Search found 50 matches

by Slan
Tue Jul 08, 2014 11:53 am
Forum: Mods
Topic: [0.11.5]Belt Switchers
Replies: 32
Views: 43886

Re: [MOD 0.10.x]Belt Switchers

Thanks. Very usefull. But you need someone to make you a good graphic ;)
by Slan
Mon Jul 07, 2014 7:46 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 568343

Re: Yuoki Industries 0.2.5

it's the wrong point of view ... In fact i don't explain well my point of view, i'am not comparing the "power" of the item, but just telling that there is actually no point to "packed" your wood brick, because you don't gain place, (almost no place) and that was supposed to be t...
by Slan
Mon Jul 07, 2014 2:16 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 568343

Re: Yuoki Industries 0.2.5

Wood Stack Fuel Value : 50*4=200MJ Wood Briquette Stack Fuel Value : 9*350= 3150 MJ (15.75* more) Packed Wood Briquette Stack Fuel Value : 36*100 = 3600 MJ (1.14*more) When going from wood briquette to Packed Wood briquette, we don't gain productivity (+12.5% When going from Wood to wood briquette) ...
by Slan
Mon Jul 07, 2014 12:51 pm
Forum: Questions, reviews and ratings
Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
Replies: 438
Views: 331122

Re: [MOD 0.10.2] Treefarm v1.1.6

Thanks for the new version.
by Slan
Sun Jul 06, 2014 3:55 pm
Forum: Mods
Topic: [0.9.x] Belt Lane Splitters (1.2)
Replies: 46
Views: 40819

Re: [0.9.x] Belt Lane Splitters (1.2)

The inverter is the only concept here that is actually impossible to do with vanilla belt-parte (meaning no smart inserters) when both sides of the belt are used for different stuff. False, with spliter and underground belt that block only one side of the belt, this is possible, but in fact it's no...
by Slan
Sun Jul 06, 2014 11:53 am
Forum: Mods
Topic: [0.9.x] Belt Lane Splitters (1.2)
Replies: 46
Views: 40819

Re: [0.9.x] Belt Lane Splitters (1.2)

Alternatively, simply having inserters that can insert to the closer part of a tile would probably also work, ideally there'd just be a switch for the existing ones (then there's no need to double the existing inserter types). Does this exist somewhere and I've just missed it? This already exist, d...
by Slan
Sat Jul 05, 2014 11:12 am
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 568343

Re: Yuoki Industries 0.2.4

That does not really count, you use 3 of them. But i'am surprise you can go through the turbine and not use both their entry. All my settings were using both entry, never one entry and one output like you do. (I need more test but we are week end and i don't play week end this will wait 2-3 days), T...
by Slan
Fri Jul 04, 2014 3:58 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 568343

Re: Yuoki Industries 0.2.4

My "stronger" build was 6 pump *2 with EC, so (12 pump) on two line, the two line joined just front of the obninsk, and that is for each entry, so 4*6pump total. Whatever i do, i never go more than 12-14 MW. Don't know how i can upgrade my system, maybe "shorting" the lines. (fro...
by Slan
Fri Jul 04, 2014 1:19 am
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 568343

Re: Yuoki Industries 0.2.4

I'am not abble to make the Rensiur Obninsk work - What ever i do i can't make more than 10-12 MW. Putting thousands of pump, EC-pipes everywhere, 2 entry of water ... i never had enough water. The only thing i can do is to feed ONE turbine using both entry/output of turbine/obninsk. But the boiler w...
by Slan
Wed Jul 02, 2014 3:07 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 568343

Re: Yuoki Industries 0.2.4

Version still 0.2.1 in the info.json file.
by Slan
Tue Jul 01, 2014 5:32 pm
Forum: Questions, reviews and ratings
Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
Replies: 438
Views: 331122

Re: [MOD 0.10.1] Treefarm v1.1.5

chop a tree, craft seed with log, craft farm, put electricity on the farm, and seed as fuel. wait.

Or Dl the well done FAQ map
by Slan
Mon Jun 30, 2014 8:19 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 568343

Re: Yuoki Industries 0.2.4

Please use very "visible" and beautiful icon for the panel : i hate dytech ones and some other, please use only one "theme" to make yours distingable.
by Slan
Mon Jun 30, 2014 10:43 am
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 568343

Re: Yuoki Industries 0.2.4

As your the owner people maintaining the wiki can let you do what ever you can. For example, you can maybe copy past your information, and then use a sentence or tag at the start of the page to ask for help about presentation. I'am sure some people will be nice enough to come after you and set link,...
by Slan
Sun Jun 29, 2014 4:49 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 568343

Re: Yuoki Industries 0.2.4

Really nice to heard this. Of course we have lot of idea, but more there is thing in your mod, more it's complicated at start. For example, it took me about 2 hours putting mouse over item, constructing to test each thing to understand how to make durotal... Anyway, the best thing you can actually d...
by Slan
Sun Jun 29, 2014 3:38 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 568343

Re: Yuoki Industries 0.2.4

Really, really nice. Please, when you tell "already describe in a previous post" make a direct link to the post. Your thread is already 14 pages long and even research will start to be hard.

Really nice upgrade/changes.
by Slan
Sat Jun 28, 2014 3:21 pm
Forum: Mods
Topic: [MOD 0.10.x] Floors v0.0.2
Replies: 56
Views: 51265

Re: [MOD 0.10.x] Floors!

Nice Nice Nice
by Slan
Sat Jun 28, 2014 12:20 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 568343

Re: Yuoki Industries 0.2.3

i did not realy understand why people would use very big tanks. little bigger to save space yes - but very much bigger ? Most of the time you build oversized line, so, because you produce more than you consume, the tank will become to be full. When your output line become bigger, your tank begin to...
by Slan
Wed Jun 25, 2014 9:46 am
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 568343

Re: Yuoki Industries 0.2.3

About accumulators : Base recipe is like some battery and 2 iron plate, for 5MJ. So it's cheap but we need to really have a lot to work only with solar at night, especially if we want to be abble to fire with our laser turret. Your best is 4 times better, hard to make (well not so hard but durotal d...
by Slan
Mon Jun 23, 2014 9:14 pm
Forum: Show your Creations
Topic: Welcome to the Promised Land !
Replies: 5
Views: 5761

Welcome to the Promised Land !

Well ! Time to start a new world. Ready to customize my world, making parameter, checking mod list, customizing world. I'am about to start, but be careful. Take time to make my check list. I want to rush, be quick, be smart. Did i forget something ? i think not, so time to press "Generate"...
by Slan
Mon Jun 23, 2014 3:09 pm
Forum: Mods
Topic: [MOD 0.10.x] PowerLimiter & DMG v0.0.7
Replies: 21
Views: 16534

Re: [MOD 0.10.x] PowerLimiter & DMG v0.0.7

Again no addfly, you make me so sad ! Thanks for your work.

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