Search found 102 matches

by Alexs
Thu Aug 27, 2015 3:51 pm
Forum: Mods
Topic: [MOD 0.12.x] CyberChest 0.9.1 (ported by jorgenRe)
Replies: 68
Views: 48666

Re: [MOD 0.12.x] CyberChest 0.9.1 (ported by jorgenRe)

Thanks SigmatroN !!! Your version is much better. I now have 97 Cyber Chests and had many, many small lags, but in your version 0.9.2 is no longer. It was a brilliant idea from you - thank you :lol: EDIT 1: :o it may be that you can have only 99 cyber-chests? at the 100th no start button more will a...
by Alexs
Thu Aug 27, 2015 10:55 am
Forum: Mods
Topic: [MOD 0.15] ModuleInserter 2.0.0
Replies: 133
Views: 92686

Re: [0.12] ModuleInserter 0.0.5

WOW !! so fast? a great job! THX!!

...but...

I have my GUI changed a bit, but after a post of you I delete the attachment again :)
gui.png
gui.png (1.63 KiB) Viewed 32647 times
by Alexs
Thu Aug 27, 2015 6:23 am
Forum: Mods
Topic: [MOD 0.15] ModuleInserter 2.0.0
Replies: 133
Views: 92686

Re: [0.12] ModuleInserter 0.0.4

I look forward to it. It will definitely look good :D
by Alexs
Wed Aug 26, 2015 12:14 pm
Forum: Mods
Topic: [MOD 0.15] ModuleInserter 2.0.0
Replies: 133
Views: 92686

Re: [0.12] ModuleInserter 0.0.3

I love this mod very much!
Now it is one of my favorites! Excellent work! Good idea with the icons! thx !! :)

Ps: Can you make even those icons for your mods as the modder from advanced logistics system?
This could help to save space ...
by Alexs
Wed Aug 26, 2015 10:19 am
Forum: Mods
Topic: [MOD 0.15] SmartTrains 2.0.5
Replies: 608
Views: 302269

Re: [0.12.2+] SmartTrains 0.3.64

this is my modlist....

As a thank for you, I had a German translation ...

Can you here make the GUI more understandable?
by Alexs
Wed Aug 26, 2015 5:29 am
Forum: Mods
Topic: [MOD 0.15] SmartTrains 2.0.5
Replies: 608
Views: 302269

Re: [0.12.2+] SmartTrains 0.3.64

Thanks for the fix. For the demo I had to delete all the mods, then it worked. Thanks for the great mod :)
by Alexs
Tue Aug 25, 2015 6:22 pm
Forum: Mods
Topic: [MOD 0.15] SmartTrains 2.0.5
Replies: 608
Views: 302269

Re: [0.12.2+] SmartTrains 0.3.64

the following errors:


Do I have to rebuild the whole line with the new stations?

ps. demo Save does not work

Thanks for the mod
by Alexs
Tue Aug 25, 2015 2:58 pm
Forum: Mods
Topic: [MOD 0.12.11+] Concreted Rail Tracks
Replies: 40
Views: 41847

Re: [MOD 0.12] Concreted Rail Tracks

rails.jpg
rails.jpg (236.45 KiB) Viewed 19758 times
seemed transparent would be useful if you have downloaded the mod "color coding". Then you can determine the ground itself. Thanks for the mod!
by Alexs
Tue Aug 25, 2015 6:17 am
Forum: Mods
Topic: [MOD 0.12.x][0.0.2] Programmable Controllers
Replies: 41
Views: 29775

Re: [MOD 0.12.x][0.0.2] Programmable Controllers

Excuse me .. it's a bit too difficult for me. they could in simple words to describe what makes the mod? and perhaps show a practical example? thx

PS: if there is such a great evolution as you TrainLogicSystem, I would like to know more :)
by Alexs
Tue Aug 25, 2015 6:02 am
Forum: Mods
Topic: [MOD 0.12.X 0.13.X][1.0.0] Rail logic system
Replies: 61
Views: 54863

Re: [MOD 0.12.X][0.0.8] Rail logic system

many thanks!!! Edit: I've just tested - it works beautifully! Special thanks that you have made the mod "concreted-rails" compatible. good work, sir!! Edit 2: Another error is detected: Cargo Reader MK2 reads not the inventory. Proposal for a Mod extension: Change of train controller: - If...
by Alexs
Mon Aug 24, 2015 7:03 pm
Forum: Mods
Topic: [MOD 0.15] ModuleInserter 2.0.0
Replies: 133
Views: 92686

Re: [0.12] ModuleInserter 0.0.1

I have a lot of mods, but actually almost all without problems :)
by Alexs
Mon Aug 24, 2015 3:27 pm
Forum: Mods
Topic: [0.12.X] TimeButtons
Replies: 35
Views: 36514

Re: [0.12.X] TimeButtons

a fine mod: Time acceleration or deceleration. freely adjustable!
by Alexs
Mon Aug 24, 2015 3:19 pm
Forum: Mods
Topic: [MOD 0.15] ModuleInserter 2.0.0
Replies: 133
Views: 92686

Re: [0.12] ModuleInserter 0.0.1

it is clear there is a WIP mod. But maybe you are interested in the following error message:

Error in assingnID, item with name "cyber_beacon_50" does not exist..
by Alexs
Mon Aug 24, 2015 2:45 pm
Forum: Mods
Topic: [MOD 0.16] Upgrade planner
Replies: 329
Views: 211462

Re: [MOD 0.12.1] Upgrade planner - v1.1.6

here as a small thank the German translation - if you want :)
by Alexs
Mon Aug 24, 2015 1:08 pm
Forum: Modding help
Topic: Question about fonts
Replies: 1
Views: 2624

Re: Question about fonts

mabe this:

type = "font",
name = "my_name_font",
from = "default",
or from = "default-semibold",
or from = "default-bold",
size = 17,

thats how it works.
Thank you for your mod: The upgrade planner - it is great
by Alexs
Mon Aug 24, 2015 9:52 am
Forum: Mods
Topic: [0.12.X] TimeButtons
Replies: 35
Views: 36514

Re: [0.12.X] TimeButtons

withTimeButtons.jpg Thank you for your very useful mod. But I have a big problem with its GUI. My graphics setting is "Standard 120%" I have GUIs following mods: - clock_0.12.0 - autowire_0.1.3 - Foreman_0.0.7 - upgrade-planner_1.1.6 - RailLoogicSystem_0.0.7 - advanced-logistics-system_0....
by Alexs
Mon Aug 24, 2015 8:37 am
Forum: Mods
Topic: [MOD 0.15] ModuleInserter 2.0.0
Replies: 133
Views: 92686

Re: [0.12] ModuleInserter 0.0.1

What a great idea ...

? then change the construction robots the modules? updating?
? can i equip different modules - speed, efficiency, cleaning in the same factorie?

I am pleased ... thx
by Alexs
Mon Aug 24, 2015 8:30 am
Forum: Mods
Topic: [Discontinued] Eco Trees (0.0.5)
Replies: 19
Views: 34910

Re: [MOD 0.12.x] Eco Trees

Thanks for this mod, I look forward to plant trees .. also vanilla .. :)
by Alexs
Sun Aug 23, 2015 11:10 am
Forum: Mods
Topic: [MOD 0.12.X 0.13.X][1.0.0] Rail logic system
Replies: 61
Views: 54863

Re: [MOD 0.12.X][0.0.7] Rail logic system

Thanks for the tip, I downloaded and will look at it. have just following error occurred while trying to delete the TrainmodeController: Error .. eventHandler __RailLogicSystem__ /control.lua:258: attempt to call field "destroy" (a nil value) thanks again for the mod - just great And anoth...
by Alexs
Sun Aug 23, 2015 7:55 am
Forum: Mods
Topic: [MOD 0.12.12+] Advanced Logistics System 0.2.13
Replies: 242
Views: 204065

Re: [MOD 0.12.x] Advanced Logistics System

Thanks for your cool mod. Could you please also integrate the mod of YoukiTani? this logistics boxes are not displayed. But many of my stocks are in their chests. Thank you very much for your work

Go to advanced search