Search found 1107 matches

by cube
Thu Apr 07, 2016 3:55 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.13] Intermittent crash when loading games on Mac
Replies: 14
Views: 28632

Re: [0.12.13] Intermittent crash when loading games on Mac

NPE I wanted to know how did you managed to change the settings on the graphic options, so Factorio starts with it. I've been looking for days in the hole forum but, no way. The config file is empty, I created a config.ini with: [graphics] video-memory-usage=medium graphics-quality=low max-texture-...
by cube
Thu Apr 07, 2016 3:50 pm
Forum: Pending
Topic: [0.12.26][cube][P] Players can't connect to headless server
Replies: 13
Views: 4599

Re: [0.12.26] Players can't connect to headless server

I see connection requests going from your client to the server and the server sending replies, but it looks that the replies never make it back. Can you check your firewall settings? Can you swap client and server locations for a test?
by cube
Thu Apr 07, 2016 3:43 pm
Forum: Duplicates
Topic: [cube] Dedicated Server Map DL Speed
Replies: 3
Views: 1657

Re: [cube] Dedicated Server Map DL Speed

Duplicate of 20532.
by cube
Tue Apr 05, 2016 1:30 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.29] [cube] cant connect to multiplayer
Replies: 10
Views: 4345

Re: [0.12.29] [cube] cant connect to multiplayer

So kovarex was right, it will be ignored in 0.12.30.

This change has two possible outcomes -- either it will fix the problem, or it will cause Factorio to disconnect instead of crashing. Please try it once we release and let me know which one it is (and attach a log file). Thanks.
by cube
Tue Apr 05, 2016 9:06 am
Forum: Translations
Topic: Web based translations
Replies: 88
Views: 71709

Re: Web based translations

swissnetizen wrote:Can you add Esperanto?
Yay, I like esperanto :-) Added.
by cube
Tue Apr 05, 2016 8:16 am
Forum: Resolved Problems and Bugs
Topic: [0.12.29] [cube] cant connect to multiplayer
Replies: 10
Views: 4345

Re: [0.12.29] cant connect to multiplayer

kovarex wrote:Well, these kind of errors will be ignored din 0.12.30, so if it happens randomly, it might work in 0.12.30, lets see.
So far it doesn't look like this will be ignored -- It's a different error than 20078. I'm working on it.
by cube
Mon Apr 04, 2016 3:57 pm
Forum: Resolved Problems and Bugs
Topic: [cube] Another crash on multiplayer sendto fail.
Replies: 4
Views: 1672

Re: [cube] Another crash on multiplayer sendto fail.

I'm not sure what this is exactly -- was there heavy network traffic on your machine at the time? For 0.12.30 I've made this error to be ignored, which should theoretically help, but I'll keep an eye on some other reason that might cause this. Please post here after you've tried it with 0.12.30 if t...
by cube
Mon Apr 04, 2016 2:54 pm
Forum: Duplicates
Topic: [0.12.29] [cube] (host unreachable) Crash Report
Replies: 1
Views: 1075

Re: [0.12.29] [cube] (host unreachable) Crash Report

This is a duplicate of 20078 and should be fixed for 0.12.30.
by cube
Tue Mar 29, 2016 10:03 am
Forum: Minor issues
Topic: [0.12.1] Right-To-Left languages are presented Left-To-Right
Replies: 50
Views: 37022

Re: [0.12.1] Right-To-Left languages are presented Left-To-Right

Where are we about this ? Is there any chance that that python-bidi makes it into the game code instead of in your deploy scripts ? I'm tired of inverting every translation I add to mods... :( Not a very large chance, sorry. We can't use python-bidi because that would require python instalation. Th...
by cube
Wed Mar 16, 2016 4:46 pm
Forum: Resolved Problems and Bugs
Topic: [0.12][cube] Headless server not working with more than one
Replies: 40
Views: 25356

Re: [0.12][cube] Headless server not working with more than one

I must say I'm a little confused about what exactly is happening :-) Just to make sure I understand correctly -- your setup looks like this: Server (server internal IP) --- N A (your external IP) --- Internet --- Your friend's computer Your computer ----------------- T right? But where is the log fr...
by cube
Wed Mar 16, 2016 4:07 pm
Forum: Resolved Problems and Bugs
Topic: [Linux w Intel GPU][cube] Most of the graphics missing
Replies: 73
Views: 49309

Re: [Linux w Intel GPU][cube] Most of the graphics missing

Also, does this bug limit or cut the textures in any way? The draw performance will be a little bit worse, but it's likely that you won't even notice. PS: Factorio is an AWESOME game! Keep up the good work, guys, you are all amazing! Also, the new graphics ROCK! Thanks, we're glad you like it :-)
by cube
Wed Mar 16, 2016 4:05 pm
Forum: Technical Help
Topic: [12.12]Can´t start Headless Server
Replies: 8
Views: 12880

Re: [12.12]Can´t start Headless Server

Hello there, I have an additional Question concernen this topic and based on the quality of your answer I'm pretty sure, there will be another high quality answer :) I have an Debian 32 Root Server, too. And I want to run a factorio Server on it. I bought factorio on steam and unfortunately, I can ...
by cube
Wed Mar 16, 2016 1:14 pm
Forum: Resolved Problems and Bugs
Topic: ( 12.22 ) Headless server crash.
Replies: 12
Views: 8172

Re: ( 12.22 ) Headless server crash.

It took just three seconds ... we really need to work on this. And that IP is from Prague :-) There is no quick solution for that on our side yet, sorry. For a safe attempt number I would say that 5 per minute and IP address is enough. Generally the first one should succeed (I don't think that I've ...
by cube
Tue Mar 15, 2016 10:22 am
Forum: Resolved Problems and Bugs
Topic: [0.12.25] [cube] Water only in starting area causes segmentation
Replies: 6
Views: 4341

Re: [0.12.25] [cube] Water only in starting area causes segmentation

Interesting, thanks for the report. This is not a critical error, though, so I will try to fix it with the terrain generator changes waiting for 0.13. Sorry for having to wait :-)

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