yes, me too
Search found 67 matches
- Fri Jun 19, 2015 7:05 pm
- Forum: News
- Topic: Friday Facts #90 - Trying to be on schedule
- Replies: 24
- Views: 27427
- Fri Jun 12, 2015 7:13 pm
- Forum: News
- Topic: Friday Facts #90 - Trying to be on schedule
- Replies: 24
- Views: 27427
Re: Friday Facts #90 - Trying to be on schedule
Sorry, I know it's not polite.. :/ but it was meant to be read just by devs which would've understand that, maybe I should've PMed
I am short on friend able to play DST, is all
I am short on friend able to play DST, is all
- Fri Jun 12, 2015 4:53 pm
- Forum: News
- Topic: Friday Facts #90 - Trying to be on schedule
- Replies: 24
- Views: 27427
Re: Friday Facts #90 - Trying to be on schedule
jee, na don't starve bych se rad pridal, s kamaradem jsem nahral v together asi 180 dni, ale uz nemam s kym hrat Really looking forward for 0.12
- Fri Jun 05, 2015 6:25 am
- Forum: Atomic Power
- Topic: Support - Uranium Power
- Replies: 470
- Views: 200236
Re: Support - Uranium Power
Thank you very much for the reply I will put the project on hold then and wait for compatibility. Have a nice one and thanks for your work on this cool mod
- Thu Jun 04, 2015 3:56 pm
- Forum: Atomic Power
- Topic: Support - Uranium Power
- Replies: 470
- Views: 200236
Re: Support - Uranium Power
Hey guys :) Thanks for the mod, it's really awesome :) I just finished the fuel ~chain let me say, but I am currently stuck on deciding what might the (exchanger) R or S mean ? I suppose I will be able to make it work according to the example, but I see there 2x R and 2x S but I can't fathom the dif...
- Mon Jun 01, 2015 9:01 pm
- Forum: Resource Spawner Overhaul
- Topic: Resource Spawner Overhaul - Old discussion thread
- Replies: 182
- Views: 176976
Re: [MOD 0.11.*] Resource Spawner Overhaul
Thank you very much for updating this After some 65 hours in DyTech I found out I don't really have any iron around, while bases are evolved as hell, so.. I rly didn't want to start again right now, now trying out the regen function Thanks!
- Thu May 28, 2015 3:48 pm
- Forum: Show your Creations
- Topic: Let's see your clever builds
- Replies: 492
- Views: 545671
Re: Let's see your clever builds
Hi, thanks for the answer :) Woody, please dont take this the wrong way, but that's not compact. it's cool, that was the point actually, to show the idea (mostly someone else's :/) and to try to improve it, if possible. I quite possibly chose the wrong topic for that, sorry, but yeah, I am currently...
- Thu May 28, 2015 10:34 am
- Forum: Show your Creations
- Topic: Let's see your clever builds
- Replies: 492
- Views: 545671
Re: Let's see your clever builds
lol @ the train wide-chest :D Nice idea :D This is a sorta compact research block from my latest DyTech mod playthourgh, I got inspired from someone else around here on the forum. Needs a lot of upgrading and is confusing as hell, but I kinda find it sexy how compact it is :D https://www.dropbox.com...
- Tue Jan 06, 2015 12:04 am
- Forum: Spread the Word
- Topic: And now Notch :3
- Replies: 11
- Views: 19980
Re: And now Notch :3
Thanks for the discussion, guys :) I just feel like it needs to be said out loud ) We all know him, to some extent, I am willing to go and try to guess all of us played some of Minecraft and thus, if the CREATOR of it likes Factorio, then it might interests me, as a Notch follower, ie. someone, who ...
- Fri Jan 02, 2015 2:07 pm
- Forum: Spread the Word
- Topic: And now Notch :3
- Replies: 11
- Views: 19980
- Sat Dec 13, 2014 11:04 am
- Forum: Releases
- Topic: Version 0.11.6
- Replies: 51
- Views: 49658
Re: Version 0.11.6
I am with cpy on this one :P I have a friend (and not many friends wants to play that complicated game, sadly) who has a connection with nice pings, but terrible speeds. Even DLing makes his connection go to 300ms instantly, not talking about upload. So I am not able to play MP just in TWO! players....
- Fri Dec 12, 2014 11:35 pm
- Forum: Mods
- Topic: [MOD 0.11.6] Hardcorio 0.3.5 NOW WITH STORY!!!
- Replies: 111
- Views: 65883
Re: [MOD 0.11.5] Hardcorio 0.2.1 NOW WITH... OMFG!
true that Keep up the good work, I am actually curious about what will you manage to figure out And yes, I am kinda missing nuclear arsenal. yes
- Fri Dec 12, 2014 11:25 pm
- Forum: Mods
- Topic: [MOD 0.11.6] Hardcorio 0.3.5 NOW WITH STORY!!!
- Replies: 111
- Views: 65883
Re: [MOD 0.11.5] Hardcorio 0.2.1 NOW WITH... OMFG!
Exactly my thoughts I am sorry, but I won't even be trying this one out, this is not the kind of experience I am looking for in this game.. still gj I guess to make all those changescpy wrote:What the hell is that?
- Sat Dec 06, 2014 11:31 pm
- Forum: Multiplayer
- Topic: Dedicated server?
- Replies: 9
- Views: 15377
Re: Dedicated server?
thank you
- Sat Dec 06, 2014 9:04 pm
- Forum: Multiplayer
- Topic: Dedicated server?
- Replies: 9
- Views: 15377
Re: Dedicated server?
as I said, I don't understand that, obviously :) I am not claiming otherwise. Thing is, I know it's a first attempt or how do you wanna call it, but since this was even developed at first, that means it is gonna be like desired end result ? Like only viable mean of playing Factorio with multiple fri...
- Sat Dec 06, 2014 12:13 am
- Forum: Multiplayer
- Topic: Dedicated server?
- Replies: 9
- Views: 15377
Re: Dedicated server?
Thank you, that was some interesting reply :) Thing is, I have something like MC "dedicated" server in mind, something I can run locally, and all players can connect there. I would just forward the port to that server and not that everyone has to see everyone (Tunngle) and stuff like that,...
- Fri Dec 05, 2014 7:20 pm
- Forum: Multiplayer
- Topic: Dedicated server?
- Replies: 9
- Views: 15377
Dedicated server?
Hey there.. Thanks a lot for the game, the MP and so on, I just wanted to ask, what will be the definition of done, some dedicated server ? So far it's a ring network and if one of us has got a slow web connection, we can't play.. also, why do you have to set the ping value ? It's working, but not t...
- Fri Dec 05, 2014 1:27 pm
- Forum: Mods
- Topic: [MOD 0.10.2] Automatic Rail Laying Machine
- Replies: 143
- Views: 78127
Re: [MOD 0.10.2] Automatic Rail Laying Machine
update please MP compatible ?
- Fri Nov 28, 2014 9:07 pm
- Forum: News
- Topic: Friday Facts #62 The automation of Factorio
- Replies: 16
- Views: 26483
Re: Friday Facts #62 The automation of Factorio
Can't wait, the game is already awesome and wehn MP will be more stable and playable (even with all the DyTech mods, which is not helping it, I guess ) it will be awesome ! Thanks and have a nice weekend )
- Wed Nov 26, 2014 12:49 pm
- Forum: General discussion
- Topic: How big is/are your logistic network(s)?
- Replies: 9
- Views: 3786
Re: How big is/are your logistic network(s)?
1300 roboports at the moment :D. make some album with couple screen, I would like to learn more about the game :) I am planning with all DyTech modules that are compatible with MP on 0.11 and it's hard with warfare, I keep dying :D So I did not see much of the endgame, don't be shy to brag about a ...