sun Mar 23, 2014 7:33 pm
- Forum: Resolved Problems and Bugs
- Topic: [?] ... [0.8.8] ... [0.9.2] .... [?] Crashes on linux 32bit?
- Replies: 10
- Views: 4156
Re: Random segmentation fault on Linux 32 bit with old compu
One diferent fact for me is that on a more recent computer, using 32bit build, I don't crash.
I think that a graphic related problem because I can't run more than 5 seconds ingame without the "low graphic mode".
I think that a graphic related problem because I can't run more than 5 seconds ingame without the "low graphic mode".
- Sun Mar 23, 2014 1:28 am
- Forum: Resolved Problems and Bugs
- Topic: [?] ... [0.8.8] ... [0.9.2] .... [?] Crashes on linux 32bit?
- Replies: 10
- Views: 4156
Random segmentation fault on Linux 32 bit with old computer
Things has been said, I have two computer on which I have tested the 32 bit build of the game on any version : - My personal computer that is a bit old (2008), which has low video memory - My friend computer which is pretty recent and great I've also tested a windows build with wine on linux On thes...
- Sat Mar 22, 2014 3:14 am
- Forum: News
- Topic: Friday Facts #26 How to satisfy achievers
- Replies: 20
- Views: 26022
Re: Friday Facts #26 How to satisfy achievers
Thank for that update, I could finaly finish the scenario I've started in 0.9.3 because of an unsolvable objective (those accumulators) without cheating. The only feedback I really have about multiplayer (because I have no doubts you're going to get most of it right, as you have with most of the gam...
- Fri Mar 21, 2014 4:51 am
- Forum: Ideas and Suggestions
- Topic: Multiples GUI and Interactions Improvements
- Replies: 4
- Views: 10399
Re: Multiples GUI and Interactions Improvements
Loading Screen : When we start a new game or Load a save, we don't even know if the game is actually Loading/Generating the world or Waiting for another input, I think that it should directly show a Loading Screen This is a nice suggestion. Until now this wasn't implemented becouse loading a game w...
- Wed Mar 19, 2014 7:58 pm
- Forum: General discussion
- Topic: Can I use oil to produce energy?
- Replies: 28
- Views: 19782
Re: Can I use oil to produce energy?
Is there any way of getting rid of all the solid fuel I am accumulating? I am running a few refineries to produce petroleum gas for plastics, but the heavy oil is only useful for lubricant, and light oil doesn't seem to be used for anything other than fuel. An option to just burn/dump it would be n...
- Wed Mar 19, 2014 10:18 am
- Forum: Ideas and Suggestions
- Topic: Multiples GUI and Interactions Improvements
- Replies: 4
- Views: 10399
Multiples GUI and Interactions Improvements
Hello, I'l present you multiple improvements that could be great for the game : These sugestions are based on Factorio 0.9.3 Main Menu : Loading Screen : When we start a new game or Load a save, we don't even know if the game is actually Loading/Generating the world or Waiting for another input, I t...
- Tue Mar 18, 2014 6:41 pm
- Forum: Resolved Problems and Bugs
- Topic: Passwords lying around in web server logs?
- Replies: 6
- Views: 2211
Re: Passwords lying around in web server logs?
I agree, they should be only Hashes for password (We don't know how password are stored, but If they are plain password, it could result in server vulnerabilities in addition to Logs).