Search found 266 matches
- Thu Sep 17, 2015 12:37 am
- Forum: Multiplayer
- Topic: [Public/Europe] Dedicated Server
- Replies: 331
- Views: 139567
Re: [Public/Europe] Dedicated Server [0.12.7/Dytech/RSO/FARL]
epic, thanks for the dedicated server! I just built a new copper mine, some module factory and a new train station for unloading copper (and sorting it). Does anyone have an idea how to efficiently sort incoming items? The train is being reused right now for iron and copper, so iron might always app...
- Sun Jan 18, 2015 4:58 pm
- Forum: Mods
- Topic: [0.10.x] and [0.11.x] Scrap Mod - now with recycling!
- Replies: 66
- Views: 64723
Re: [0.10.x] and [0.11.x] Scrap Mod - now with recycling!
hmm I added scrapmod_0.2.2 to my factorio 11.3 but the recycler doesn't work. It always says can't smelt item. Any hints how to fix this?
Thank you
Thank you
- Tue Jan 13, 2015 8:52 pm
- Forum: Mods
- Topic: [0.10.1+] Train focused factorio
- Replies: 3
- Views: 5513
Re: [0.10.1+] Train focused factorio
Awesome, but the values are too crazy. I would set belt costs to 2 instead of 5. And why do rails cost crazy much more than before if the player should focus on that? I agree that they are usually too cheap. I would set rail costs to: 3x iron sticks instead of 10x. Thanks for the great mod. I adopte...
- Tue Dec 16, 2014 10:41 pm
- Forum: Mods
- Topic: [discontinued][0.11.x - TreeFarm - Addon] AlienPlant
- Replies: 45
- Views: 58758
Re: [0.11.x - TreeFarm - Addon] AlienPlant
Hello there, I love the idea and the mod. I just found out one thing: Mature alien trees are not cut down by construction robots automatically, can you fix that? It would be really nice. Replicators 0.2.1, AdvancedEquipment 0.3.9, Compression Chests 1.3.5, Dytech Core 0.13.3, Forcefields 1.0.0, Land...
- Mon Dec 08, 2014 12:02 pm
- Forum: MoMods
- Topic: MoMods: CoreMod Downloads
- Replies: 235
- Views: 173479
Re: [MOD 0.11.X] MoMods: Nuclear Power Go?
I know this mod is compatible with existing saves, but do I get Uranium into my existing world?
Or is there a way to do this?
Thank you for your help!
Or is there a way to do this?
Thank you for your help!
- Mon Dec 08, 2014 11:24 am
- Forum: Questions, reviews and ratings
- Topic: [TREEFARM - ADDON] Caffein v0.4.0
- Replies: 15
- Views: 32323
Re: [TREEFARM - ADDON] Caffein v0.2.2
Hi there, this mod sounds awesome!! :) But I have two problems so far: - When I create a new world with the addon installed I get the following error: "Unknown key:"Error while running the oninit: ....11.3\mods\Treefarm-Caffeine-Addon_0.2.2.zip|control.lua:181: Map doesn't contain 1 player...