Search found 25 matches

by Khalysto
Fri Jul 18, 2014 10:08 am
Forum: Gameplay Help
Topic: Restarting a map
Replies: 10
Views: 5605

Re: Restarting a map

I'll prefix this with *I'm a noob*

Do you have an earlier auto-save you could leverage?

=Khalysto=
by Khalysto
Fri Jul 18, 2014 5:09 am
Forum: Gameplay Help
Topic: Question regarding Base Layouts
Replies: 19
Views: 6450

Re: Question regarding Base Layouts

In regards to transport belts; when is it worth while to upgrade to faster belts? Obviously they move material faster, but if you have a large backlog in your resource delivery chain, why does belt speed matter? Is it a good rule of thumb to upgrade all belts to a faster version when the technology ...
by Khalysto
Fri Jul 18, 2014 12:16 am
Forum: Gameplay Help
Topic: Question regarding Base Layouts
Replies: 19
Views: 6450

Question regarding Base Layouts

!!Greetings Programs!! Pretty new to the free play (recently finished campaign mode [hate level 3]) Do you factorians find yourselves tearing down large portions of your base and reorganizing as your build and technology continue to evolve? I try to future proof certain layouts but I find that frequ...
by Khalysto
Fri Jul 18, 2014 12:12 am
Forum: Gameplay Help
Topic: Question regarding Train Pathing Logic
Replies: 5
Views: 2645

Re: Question regarding Train Pathing Logic

Silly me, I figured it out. Sorry to disturb.

=Khalysto=
by Khalysto
Fri Jul 18, 2014 12:07 am
Forum: Gameplay Help
Topic: Question regarding Train Pathing Logic
Replies: 5
Views: 2645

Question regarding Train Pathing Logic

!!Greetings Programs!! I recently finished the campaign and am 5 hours into my first free play adventure. Now that I've finished researching railways I'm trying to establish an off-site copper outpost. Problem is, when my train is automated it takes the wrong path around the loop I've created and I ...

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