Search found 67 matches

by WoodyDaOcas
Fri Jun 19, 2015 7:05 pm
Forum: News
Topic: Friday Facts #90 - Trying to be on schedule
Replies: 24
Views: 27427

Re: Friday Facts #90 - Trying to be on schedule

yes, me too :(
:D
by WoodyDaOcas
Fri Jun 12, 2015 7:13 pm
Forum: News
Topic: Friday Facts #90 - Trying to be on schedule
Replies: 24
Views: 27427

Re: Friday Facts #90 - Trying to be on schedule

Sorry, I know it's not polite.. :/ but it was meant to be read just by devs :D which would've understand that, maybe I should've PMed :)
I am short on friend able to play DST, is all :D
by WoodyDaOcas
Fri Jun 12, 2015 4:53 pm
Forum: News
Topic: Friday Facts #90 - Trying to be on schedule
Replies: 24
Views: 27427

Re: Friday Facts #90 - Trying to be on schedule

jee, na don't starve bych se rad pridal, s kamaradem jsem nahral v together asi 180 dni, ale uz nemam s kym hrat :( Really looking forward for 0.12 :) :geek:
by WoodyDaOcas
Fri Jun 05, 2015 6:25 am
Forum: Atomic Power
Topic: Support - Uranium Power
Replies: 470
Views: 200236

Re: Support - Uranium Power

Thank you very much for the reply :) I will put the project on hold then and wait for compatibility. Have a nice one and thanks for your work on this cool mod :)
by WoodyDaOcas
Thu Jun 04, 2015 3:56 pm
Forum: Atomic Power
Topic: Support - Uranium Power
Replies: 470
Views: 200236

Re: Support - Uranium Power

Hey guys :) Thanks for the mod, it's really awesome :) I just finished the fuel ~chain let me say, but I am currently stuck on deciding what might the (exchanger) R or S mean ? I suppose I will be able to make it work according to the example, but I see there 2x R and 2x S but I can't fathom the dif...
by WoodyDaOcas
Mon Jun 01, 2015 9:01 pm
Forum: Resource Spawner Overhaul
Topic: Resource Spawner Overhaul - Old discussion thread
Replies: 182
Views: 176976

Re: [MOD 0.11.*] Resource Spawner Overhaul

Thank you very much for updating this :) After some 65 hours in DyTech I found out I don't really have any iron around, while bases are evolved as hell, so.. :D I rly didn't want to start again right now, now trying out the regen function :) Thanks!
by WoodyDaOcas
Thu May 28, 2015 3:48 pm
Forum: Show your Creations
Topic: Let's see your clever builds
Replies: 492
Views: 545671

Re: Let's see your clever builds

Hi, thanks for the answer :) Woody, please dont take this the wrong way, but that's not compact. it's cool, that was the point actually, to show the idea (mostly someone else's :/) and to try to improve it, if possible. I quite possibly chose the wrong topic for that, sorry, but yeah, I am currently...
by WoodyDaOcas
Thu May 28, 2015 10:34 am
Forum: Show your Creations
Topic: Let's see your clever builds
Replies: 492
Views: 545671

Re: Let's see your clever builds

lol @ the train wide-chest :D Nice idea :D This is a sorta compact research block from my latest DyTech mod playthourgh, I got inspired from someone else around here on the forum. Needs a lot of upgrading and is confusing as hell, but I kinda find it sexy how compact it is :D https://www.dropbox.com...
by WoodyDaOcas
Tue Jan 06, 2015 12:04 am
Forum: Spread the Word
Topic: And now Notch :3
Replies: 11
Views: 19980

Re: And now Notch :3

Thanks for the discussion, guys :) I just feel like it needs to be said out loud ) We all know him, to some extent, I am willing to go and try to guess all of us played some of Minecraft and thus, if the CREATOR of it likes Factorio, then it might interests me, as a Notch follower, ie. someone, who ...
by WoodyDaOcas
Sat Dec 13, 2014 11:04 am
Forum: Releases
Topic: Version 0.11.6
Replies: 51
Views: 49658

Re: Version 0.11.6

I am with cpy on this one :P I have a friend (and not many friends wants to play that complicated game, sadly) who has a connection with nice pings, but terrible speeds. Even DLing makes his connection go to 300ms instantly, not talking about upload. So I am not able to play MP just in TWO! players....
by WoodyDaOcas
Fri Dec 12, 2014 11:35 pm
Forum: Mods
Topic: [MOD 0.11.6] Hardcorio 0.3.5 NOW WITH STORY!!!
Replies: 111
Views: 65883

Re: [MOD 0.11.5] Hardcorio 0.2.1 NOW WITH... OMFG!

true that :) Keep up the good work, I am actually curious about what will you manage to figure out :) And yes, I am kinda missing nuclear arsenal. yes :D
by WoodyDaOcas
Fri Dec 12, 2014 11:25 pm
Forum: Mods
Topic: [MOD 0.11.6] Hardcorio 0.3.5 NOW WITH STORY!!!
Replies: 111
Views: 65883

Re: [MOD 0.11.5] Hardcorio 0.2.1 NOW WITH... OMFG!

cpy wrote:What the hell is that?
Exactly my thoughts :) I am sorry, but I won't even be trying this one out, this is not the kind of experience I am looking for in this game.. still gj I guess to make all those changes
by WoodyDaOcas
Sat Dec 06, 2014 11:31 pm
Forum: Multiplayer
Topic: Dedicated server?
Replies: 9
Views: 15377

Re: Dedicated server?

thank you :)
by WoodyDaOcas
Sat Dec 06, 2014 9:04 pm
Forum: Multiplayer
Topic: Dedicated server?
Replies: 9
Views: 15377

Re: Dedicated server?

as I said, I don't understand that, obviously :) I am not claiming otherwise. Thing is, I know it's a first attempt or how do you wanna call it, but since this was even developed at first, that means it is gonna be like desired end result ? Like only viable mean of playing Factorio with multiple fri...
by WoodyDaOcas
Sat Dec 06, 2014 12:13 am
Forum: Multiplayer
Topic: Dedicated server?
Replies: 9
Views: 15377

Re: Dedicated server?

Thank you, that was some interesting reply :) Thing is, I have something like MC "dedicated" server in mind, something I can run locally, and all players can connect there. I would just forward the port to that server and not that everyone has to see everyone (Tunngle) and stuff like that,...
by WoodyDaOcas
Fri Dec 05, 2014 7:20 pm
Forum: Multiplayer
Topic: Dedicated server?
Replies: 9
Views: 15377

Dedicated server?

Hey there.. Thanks a lot for the game, the MP and so on, I just wanted to ask, what will be the definition of done, some dedicated server ? So far it's a ring network and if one of us has got a slow web connection, we can't play.. also, why do you have to set the ping value ? It's working, but not t...
by WoodyDaOcas
Fri Dec 05, 2014 1:27 pm
Forum: Mods
Topic: [MOD 0.10.2] Automatic Rail Laying Machine
Replies: 143
Views: 78127

Re: [MOD 0.10.2] Automatic Rail Laying Machine

update please :( MP compatible ?
by WoodyDaOcas
Fri Nov 28, 2014 9:07 pm
Forum: News
Topic: Friday Facts #62 The automation of Factorio
Replies: 16
Views: 26483

Re: Friday Facts #62 The automation of Factorio

Can't wait, the game is already awesome and wehn MP will be more stable and playable (even with all the DyTech mods, which is not helping it, I guess ) it will be awesome ! :) Thanks and have a nice weekend )
by WoodyDaOcas
Wed Nov 26, 2014 12:49 pm
Forum: General discussion
Topic: How big is/are your logistic network(s)?
Replies: 9
Views: 3786

Re: How big is/are your logistic network(s)?

1300 roboports at the moment :D. make some album with couple screen, I would like to learn more about the game :) I am planning with all DyTech modules that are compatible with MP on 0.11 and it's hard with warfare, I keep dying :D So I did not see much of the endgame, don't be shy to brag about a ...

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