Episode 15 can be found here: https://www.youtube.com/watch?v=H_PtqwUtcto
Blue science and a lot of tweaking.
Thanks for watching!
Search found 72 matches
- Tue Aug 05, 2014 2:04 am
- Forum: Show your Creations
- Topic: 'Roadworks' Playthrough
- Replies: 27
- Views: 9735
- Sun Aug 03, 2014 7:28 pm
- Forum: Show your Creations
- Topic: 'Roadworks' Playthrough
- Replies: 27
- Views: 9735
- Sun Aug 03, 2014 6:26 am
- Forum: Show your Creations
- Topic: 'Roadworks' Playthrough
- Replies: 27
- Views: 9735
- Fri Aug 01, 2014 2:35 am
- Forum: Show your Creations
- Topic: 'Roadworks' Playthrough
- Replies: 27
- Views: 9735
Re: 'Roadworks' Playthrough
so... between here and the youtube feedback, it's still tied, and I'm still on the fence... thank's guys...
- Fri Aug 01, 2014 2:24 am
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 220371
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
Episode #9 is live RIGHT NOW!!!
Let me know what you think. Trying to get our oil industry up and running.
Let me know what you think. Trying to get our oil industry up and running.
- Fri Aug 01, 2014 12:28 am
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 220371
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
Seems Like a very accurate description, .Calico wrote: I'm thinking of one word descriptions for every episode....overbuilder for Fish, paranoid for Infectium, confused for sonori, perfecter for Alex and gettinitdone for Negative?
- Mon Jul 28, 2014 3:04 am
- Forum: Show your Creations
- Topic: 'Roadworks' Playthrough
- Replies: 27
- Views: 9735
Re: 'Roadworks' Playthrough
Latest episode is live NOW!
I do have a question from the viewers. Should I do a somewhat long pipeline, or a conveyor belt system for my oil transportation.
Thanks for the support!
I do have a question from the viewers. Should I do a somewhat long pipeline, or a conveyor belt system for my oil transportation.
Thanks for the support!
- Sun Jul 27, 2014 4:40 am
- Forum: Show your Creations
- Topic: 'Roadworks' Playthrough
- Replies: 27
- Views: 9735
Re: 'Roadworks' Playthrough
The latest episode (#11) can be found here: http://youtu.be/dKYXEQ5oRJw
Setting up solid fuel production, and integrating it into the system.
Thanks for watching!
Setting up solid fuel production, and integrating it into the system.
Thanks for watching!
- Sun Jul 27, 2014 2:07 am
- Forum: Show your Creations
- Topic: 'Roadworks' Playthrough
- Replies: 27
- Views: 9735
Re: 'Roadworks' Playthrough
Looking back at it, Fish, I think i got the belt idea from you, lol.
- Sun Jul 27, 2014 2:04 am
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 220371
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
haha, i didn't mean any offense to anyone. Looking back at the episodes before mine, i kind of get why certain decisions were made. I assume the green science thing was just a brain fart, though.
- Sat Jul 26, 2014 9:12 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 220371
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
"Learning more good" (Ep 4) is now live here: http://youtu.be/heX81rYM9lY
- Fri Jul 25, 2014 2:06 am
- Forum: Show your Creations
- Topic: 'Roadworks' Playthrough
- Replies: 27
- Views: 9735
Re: 'Roadworks' Playthrough
It's mostly out of laziness and the fact that I often forget to load my turrets and then end up getting a hole in my defenses. A happy little side effect is that I can focus on other tech other than rushing to lasers, because the turrets are actually quite effective if you keep them loaded and resea...
- Thu Jul 24, 2014 10:12 am
- Forum: Show your Creations
- Topic: 'Roadworks' Playthrough
- Replies: 27
- Views: 9735
Re: 'Roadworks' Playthrough
Latest episode can be found here: http://youtu.be/dNuhiiyGG9w
Sorry about the video being clipped. I had messed with some settings to improve my framerate, and Didn't realize it clipped the video until I was editing. The video should still be watchable though. :-/
Sorry about the video being clipped. I had messed with some settings to improve my framerate, and Didn't realize it clipped the video until I was editing. The video should still be watchable though. :-/
- Sat Jul 19, 2014 1:44 pm
- Forum: Show your Creations
- Topic: 'Roadworks' Playthrough
- Replies: 27
- Views: 9735
- Fri Jul 18, 2014 7:08 am
- Forum: Show your Creations
- Topic: 'Roadworks' Playthrough
- Replies: 27
- Views: 9735
- Wed Jul 16, 2014 9:36 pm
- Forum: Show your Creations
- Topic: 'Roadworks' Playthrough
- Replies: 27
- Views: 9735
Re: 'Roadworks' Playthrough
The latest installment is currently live here: http://youtu.be/kmMrtv7Xm-A
Let me know if you have any suggestions or improvements that can be made!
Thanks for watching.
Let me know if you have any suggestions or improvements that can be made!
Thanks for watching.
- Mon Jul 14, 2014 5:45 am
- Forum: Show your Creations
- Topic: 'Roadworks' Playthrough
- Replies: 27
- Views: 9735
Re: 'Roadworks' Playthrough
After a little bit of technical difficulty, Episode 6 is live here: http://youtu.be/d9g1fAKSw7M
Concrete factory setup, and engine factory.
Concrete factory setup, and engine factory.
- Sun Jul 13, 2014 5:32 am
- Forum: Show your Creations
- Topic: 'Roadworks' Playthrough
- Replies: 27
- Views: 9735
- Thu Jul 10, 2014 7:19 pm
- Forum: Show your Creations
- Topic: 'Roadworks' Playthrough
- Replies: 27
- Views: 9735
Re: 'Roadworks' Playthrough
Episode 4 is live and can be found here: http://youtu.be/RDP1s4UGccY
Green science factory and fighting off some biter waves.
Green science factory and fighting off some biter waves.
- Wed Jul 09, 2014 5:39 am
- Forum: Show your Creations
- Topic: 'Roadworks' Playthrough
- Replies: 27
- Views: 9735
Re: 'Roadworks' Playthrough
Episode 3 is now live here http://youtu.be/c-CXJvd9b5k
More standard expansion (copper, red science, ect), but I do start implementing the 'cobble stone' feature of the mod. Good stuff!
More standard expansion (copper, red science, ect), but I do start implementing the 'cobble stone' feature of the mod. Good stuff!