Search found 137 matches

by berni1212
Mon Dec 08, 2014 8:48 pm
Forum: Mods
Topic: [Mod 0.11.x] Belt Blocker
Replies: 29
Views: 39150

Re: [Mod 0.11.x] Belt Blocker

Could be a Idea if its Possibile :) Can u make them like an Gate that u can open an Gui an say open for so long and let so many items trough :) ? :idea: You can actually use the smart-sensors mod for this. There is component you can use that should allow you to turn off belts. Got an Link for it ? ...
by berni1212
Mon Dec 08, 2014 7:40 pm
Forum: Texture Packs
Topic: [request]advanced oil
Replies: 10
Views: 21989

Re: [request]advanced oil

hello!
try to Post it at Mod Request could be more People/Modder see it then :)
by berni1212
Mon Dec 08, 2014 7:30 pm
Forum: Mods
Topic: [0.11.5]Belt Switchers
Replies: 32
Views: 43872

Re: [MOD 0.10.x]Belt Switchers

Can u Update this mod for the New Version 0.11.5 ? would be Really cool.
its a nice mod to make that happens :) :mrgreen:
by berni1212
Mon Dec 08, 2014 7:26 pm
Forum: Ideas and Requests For Mods
Topic: [IDEA] for new Gates
Replies: 4
Views: 2075

[IDEA] for new Gates

Can some of the Modders make Better gates like they need Power and Open Faster or from a Bigger range like if u drive there with an Tank u Mostly hit the Gate and Destroy it

does someone has an idea to make that working or better ? :idea: :idea:
by berni1212
Mon Dec 08, 2014 7:22 pm
Forum: Mods
Topic: [0.12.17]Clean Pipes 0.0.4 - Decide how pipes connect!
Replies: 23
Views: 38346

Re: [MOD 0.10.x]Clean Pipes 0.0.1 - Decide how pipes connect

Hello everyone. This is one of the few mods I use and I wanted to keep playing my single-player pre-0.11 game with it. So I fixed it to load on this new version. It most likely won't work on multiplayer. I'm a noob at modding and don't really know what I'm doing. Here it is . Is it for the New Vers...
by berni1212
Mon Dec 08, 2014 7:20 pm
Forum: Mods
Topic: [Mod 0.11.x] Belt Blocker
Replies: 29
Views: 39150

Re: [Mod 0.11.x] Belt Blocker

Could be a Idea if its Possibile :)

Can u make them like an Gate that u can open an Gui an say open for so long and let so many items trough :) ? :idea:
by berni1212
Mon Dec 08, 2014 7:11 pm
Forum: Mods
Topic: [0.11.x] Belt Utilities
Replies: 42
Views: 48237

Re: [0.11.5] Belt Utilities

I am With Alpha we Test it in MP.

For now its Really good without anyproblems :)
No bugs for now we will Report them if we find some :)
by berni1212
Mon Dec 08, 2014 7:09 pm
Forum: Mods
Topic: [MOD 0.12.x] Slipstream Chests - 2.0.0
Replies: 87
Views: 77839

Re: [0.11.x] Slipstream Chests - 1.0.2

Hello Creator of this Mod ! Thanks for this mod its really cool and helpfull. I have here some Idears for it. 1. You could make some of them with an filter 2. or make Them with more then 1 side like 1 North and 1 South or make it Researchable to make them 3. Bigger Versions like the Chest mod it add...
by berni1212
Mon Dec 08, 2014 7:04 pm
Forum: Mods
Topic: [MOD 0.12.x] Landfill (2.1.7)
Replies: 197
Views: 288356

Re: [MOD 0.11.x] Landfill (2.1.2)

Nice mod its really Cool But so Pricy with Bob's mod and Dytech :/
by berni1212
Mon Dec 08, 2014 6:58 pm
Forum: Mods
Topic: [0.11.6]Filtered Splitters - Huge stability boost!
Replies: 88
Views: 89612

Re: [MOD 0.10.x]Filtered Splitters - N-way splitting and fil

AlphaRaptor wrote:Sadly this mod is nearly Dead , but if there is anyone who can recreate this mod , it would be awesome

SmartSplitters , a Win Win for everyone :D

Please
by berni1212
Mon Dec 08, 2014 6:22 pm
Forum: Mods
Topic: [MOD 0.15|0.14] Rail Tanker - Liquid transport 1.4.1
Replies: 374
Views: 341480

Re: [Mod 0.11.x] Rail Tanker - Liquid transport

Belt Blocker UndergroundBeltsExtended DyTech-Core Rail Tanker 0.05 Stainless Steel Wagon Treefarm-Mod Tankwerkz Ltd DyTech-Energy DyTech-Logistic DyTech-Modules DyTech-Storage DyTech-Transportation DyTech-Automation DyTech-Inserters DyTech-Metallurgy DyTech-Warfare Bob's ore Bob's Metals,chemicals ...
by berni1212
Mon Dec 08, 2014 2:05 pm
Forum: Mods
Topic: [0.11.13] RoadWorks 2.0.0
Replies: 126
Views: 131184

Re: [0.10.3] RoadWorks 1.06 + Soundless version

Hello !


Can u Please update this mod for the 0.11.5 PLZ :) I want this mod in the New veriosns :)
by berni1212
Mon Dec 08, 2014 1:43 pm
Forum: Mods
Topic: [0.11.x] Belt Utilities
Replies: 42
Views: 48237

Re: [0.11.5] Belt Utilities

Can we use this Version with MP ?
by berni1212
Mon Dec 08, 2014 12:15 pm
Forum: Mods
Topic: [MOD 0.15|0.14] Rail Tanker - Liquid transport 1.4.1
Replies: 374
Views: 341480

Re: [Mod 0.11.x] Rail Tanker - Liquid transport

Belt Blocker UndergroundBeltsExtended DyTech-Core Rail Tanker 0.05 Stainless Steel Wagon Treefarm-Mod Tankwerkz Ltd DyTech-Energy DyTech-Logistic DyTech-Modules DyTech-Storage DyTech-Transportation DyTech-Automation DyTech-Inserters DyTech-Metallurgy DyTech-Warfare Bob's ore Bob's Metals,chemicals a...
by berni1212
Mon Dec 08, 2014 11:16 am
Forum: Mods
Topic: [MOD 0.15|0.14] Rail Tanker - Liquid transport 1.4.1
Replies: 374
Views: 341480

Re: [Mod 0.11.x] Rail Tanker - Liquid transport

The ERROR IS : Error while running the event handler: __RailTanker__\control:lua224:Given entity doesn't exist anymore This error happens if we tr to break it or destory it if it gets damaged nothing Happens but if u Try to Mine it or destroy it u get that Error by Destorying your Gamecrash without...
by berni1212
Mon Dec 08, 2014 11:03 am
Forum: Mods
Topic: [MOD 0.15|0.14] Rail Tanker - Liquid transport 1.4.1
Replies: 374
Views: 341480

Re: [Mod 0.11.x] Rail Tanker - Liquid transport

The ERROR IS : Error while running the event handler: __RailTanker__\control:lua224:Given entity doesn't exist anymore This error happens if we tr to break it or destory it if it gets damaged nothing Happens but if u Try to Mine it or destroy it u get that Error by Destorying your Gamecrash without ...
by berni1212
Sun Dec 07, 2014 10:02 pm
Forum: Mods
Topic: [MOD 0.15|0.14] Rail Tanker - Liquid transport 1.4.1
Replies: 374
Views: 341480

Re: [Mod 0.11.x] Rail Tanker - Liquid transport

Hello!

Your Mod is really cool but we have one Problem whe have 1 Damaged Oiltank Trailer and if we try to Remove/Break him the Gamecrashes.,


We play at factorio 0.11.5

Can u Plz fix it thanks Sir

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