Search found 169 matches

by Artman40
Mon May 26, 2014 11:10 pm
Forum: Ideas and Suggestions
Topic: Add-ons to existing buildings
Replies: 9
Views: 2902

Re: Add-ons to existing buildings

For an example, maybe an add-on for robo ports would increase its range of effect or add-on for oil refinery would help to either increase its productivity or add an ability to extract a new product from oil.
by Artman40
Mon May 26, 2014 10:41 pm
Forum: Ideas and Suggestions
Topic: Add-ons to existing buildings
Replies: 9
Views: 2902

Add-ons to existing buildings

I was thinking that it would be nice when in late game you could research an ability to add smaller auxiliary structures next to existing buildings. So here's a very crude representation of what I'm thinking of: http://s28.postimg.org/9ci642pkt/Factorio.png So an add-on building would add a bonus to...
by Artman40
Mon May 26, 2014 12:37 pm
Forum: Resolved Problems and Bugs
Topic: A few typos regarding provider chests.
Replies: 3
Views: 952

A few typos regarding provider chests.

The description for passive and active provider chests have "provides it's content" in their description but it should be "provides its content" instead.
by Artman40
Mon May 26, 2014 11:13 am
Forum: Ideas and Suggestions
Topic: Suggestion: Modular Transport
Replies: 4
Views: 2332

Re: Suggestion: Modular Transport

I assume that would definitely be useful for trains and cars.
by Artman40
Sun May 25, 2014 9:46 pm
Forum: Ideas and Suggestions
Topic: Wall-related suggestions
Replies: 12
Views: 4719

Re: Wall-related suggestions

I wish there was an option to automatically repair structures in your inventory so they wouldn't take up extra space for long when picking them up.
by Artman40
Sun May 25, 2014 4:08 pm
Forum: Ideas and Suggestions
Topic: Convienience functions (Keys, shortcuts...)
Replies: 2
Views: 2151

Re: Keyboard shortcuts and convenience

I know but still it would be good to just click the tool belt shortcut item again.
by Artman40
Sun May 25, 2014 7:28 am
Forum: Ideas and Suggestions
Topic: World Domination (Multiplayer)
Replies: 17
Views: 8778

Re: Multiplayer Idea

Do you have any ideas how to overcome the defeat from a short battle which could have taken a long time to prepare for?
by Artman40
Sun May 25, 2014 6:30 am
Forum: Development Proposals
Topic: Hidden ores
Replies: 138
Views: 127756

Re: Hidden ores

It would be nice if some rarer materials could be obtained from the current ores which would have to go through some processing to get these rarer materials separated.

One thing I do agree on is that currently, electric drill is as far as the mining technology can get and thus shold be improved.
by Artman40
Sun May 25, 2014 5:55 am
Forum: Ideas and Suggestions
Topic: Convienience functions (Keys, shortcuts...)
Replies: 2
Views: 2151

Convienience functions (Keys, shortcuts...)

Found the title very irriating. Fixed. -- ssilk ----------------------------------------- Hello. I have noticed that there could be a few additional shortcut keys, modes and other things that would make building and crafting more convenient: * High-priority crafting shortcut : Currently, you have to...

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