Hey!
FARL bug will be fixed in 0.12.7.
Will you add FARL mod on Friday?
Search found 410 matches
- Thu Sep 03, 2015 5:43 pm
- Forum: Multiplayer
- Topic: [Mods|0.12.35|US] MP Dedicated Server (TEMP OFFLINE)
- Replies: 434
- Views: 150398
- Thu Sep 03, 2015 5:22 am
- Forum: F.A.R.L
- Topic: [0.12]Ideas, suggestions & discussion
- Replies: 113
- Views: 63175
Re: [0.12]Ideas, suggestions & discussion
Please advise when "Enter" bug will be fixed.
- Thu Sep 03, 2015 4:42 am
- Forum: Multiplayer
- Topic: Suggestions for a modded server.
- Replies: 6
- Views: 11890
Re: Suggestions for a modded server.
ah!
Hope, that wil be fixed soon and we will be able to play
Hope, that wil be fixed soon and we will be able to play
- Thu Sep 03, 2015 4:29 am
- Forum: Multiplayer
- Topic: Suggestions for a modded server.
- Replies: 6
- Views: 11890
Re: Suggestions for a modded server.
Which bug?NoPantsMcDance wrote:I was thinking about doing RSO and Marathon and FARL later when the bug is fixed. Anything else I should add?
I'd like to play that setup! That should be interesting
- Wed Sep 02, 2015 5:12 am
- Forum: Multiplayer
- Topic: Suggestions for a modded server.
- Replies: 6
- Views: 11890
Re: Suggestions for a modded server.
FARL
RSO
DYTECH
5-dim
RSO
DYTECH
5-dim
- Mon Aug 31, 2015 4:26 am
- Forum: Multiplayer
- Topic: [Public/Europe] Dedicated Server
- Replies: 331
- Views: 139518
Re: [Public/Europe] Dedicated Server [0.12.5/Bob's mods]
Jus don't change the condition of the smart inserter.
Deconstrcut inserter -> construct new-> update the condition
Deconstrcut inserter -> construct new-> update the condition
- Sun Aug 30, 2015 1:35 pm
- Forum: Multiplayer
- Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
- Replies: 311
- Views: 113620
Re: [Public] Dedicated MP Server with Crash Detection
Bisa, it looks like the game got corrupted (seems like the bur is related to https://forums.factorio.com/forum/vie ... 30&t=15317).
Please could you load the latest save.
Please could you load the latest save.
- Sun Aug 30, 2015 9:15 am
- Forum: Show your Creations
- Topic: Mass production with ZERO belts and robots :)
- Replies: 20
- Views: 39719
- Sun Aug 30, 2015 8:42 am
- Forum: Resolved Problems and Bugs
- Topic: [0.12.5] Multiplayer cannot load downloaded map
- Replies: 3
- Views: 2248
Re: [0.12.5] Multiplayer cannot load downloaded map
92.053 Error MultiplayerManager.cpp:108: MultiplayerManager failed: mulitplayer.cannot-load-downloaded-map("Corrupted map, contains id not in the dictionary: 1281")
Here it is
Here it is
- Sun Aug 30, 2015 5:15 am
- Forum: Multiplayer
- Topic: [Public/Europe] Dedicated Server
- Replies: 331
- Views: 139518
Re: [Public/Europe] Dedicated Server [0.12.5/Bob's mods]
daniel, please could you restart the server?
- Sun Aug 30, 2015 5:00 am
- Forum: Resolved Problems and Bugs
- Topic: [0.12.5] Multiplayer cannot load downloaded map
- Replies: 3
- Views: 2248
[0.12.5] Multiplayer cannot load downloaded map
[*]Please advise how to fix https://forums.factorio.com/forum/viewtopic.php?p=104145#p104145 0.001 2015-08-30 03:53:37; Factorio 0.12.5 (Build 16594, win64) 0.001 Operating system: Windows 7 Service Pack 1 0.001 Program arguments: "D:\Program Files\Factorio\bin\x64\Factorio.exe" 0.001 Read...
- Sun Aug 30, 2015 4:56 am
- Forum: Multiplayer
- Topic: [Public/Europe] Dedicated Server
- Replies: 331
- Views: 139518
Re: [Public/Europe] Dedicated Server [0.12.5/Bob's mods]
I have the sames issue
- Thu Aug 20, 2015 4:49 pm
- Forum: Multiplayer
- Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
- Replies: 311
- Views: 113620
Re: [Public] Dedicated MP Server with Crash Detection
Pelease could you not to end thi map?
Let's launch as many rockets as possible.
Let's launch as many rockets as possible.
- Wed Aug 19, 2015 5:23 pm
- Forum: General discussion
- Topic: Concrete range
- Replies: 8
- Views: 15204
Concrete range
How to increase concrete range while building?
I have to build a lot of concrete tiles.
I have to build a lot of concrete tiles.
- Sun Aug 16, 2015 7:34 am
- Forum: Multiplayer
- Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
- Replies: 311
- Views: 113620
Re: [Public] Dedicated MP Server with Crash Detection
connected again
- Sun Aug 16, 2015 6:31 am
- Forum: Resource Spawner Overhaul
- Topic: [0.12.x] RSO Discussion thread
- Replies: 458
- Views: 182546
Re: [0.12.x] RSO Discussion thread
We started to have desyncs on our map after re-enabling RSO
- Sun Aug 16, 2015 6:15 am
- Forum: Resource Spawner Overhaul
- Topic: [0.12.x] RSO Discussion thread
- Replies: 458
- Views: 182546
Re: [0.12.x] RSO Discussion thread
Does it work with 12.04?
- Sat Aug 15, 2015 7:10 pm
- Forum: Multiplayer
- Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
- Replies: 311
- Views: 113620
- Sat Aug 15, 2015 6:34 pm
- Forum: Multiplayer
- Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
- Replies: 311
- Views: 113620
Re: [Public] Dedicated MP Server with Crash Detection
Well,
It took about 2 hours for the server to restart automatically
It took about 2 hours for the server to restart automatically
- Sat Aug 15, 2015 12:16 pm
- Forum: Multiplayer
- Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
- Replies: 311
- Views: 113620
Re: [Public] Dedicated MP Server with Crash Detection
Hi!
Mark crashed the server.
Please could you restart?
Mark crashed the server.
Please could you restart?