Search found 216 matches
- Tue Mar 10, 2015 4:08 pm
- Forum: Duplicates
- Topic: 11.17 game just crash
- Replies: 3
- Views: 3285
Re: 11.17 game just crash
ya, sry for the double post.. i got a lagg, dont know why.. :roll: :mrgreen: .. well, i got an other crash, and im pretty sure its same as the previous posted up here.. and this time, i know what i have done exactly.. i was raiding a nest.. all fine, nest clear, tank need some emergency fix 8-) whil...
- Tue Mar 10, 2015 12:57 pm
- Forum: Pending
- Topic: laser turret didnt attack that biter :O
- Replies: 3
- Views: 5356
Re: laser turret didnt attack that biter :O
i have no mods installed.. nothing.. no clue at all about the reason of this .. i never use any "cheat" of any kind, not even the fonction "killallenemy" ... i remember , when i see that, then i have do the savegame, post it and all.. then i come back to the game and try to kiill...
- Mon Mar 09, 2015 10:27 pm
- Forum: Duplicates
- Topic: 11.17 game just crash
- Replies: 3
- Views: 3285
11.17 game just crash
this isnt my day..or it is :O.. got an other bug.. well, its about time it happend, i was playing since a long time without having any real thing to report..
hehe, well, if it can help
the game ask me to give the log file.. i guest its here i have to post it
hehe, well, if it can help
the game ask me to give the log file.. i guest its here i have to post it
- Mon Mar 09, 2015 9:40 pm
- Forum: Pending
- Topic: laser turret didnt attack that biter :O
- Replies: 3
- Views: 5356
laser turret didnt attack that biter :O
as i notice that, i save the game right before doing anything... so load it and see it by yourself.. i cant explain the thing
- Mon Mar 09, 2015 7:45 pm
- Forum: Ideas and Suggestions
- Topic: Planes!
- Replies: 7
- Views: 4237
Re: Planes!
gyrocopter... great idea :D i agreee on this, not a plane cause it will required an airstrip... except if Devs plan it for kind of long distance mining, to bring ressources faster than with the train when the distances starts to be really big, so, a whole automated airport, similar as the train, for...
- Mon Mar 09, 2015 7:27 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.11.17] [Twinsen] Tank still getting stuck
- Replies: 4
- Views: 4889
Re: [0.11.17] [Twinsen] Tank still getting stuck
if it can help..
- Mon Mar 09, 2015 3:35 am
- Forum: Resolved Problems and Bugs
- Topic: [0.11.17] [Twinsen] Tank still getting stuck
- Replies: 4
- Views: 4889
[0.11.17] [Twinsen] Tank still getting stuck
ok..bad news.. about tank getting stuck.. it still happen... i just get killed because of that.. my tank get stuck for a very long time before i could been able to move again.. then the bitter destroy it and killed me... i was raiding a bitter nest.. bitter was about to hit me close range, the the t...
- Sun Mar 08, 2015 11:01 am
- Forum: Releases
- Topic: Version 0.11.17
- Replies: 46
- Views: 51262
Re: Version 0.11.17
Fixed the tank controls, as it could start to break when it hit someting. The tank doesn't get stuck when plowing through stuff now. hmm.. i get almost stuck.. it was a tree who didnt want to die :P. i hit it, it lose "life" to almost dead (didnt notice exactly how much he did have), but ...
- Sat Jan 17, 2015 12:27 am
- Forum: News
- Topic: Friday Facts #69 - Sympathy for the creeper
- Replies: 34
- Views: 33487
- Sun Dec 14, 2014 2:32 pm
- Forum: Releases
- Topic: Version 0.11.6
- Replies: 51
- Views: 49664
Re: Version 0.11.6
as im not perfect in english, i ll try to do my best to explain my opinion !! Factorio dev team, i must say, guys, YOU ROCK :) !! as i can see on factorio since i have buy it, you are creating a game of QUALITY, like those we had see on the old nintendo's console. Factorio is not finished, and i con...
- Fri Sep 26, 2014 8:30 pm
- Forum: News
- Topic: Friday Facts #52 - Ups and Downs
- Replies: 32
- Views: 26775
Re: Friday Facts #52 - Ups and Downs
so impatient to see and try for the tank ..
- Sun Jul 27, 2014 2:49 am
- Forum: News
- Topic: Friday Facts #44 - Decision making
- Replies: 62
- Views: 45976
Re: Friday Facts #44 - Decision making
great idea as last tank styleSHiRKiT wrote:I loved this one:
- Sun Jul 27, 2014 2:41 am
- Forum: News
- Topic: Friday Facts #44 - Decision making
- Replies: 62
- Views: 45976
Re: Friday Facts #44 - Decision making
design #7 look cool.. i could appreciated other choice of cannon, like a 2X light mg , or 1x gatling , 1x XXmm Cannon, upgradable to bigger with higher tech, or a choice of combination for the turret, like for the armor (shield, exosqueleton) different kind of rockets, high explosive , phosphorus, a...
- Tue Jul 08, 2014 5:46 pm
- Forum: Development Proposals
- Topic: Electric energy
- Replies: 285
- Views: 213392
Re: Electric energy
bigger boiler, pressure pipes , steel pipes, and anything as second step with boilers nuclear power plant a good idea ( but what about meltdown :?: ).. a bitter attack the nuclear power plant, then after too much damage , there is a big BOOOM if a bitter cut the water pipe of the nuclear power plant...
- Tue Jul 08, 2014 5:28 pm
- Forum: Development Proposals
- Topic: Peace with Aliens
- Replies: 205
- Views: 219876
Re: Peace with Aliens
i agree with the idea of different way to deal with bitters.. reducing pollution may make em happier, so better chance to accept an offer/peace/trade taming bitter too, as alternative way to gather artifact (slow generation rate, with few tamed bitter) , need to keep em in behind an electric fence, ...
- Tue Jul 08, 2014 4:41 pm
- Forum: Development Proposals
- Topic: Railroad
- Replies: 148
- Views: 121581
Re: Railroad
reinforced locomotive, armored wagon to secured your train when he move around, that could be great