Search found 39 matches

by yareczek
Mon Jan 18, 2016 8:23 pm
Forum: Mod and installation managers
Topic: [DISCONTINUED] FMM (Mod manager)
Replies: 4
Views: 21626

Re: [WIP] FMM (Mod manager)

Little sneak peak to new Manager 8-) (for those who like old version)
ScreenShot
Hope you gonna like it :roll:
by yareczek
Fri Jan 15, 2016 1:36 pm
Forum: Mod and installation managers
Topic: [DISCONTINUED] FMM (Mod manager)
Replies: 4
Views: 21626

Re: [WIP] FMM (Mod manager)

New version of FMM

I'll try to develop it more in my free time.
Any suggestions and comments are welcome.
by yareczek
Mon Sep 07, 2015 8:53 pm
Forum: Mod Packs / Libs / Special Interest
Topic: [MOD 0.12.x] Letters - generator
Replies: 7
Views: 20560

Re: [MOD 0.12.x] Letters - generator

with that alphabetize is true, I don't know why its mismatched.
As for visibility, you can change font color and cut it again with generator. (But I have new idea now :) )
by yareczek
Sat Aug 29, 2015 2:30 am
Forum: Mod Packs / Libs / Special Interest
Topic: [MOD 0.12.x] Letters - generator
Replies: 7
Views: 20560

[MOD 0.12.x] Letters - generator

Hi, Some time ago I made Letters MOD. It was simple as hell ;) but every one have different preferences in colour and shape of the letters. In order to make it less annoying I made generator for letters. This is simple program to cut table of letters ans symbols and crate all files needed for game. ...
by yareczek
Thu Aug 13, 2015 10:30 pm
Forum: Mod and installation managers
Topic: [DISCONTINUED] FMM (Mod manager)
Replies: 4
Views: 21626

[DISCONTINUED] FMM (Mod manager)

Program is discontinued! Look here for new one https://forums.factorio.com/forum/viewtopic.php?f=137&t=19454 Hi, Since I saw factoriomods.com web with all listed mods and with api I just couldn't write program for managing mods :) This is just alpha version and code is big mess :P Also I didn't...
by yareczek
Sun Jun 07, 2015 9:59 am
Forum: Mods
Topic: [0.11.x] Letters MOD
Replies: 3
Views: 5323

Re: [0.11.x] Letters MOD

Old habits with rar :P
by yareczek
Sun Jun 07, 2015 1:46 am
Forum: Mods
Topic: [0.11.x] Letters MOD
Replies: 3
Views: 5323

[0.11.x] Letters MOD

Welcome! So... I was missing some way to sign areas in factorio, unfortunately there is no signs in vanilla :( But I made letters :twisted: letters mod.JPG Keep in mind this is initial release. One letter cost 1 wood. If you remove letter, you will get 1 wood back (not the letter). Download: Letters...
by yareczek
Sat Jun 06, 2015 12:35 pm
Forum: Mods
Topic: [0.11.x][MP] UpGrade (Better vanilla stuff)
Replies: 63
Views: 65402

Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

So... I found some spare time and waste it (or not) for factorio ;)
I added new electric pole and substation. (look 1st post)

Also what do you think about upgrading vanilla stuff like that?
What should be next? Drills, accumulators, furnaces, lamps or sth else?

GL&HF
by yareczek
Fri Feb 27, 2015 12:21 am
Forum: Mods
Topic: [0.11.x][MP] UpGrade (Better vanilla stuff)
Replies: 63
Views: 65402

Re: [0.11.x] UpGrade (longer underground belts and pipes)

And here you go :)
Hope its not to OP ;)

BTW Tested only on vanilla without MP
by yareczek
Sun Feb 22, 2015 8:51 pm
Forum: Mods
Topic: [0.11.x][MP] UpGrade (Better vanilla stuff)
Replies: 63
Views: 65402

Re: [0.11.x] UpGrade (longer underground belts)

yeah I was thinking about pipes too, if there is no such mod I'll add it to this one.
I'll make it soon.
by yareczek
Tue Feb 17, 2015 10:02 pm
Forum: Resolved Problems and Bugs
Topic: [0.9.8] game fails to un-minimize on startup
Replies: 4
Views: 2289

Re: [0.9.8] game fails to un-minimize on startup

Hi,

We are on factorio 11.15 and I have still this problem. Window is far right top corner.
Maybe you can add file with last window position and use it after next start?
by yareczek
Tue Feb 17, 2015 9:52 pm
Forum: Mods
Topic: [0.11.x][MP] UpGrade (Better vanilla stuff)
Replies: 63
Views: 65402

Re: [0.11.x] UpGrade (longer underground belts)

I was away for quite time but thx for maintaining mod for others.

I refreshed 1st post and changelog (with some credits).
Also it works in 11.15 for me.
by yareczek
Sun May 18, 2014 11:36 am
Forum: Mods
Topic: [0.9.x] GMMI - Give Me More Items
Replies: 4
Views: 5553

Re: [0.9.x] GMMI - Give Me More Items

well I don't see problem with that. I have few other ideas that I can't find in testmode that I would like to finish.
Who knows what bring the future...
by yareczek
Sun May 18, 2014 11:14 am
Forum: Mods
Topic: [0.9.x] GMMI - Give Me More Items
Replies: 4
Views: 5553

Re: [0.9.x] GMMI - Give Me More Items

Believe me or not but somehow I didn't know about testmode... :shock:
Advantage? dunno ... just alternative. :oops: I want make my mod as flexible as possible.

Also made it for fun :roll:
by yareczek
Sun May 18, 2014 4:18 am
Forum: Mods
Topic: [0.9.x] GMMI - Give Me More Items
Replies: 4
Views: 5553

[0.9.x] GMMI - Give Me More Items

Hello, It's late so I'm not in mood to write long post... What this is about? This mod gives you a console with 3 (for now) options to choose: :arrow: MaxHP - instant restore you HP (yeah its cheating... ) :arrow: GodMode - something like sandbox (well this mod is about cheating so stop whining) :ar...
by yareczek
Wed May 14, 2014 10:11 pm
Forum: Mods
Topic: [0.11.x][MP] UpGrade (Better vanilla stuff)
Replies: 63
Views: 65402

[0.11.x][MP] UpGrade (Better vanilla stuff)

Hi, I would like to share my mod with you. I add some upgraded vanilla stuff that can be useful. It should work for MP just fine. 6 additional underground belts Improved basic/fast/express underground belt - length 15 Advance basic/fast/express underground belt - length 30 underground belts.JPG 4 ad...
by yareczek
Fri Apr 25, 2014 11:37 pm
Forum: News
Topic: Factorio Facts #31
Replies: 34
Views: 32215

Re: Factorio Facts #31

I was reading about your problem on stackexchange and point about moving from 2d to 3d isn't so bad. Well I am not so good at graphics so I am probably wrong about this but if you mix this 2 together it may be good solution. Terrain generation is pretty good so let it be 2D and all objects make 3D r...
by yareczek
Fri Apr 25, 2014 9:29 am
Forum: Resolved Problems and Bugs
Topic: [0.9.8] game fails to un-minimize on startup
Replies: 4
Views: 2289

Re: [0.9.8] game fails to un-minimize on startup

yeah I have same problem all the time and it's about location of window. solve for that: hover mouse over the preview of window right mouse click on preview click Move then press arrow key (any arrow) move mouse around u should see ur window :) BTW. I have exactly same PC (laptop) also with dual mon...
by yareczek
Thu Apr 24, 2014 2:03 pm
Forum: General discussion
Topic: Game don't like me...
Replies: 6
Views: 3026

Game don't like me...

So let's start a new game! 8-)
... :roll:
Game Over ... :evil:

Image

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