Search found 205 matches
- Mon Sep 01, 2014 5:30 pm
- Forum: Gameplay Help
- Topic: Trains: How to make a service train?
- Replies: 18
- Views: 12275
Re: Trains: How to make a service train?
I think it really depends on the situation. Inside a train station it would be nice to have a smaler degree to get a traverse in only 2 tiles instead of 4. and also bigger degrees to make slow turns. But on faster lines it is really a bit ridiculous that the trains are not slown down. If a train on ...
- Mon Sep 01, 2014 5:13 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 219675
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
@root: instead of letting the robots repair your foresting damages, why don't you just let them grab the wood themselves? is there anything bad if a blueprint-ghost still exists? It must not be deleted, it can stay until its life is over or it serves its purpose watching you how cautious you fight i...
- Sun Aug 31, 2014 1:01 pm
- Forum: Videos
- Topic: [YouTube] FishSandwich's Factorio playthroughs
- Replies: 292
- Views: 88601
Re: FishSandwich's Factorio playthroughs
Only 10 construction robots for repairs is a bit risky. They can be attacked and sooner as you think the area has no constant protection. Laser turrets will do the best they can, but after the walls were ripped down one after another the biters start to destroy the turrets at each attack and each f...
- Sat Aug 30, 2014 1:13 am
- Forum: Videos
- Topic: [YouTube] FishSandwich's Factorio playthroughs
- Replies: 292
- Views: 88601
Re: FishSandwich's Factorio playthroughs
After watching two episodes of your modded factorio... what do you think is better/more insteresting/... to play? with or without?
One of your problems I know too: That constant shortage of iron on my map. So good luck for finding new sites
One of your problems I know too: That constant shortage of iron on my map. So good luck for finding new sites
- Sat Aug 30, 2014 1:09 am
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 219675
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
Oh so that is your time for revenge on root
Now you can bind him with green wires and "stink" him to the ground of a far away lake with pockets full of stone while giving him a granade where the trigger is pulled out...
Now you can bind him with green wires and "stink" him to the ground of a far away lake with pockets full of stone while giving him a granade where the trigger is pulled out...
- Sat Aug 30, 2014 1:01 am
- Forum: Energy Production
- Topic: Steam power is for the weaker
- Replies: 15
- Views: 11204
Re: Steam power is for the weaker
Nope. As you can see in the picture. If they would max out there would be a blue top visible in the right chart. Meanwhile I built more and got to a point where the panels only have to produce 5-6 KW each during the day. So they are only aroun 10% of the maximum and could load nearly everything with...
- Sat Aug 30, 2014 12:25 am
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 219675
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
.. can someone tell me why a complete switch was made from coal to solid fuel. Actualy I can. While Alex was setting up the first oil stuff in Ep. 9 he wanted to set up solid fuel factory anyway Root desided in Ep. 10 to not just ignore the two plants but to use it for the power generation and so h...
- Fri Aug 29, 2014 7:21 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 219675
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
Ok, so here are some tips for you: It's not your fault that they came in, but after it you could have watched the minimap to see the alerts. It was clear that there were more in and until they don't go back to a wall where turrets are, they could live there a long time. You can cancel the constructi...
- Fri Aug 29, 2014 4:20 pm
- Forum: Gameplay Help
- Topic: Trains: How to make a service train?
- Replies: 18
- Views: 12275
Re: Trains: How to make a service train?
But isn't a very wide curve just like a straight?
- Fri Aug 29, 2014 2:56 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 219675
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
But funny is only the moment of a longer loading when you realise that you shouldn't have mined that box. Not if the stuff is just laying around
- Fri Aug 29, 2014 2:46 pm
- Forum: Gameplay Help
- Topic: Trains: How to make a service train?
- Replies: 18
- Views: 12275
Re: Trains: How to make a service train?
I tried a bit and for curves it was always too far away from inside the train. If you need high speed, then you want to make as few curves as possible, or not? So I guess there has to be a time where you cut through a forest. Manually this is a pain. Even with roboports because they cover areas and ...
- Fri Aug 29, 2014 12:46 pm
- Forum: Gameplay Help
- Topic: Trains: How to make a service train?
- Replies: 18
- Views: 12275
Re: Trains: How to make a service train?
With my service wagon I wanted to make shure that the protection can be held on even if I reduce to half of the roboports at the borders (so only green-areas are touching). For now every train is still within my borders so I was never building an outpost. I also made a manual version of what you did...
- Fri Aug 29, 2014 11:24 am
- Forum: Energy Production
- Topic: [0.8.x] Big solar farm
- Replies: 49
- Views: 163293
Re: [0.8.x] Big solar farm
Oh nice. I always wanted to find something which is also scaled for the roboport-pattern
- Fri Aug 29, 2014 7:46 am
- Forum: Videos
- Topic: [YouTube] FishSandwich's Factorio playthroughs
- Replies: 292
- Views: 88601
Re: FishSandwich's Factorio playthroughs
Hmm f*ck, it might be possible that I only posted it for the Hydra Dilemma (twice) and linked here only to the first development stage.
- Fri Aug 29, 2014 7:40 am
- Forum: Energy Production
- Topic: Steam power is for the weaker
- Replies: 15
- Views: 11204
- Thu Aug 28, 2014 11:52 pm
- Forum: Videos
- Topic: [YouTube] FishSandwich's Factorio playthroughs
- Replies: 292
- Views: 88601
Re: FishSandwich's Factorio playthroughs
Sorry that it gets a bit longer: Don't compair apples and oranges. I got you two solar designs. Both are optimised for low costs (substations make it expensive), self connecting poles (also if gaps are made) and the highest possible density under these conditions. The one you used now is also optimi...
- Thu Aug 28, 2014 4:11 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 219675
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
@infectum (you can see the spoilers): You achieved a important goal, because batteries are needed a lot (f.e. for protection, energy and science ). That was hanging behind for a while, so it was good to solve it. Some tips to improve your style a bit more ( big hints with regard to your time stressi...
- Tue Aug 26, 2014 10:52 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 219675
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
I really have to say that ep 35 is still funny (and productive) after a second watch. Nice one :!: :D The best part are the two quotes: Ok just very quickly guys, I wanna point out that I have zero goals for this episode. Zero. (1:57) I do have a plan for this episode (7:08) I think contradictory is...
- Tue Aug 26, 2014 10:22 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 219675
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
What do you mean? :D Didn't you rewatch ep 32 yet? I think you were the guy from whom he saw the thing he was trying to remember. And for your other thing: (no spoiler for you) You are completely on my side with the intention of solar + electric furnices for the long term (also a spoiler for you) b...
- Tue Aug 26, 2014 8:29 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 219675
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
@root: Just a wonder how you can stick your know layout everywhere but didn't trip up on the privious try
@fish: I misread two times: A stinking Fish Sandwich. Makes also sense, i guess
@fish: I misread two times: A stinking Fish Sandwich. Makes also sense, i guess
But: greatest (+): Finally somebody taking care of slow corners. Yeah