Search found 1418 matches

by Airat9000
Sun Jun 06, 2021 12:27 pm
Forum: PyMods
Topic: low quality graphics ..
Replies: 39
Views: 11944

Re: low quality graphics ..

no hehehe. No way i will dedicate that hUGE amount of time to re-render and re-make every single building in all my mods. no.... You see, I play on a computer with an 8 gigabyte video card, and 32 GB of RAM .. and then my FPS drops to 15 ... in the middle of the game. it would be nice to help or so...
by Airat9000
Fri Dec 18, 2020 11:51 am
Forum: Mods
Topic: MSP - 30 new Science Packs
Replies: 0
Views: 709

MSP - 30 new Science Packs

by Airat9000
Fri Dec 18, 2020 11:15 am
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 184
Views: 78634

Re: [MOD 0.15.x] Mining Space Industries

the question is - is it possible to continue playing the game as soon as you complete the task?
by Airat9000
Thu Nov 19, 2020 8:05 pm
Forum: Resource Spawner Overhaul
Topic: pypetroleumhandling changes.
Replies: 4
Views: 2804

Re: pypetroleumhandling changes.

:( not oil patches in generates
mk1 mk2 and others
by Airat9000
Sat Nov 14, 2020 4:44 pm
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 633
Views: 192802

Re: pY Petroleum Handling

pyanodon wrote: ↑
Sat Nov 14, 2020 4:39 pm
RSO isnt our mod.
I used to generate genetics, but now I don't want to.
by Airat9000
Sat Nov 14, 2020 4:37 pm
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 633
Views: 192802

Re: pY Petroleum Handling

futilityd wrote: ↑
Thu Nov 12, 2020 1:08 am
Thank you very much for fixing the derrick production problem on oil patches today. Me and my oil-burner-powered base appreciate your work :)
rso not generate in oil1 oil1 mk2 and other
by Airat9000
Wed Nov 11, 2020 3:43 pm
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 633
Views: 192802

Re: pY Petroleum Handling

kingarthur wrote: ↑
Tue Nov 10, 2020 5:12 am
Mithaldu wrote: ↑
Tue Nov 10, 2020 1:53 am
Yeah, this doesn't look good.

Image
im already working on it. just got test it a bit for balance and ill being making a post to rso forums for an update when its possible. i posted a fixed version on the py discord for testing atm.
2020-11-11_18-42-41.png
2020-11-11_18-42-41.png (1.35 MiB) Viewed 5917 times
by Airat9000
Wed Nov 11, 2020 2:42 pm
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 633
Views: 192802

Re: pY Petroleum Handling

bug
2020-11-11_17-40-20.png
2020-11-11_17-40-20.png (501.69 KiB) Viewed 5927 times
by Airat9000
Thu Nov 05, 2020 6:09 am
Forum: Angels Mods
Topic: Advanced Furnaces in update help mod
Replies: 2
Views: 1262

Re: Advanced Furnaces in update help mod

valneq wrote: ↑
Wed Nov 04, 2020 5:28 pm
And what exactly do you expect Arch666Angel and his team to be doing about that?
Well, maybe help is that we are under 1.0, this expands the angel mod even more and better!
by Airat9000
Thu Nov 05, 2020 3:58 am
Forum: Modding help
Topic: Advanced Furnaces
Replies: 3
Views: 1415

Re: Advanced Furnaces

steinio wrote: ↑
Wed Nov 04, 2020 5:29 pm
0.18 mods still work in 1.0 mostly.
Have you tested it?
yes 1.0 worked
new version angels - not work (3 day new).
by Airat9000
Wed Nov 04, 2020 12:38 pm
Forum: Modding help
Topic: Advanced Furnaces
Replies: 3
Views: 1415

Re: Advanced Furnaces

:( not in help?
by Airat9000
Tue Nov 03, 2020 3:33 pm
Forum: Modding help
Topic: Advanced Furnaces
Replies: 3
Views: 1415

Advanced Furnaces

Help in update 1.0.0
author not response
https://mods.factorio.com/mod/Load-Furn
by Airat9000
Sat Oct 17, 2020 3:50 am
Forum: Ideas and Requests For Mods
Topic: Automatic construction of conveyors
Replies: 1
Views: 792

Automatic construction of conveyors

Automatic construction of conveyors, so that he himself chooses the path that robots would build. FROM point A to point b, And whatever was built without affecting the already built objects, he would have put everything down himself. In order not to pull 10 km by himself, but automatically he himsel...
by Airat9000
Fri Oct 09, 2020 12:21 am
Forum: PyMods
Topic: low quality graphics ..
Replies: 39
Views: 11944

Re: low quality graphics ..

not ideas?
by Airat9000
Fri Sep 04, 2020 3:30 pm
Forum: Technical Help
Topic: 1.0.0
Replies: 5
Views: 1652

Re: 1.0.0

Sakari119 wrote: ↑
Tue Aug 25, 2020 8:30 am
That's disgusting, how?

Side note:
Can we get a modlist?

no, if a lot of mods do not fit into the monitor, if I return to the standard screen size, I will not see anything at all.
by Airat9000
Fri Sep 04, 2020 3:29 pm
Forum: Technical Help
Topic: 1.0.0
Replies: 5
Views: 1652

Re: 1.0.0

Zavian wrote: ↑
Mon Aug 24, 2020 12:37 pm
Settings -> Interface -> UI Scale = 0.75
not effect - 50% already reduced the interface
by Airat9000
Mon Aug 24, 2020 12:12 pm
Forum: Technical Help
Topic: 1.0.0
Replies: 5
Views: 1652

1.0.0

:( Not space in monitors
not space and And I can't stretch the screen

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